TerraForma by recursor
Note: I just put up a post-compo Linux version. I have not tested it so please let me know if it does not work.
This is a "destroy the planets" puzzle game where you use terraforming technology of your civilization to destroy the worlds which have inferior lifeforms on them. The fun is trying to do it in as few moves as possible.
Controls:
Mouse: to select a block of land
Left button: Terraform land down
: Orbit Land mass
MouseWheel: Zoom in/out
Eliminate all land blocks by turning them all into Deep Lava and watching them fall off the plane.
Notes:
1) There are a few rules when terra-forming that you must abide by and for the most part when you try to do something wrong, the game will tell you.
2) Some land types affect others when they are terraformed. Discovering these interaction rules is part of the game and can lead to a lower move score.
3) There is a restart button. If you are stuck, don't be afraid to use it
4) There are several boards, I have only played the first 3 so the others are as of yet untested...
Block Types in order from highest to lowest:
City <- Cannot destroy these directly. They must be surrounded by lava.
Forest
Grass
Dirt
Water <- water and lava interact with each other
Rock
Lava
Deep Lava <- get all blocks to become this to advance to next level
**Post-compo version has online scoring and orbit control is now done by holding the left mouse button.
This is a "destroy the planets" puzzle game where you use terraforming technology of your civilization to destroy the worlds which have inferior lifeforms on them. The fun is trying to do it in as few moves as possible.
Controls:
Mouse: to select a block of land
Left button: Terraform land down
MouseWheel: Zoom in/out
Eliminate all land blocks by turning them all into Deep Lava and watching them fall off the plane.
Notes:
1) There are a few rules when terra-forming that you must abide by and for the most part when you try to do something wrong, the game will tell you.
2) Some land types affect others when they are terraformed. Discovering these interaction rules is part of the game and can lead to a lower move score.
3) There is a restart button. If you are stuck, don't be afraid to use it
4) There are several boards, I have only played the first 3 so the others are as of yet untested...
Block Types in order from highest to lowest:
City <- Cannot destroy these directly. They must be surrounded by lava.
Forest
Grass
Dirt
Water <-
Rock
Lava
Deep Lava <- get all blocks to become this to advance to next level
**Post-compo version has online scoring and orbit control is now done by holding the left mouse button.
Ratings
| Coolness | 81% | 2 |
| Overall | 3.50 | 115 |
| Audio | 3.20 | 121 |
| Fun | 2.93 | 316 |
| Graphics | 3.36 | 212 |
| Humor | 2.00 | 545 |
| Innovation | 3.98 | 28 |
| Mood | 2.97 | 260 |
| Theme | 3.12 | 412 |
Otherwise, I liked the concept and the implementation of it. Perhaps, though, a bit more consistency in you art style...
You have:
-jumping pixels
-an image (the background)
-spherical treetops
-blocky cities and tiles
I would have been fine with just blocks, I might have looked a bit more cohesive too.
But very nice...
Remember to upload the source-files so it can actually compete :)
Nice mechanics to destroy particular in couple of ways. Who love puzzle game with good graphics, this is it. Good job!