SUPER Witch Hunter Pro by Gungnir

[raw]
made by Gungnir for LD25 (JAM)
Super Witch Hunter Pro

Don the spiffy buckled hat of Hopkins - a Puritan novice witch hunter. Keep the crowds (and Father Horatio) appeased with a steady stream of heretical souls, cleansed by raging flame.
How will history judge your actions? The hero of today is oft the villain on the morrow...
Goal:
-Burn as many Witches to death as possible on the Pyres placed throughout the village to earn Purification Points.
-If left long enough, Witches will escape. Escaped witches will reduce your Piety. If your Piety reaches zero, game over!


Controls & Tips:

-Use the arrow keys or W,A,S,D to move about the village.
-Use P to pause the game.
-Stand close to Pyres to start a fire and accelerate fire growth. The Pyre must have wood (and a Witch!) to start a fire.
-Witches cannot escape while the Pyre is burning. Fire will diminish over time if left unattended.
-Burning a witch to death or letting her escape will consume all wood from a Pyre. Gather extra wood from convenient Wood Piles at several locations.
-Make sure to keep each Pyre stocked with wood so you're ready to start each fire when the Witch appears.
-Righteous Speed power-up will help you cover more ground.
-Holy Fire power-up will increase all active fires, and light any valid Pyres.
-Chain together several completed Witch burnings to increase your Purification Point multiplier.
-Banish the Goat Warlock for bonus points!

Ratings

Coolness 95% 2
Overall(Jam) 3.82 25
Audio(Jam) 3.64 34
Fun(Jam) 3.18 88
Graphics(Jam) 4.53 9
Humor(Jam) 3.07 91
Innovation(Jam) 3.26 86
Mood(Jam) 3.61 31
Theme(Jam) 4.02 25

Feedback

LogiQ121
17. Dec 2012 路 21:26 UTC
Couldn't get the game to work on web. Error: Bad file length :(
馃帳 Gungnir
17. Dec 2012 路 21:28 UTC
Yep, web version is still uploading, please give it a minute. Thanks.
saampahlavan
17. Dec 2012 路 21:32 UTC
Looks great. love the fire particles and the chanting.
馃帳 Gungnir
17. Dec 2012 路 21:34 UTC
Web Player is uploaded now. You can get the standalone for glorious HD graphics though!
馃帳 Gungnir
17. Dec 2012 路 21:35 UTC
@saampahlavan Thanks :) The chanting is our own voices layered together.
Cthu
17. Dec 2012 路 21:36 UTC
That was fun and graphics are amazing, good job!
BlockBrains
17. Dec 2012 路 21:46 UTC
Looks neat! Love 2d/3d mixes :))
loren
17. Dec 2012 路 21:54 UTC
Pretty cool, I like the fire effects and intro dialogue :) Solid game
Edocentrique
17. Dec 2012 路 21:56 UTC
Good job, it's a beautiful town !
AdventureIslands
17. Dec 2012 路 22:33 UTC
What a delicously messed up game. I love it, really good graphics too, nice job!
lucas-b.eyer.be
17. Dec 2012 路 23:13 UTC
Very well executed. Love the theme, idea, graphics and sound.
SonnyBone
18. Dec 2012 路 10:37 UTC
Awesomely innovative! And the visual style is soooo charming. I see some of the screenshots have different camera angles. I didn't notice these while playing, but it would've been nice to show off more of the 'paper cutout' style. Like maybe have it broken down into 'waves' and after each wave you get a different camera view around the area while some dialogue plays. Awesome looking and unique game that's fun to play! GOOD LUCK IN THE JAM!
馃帳 Gungnir
18. Dec 2012 路 13:01 UTC
Thank you all for your (positive) comments. We love hearing what everyone thinks :)

@SonnyBone The other camera angles are just for the screenshots. We also have some ideas lined up to expand on the game if it ever comes to that.
C谩ssio Eduardo
18. Dec 2012 路 13:46 UTC
Nice concept, fun to play and beautiful.
Pitoum
18. Dec 2012 路 15:16 UTC
Very fun idea! Great graphics! Controls are a bit rough thought. Congrats!
diggersworld
18. Dec 2012 路 17:40 UTC
Cool, one of the best entries I've seen so far. Nice graphics and audio. =)
monobo
18. Dec 2012 路 22:08 UTC
Nice! Cool Graphics and sound. Gameplay was fun and easy to understand :D!
Hvedrung
18. Dec 2012 路 22:27 UTC
I tried so hard to burn the priest.
benjkers
19. Dec 2012 路 02:42 UTC
Haha! It'd be quite carthartic at this point to tie the priest to the pyre... HOPKINSSS!
Christina Antoinette Neofotistou
19. Dec 2012 路 04:33 UTC
graphics and presentation get top marks!!!! Fantastic work you guys! I also love that there's also female peasants in the crowd. Thanks for remembering.
Luis Anton
19. Dec 2012 路 08:44 UTC
So polished! Awesome work for 48h. This could easily be extended into a full game adding a few extra features! It get a bit tedious running from corner to corner, but the idea is fun : )
bigbadwofl
19. Dec 2012 路 08:49 UTC
Very cool. I loved the art and the powerups.
haxpor
19. Dec 2012 路 08:56 UTC
I can burning her all days!
Burning and screaming sound are pretty cool. Environment and atmosphere is great! Great job.
SamoojaMies
19. Dec 2012 路 11:48 UTC
Very professional looking game. Paper Mario like. :)
KWL_TW
19. Dec 2012 路 14:34 UTC
Amazing atmosphere, nice polished!
iandioch
20. Dec 2012 路 17:09 UTC
That was pretty good. It was a little boring when you had to stand around as nothing at all happened, but I did love kicking the warlock goat off the cliff :D
mmorphinee
20. Dec 2012 路 20:05 UTC
Beautiful and fun to play. Lacks of a true ending though, I just stopped playing after some time because I didn't died and the difficulty did not seem to increase
strong99
20. Dec 2012 路 21:12 UTC
Amazing atmosphere Gungir, nicely polished jam entry!
DavidErosa
20. Dec 2012 路 21:42 UTC
Is it posible to get some nice OSX and Linux binaries? :D
馃帳 Gungnir
21. Dec 2012 路 07:22 UTC
Thanks everyone for your amazing comments!
Please keep them coming since we will be working on a post-compo version so we want to know what you'd like to see improved and / or added.

@DavidErosa
I have added an OSX version but I don't own a Mac so it's untested, contact me if it doesn't work.
I still run Unity 3.5 so I can't help you with the linux version, sorry.
recursor
22. Dec 2012 路 02:44 UTC
I love the cut out look of the graphics. Nice job.
Dark Acre Jack
22. Dec 2012 路 17:54 UTC
Heh, and you thought the controls in my game were rough? :P

Great graphics, nice concept.
StoneMonkeyStudios
24. Dec 2012 路 09:19 UTC
Great entry! Love the art style.
amidos2006
24. Dec 2012 路 09:33 UTC
Nice and amazing game :) one of the best entries :)
pereubu
24. Dec 2012 路 09:51 UTC
Oh god, great graphism and sound ( even if a funnier music would probably worked better with the "burn witch brun !" thing :3 i luv it !
goerp
24. Dec 2012 路 16:27 UTC
You are a good artist, the pictures looked great. In game they were a bit tiny.
Kicking the goat was fun.
I liked the idea although they were real witches, so I'm not evil then?
It did look like sometimes the witch would reignite without me being near, is that a bug?
馃帳 Gungnir
24. Dec 2012 路 16:43 UTC
goerp: Thanks! Definitely works better full screen, but we wanted to play it safe. Maybe we'll look at some alternate camera and level layouts in future versions.

The last little bit of burning happens automatically, once they're very well ablaze, fire will finish the job.

It's up to you if they're real witches or not - but if you're unsure, should you really be burning them? ;)
blob
24. Dec 2012 路 17:19 UTC
Haha ! Its surprisingly rewarding...
Very nice art ! It's pretty fun, I think its just missing a little extra complication in the gameplay. Nice addition with the power ups btw.
ilo
24. Dec 2012 路 20:39 UTC
The presentation is exceptional and the game is very intuitive and appealing! It would have been nice if the gameplay grew - either in complication or difficulty - as you play, but nonetheless a fantastic effort. :)
Alex Shestakov
25. Dec 2012 路 16:07 UTC
Very cute graphics.
ArkadyDracul
25. Dec 2012 路 16:41 UTC
Best entry I've try so far..Good job really!
Mesene
25. Dec 2012 路 21:42 UTC
Good job! very solid entry I wish there was a little more handicaps. also nice mood
brantkings
26. Dec 2012 路 06:39 UTC
Whoa so good! One of the bests I've seen so far. Really good graphics.
dcolgan
26. Dec 2012 路 14:11 UTC
Excellent entry, love the 2.5D graphics. They remind me of an Animal Crossing-like feel.
feili
27. Dec 2012 路 21:55 UTC
Nice!
DDRKirby(ISQ)
29. Dec 2012 路 09:22 UTC
Polished, clean graphics, the whole package! Gameplay could use a little bit more, but this is great! Good job, guys!
Hatscat
29. Dec 2012 路 11:38 UTC
great!
馃帳 Gungnir
29. Dec 2012 路 17:26 UTC
Thanks LD fellows! We really appreciate the feedback. We'll definitely be pursuing a post-compo version with a real difficulty curve and the pushback we didn't have time to implement. Check out the post-mort for more info - http://www.ludumdare.com/compo/2012/12/24/super-witch-hunter-pro-ld25-post-mortem/
TehSkull
29. Dec 2012 路 19:45 UTC
Really enjoyed this game. The art work was very nice
mikemacdee
03. Jan 2013 路 11:33 UTC
its beautiful, fun...and disturbing. the art in particular is really wonderful, and juggling witches, wood, and torch fuel was pretty maddening.
blackotus
04. Jan 2013 路 04:06 UTC
Amazing game overall.
Great graphics and fun gameplay mechanics.
Congrats!
fishbrain
04. Jan 2013 路 12:38 UTC
Excellent work! Great graphics, sounds, & innovative concept.
RawBits
06. Jan 2013 路 15:56 UTC
I personally don't like the topic of this but I admit that the gfx are very good - the fire is impressing. (I get that you are the villain here.)

Keyboard handling is bad though - there is no diagonal walking and there is a priority in the directions.

Also the gameplay is very boring. Just set them on fire and after that you only need to wait for the grail to keep them burning - that sound is really spot on though. Occasionally get the goat for points that are not good for anything.

So better game desing and keyboard handling for next time.
zenmumbler
06. Jan 2013 路 17:38 UTC
I got a strategy going for a while that lets me go on forever and that kind of makes me sad. I stopped at 50k points and Witchfinder General rank.

It's good that this topic brings out entries like these that may otherwise be hard to justify making. It's good that playing this stuff like this is enticing until you realise what you're doing. The increasingly undulating crowd and louder chanting with the very subtle soundscape behind it was very effective in setting the mood. I think you did a good job in abstracting away just enough to make it a game while still allowing you to see that you're being a monster.

Polished and well designed and one of the best showcases of the theme. Make people feel uncomfortable. Good good.