Konkey Dong by saampahlavan

[raw]
made by saampahlavan for LD25 (JAM)
Alright here's my First Ludum Dare Game - KONKEY DONG. You play as a well dressed ape throwing barrels at a familiar looking duo. Don't let these little guys save the girl at the top.

CONTROLS:
LEFT & RIGHT - MOVE
SPACE - THROW BARREL

PRESS ENTER to START GAME or THROW A BARREL AT ONE DUDE AT THE BOTTOM

Ratings

Coolness 60% 3
Overall(Jam) 3.57 55
Audio(Jam) 2.59 193
Fun(Jam) 3.56 34
Graphics(Jam) 3.71 86
Humor(Jam) 3.36 49
Innovation(Jam) 3.05 131
Mood(Jam) 3.14 102
Theme(Jam) 4.12 15

Feedback

bentog
17. Dec 2012 · 20:57 UTC
Nicely done, you showed that playing as a villain is pretty fun too! :D
mrspeaker
17. Dec 2012 · 20:59 UTC
Flippin' great! Great idea and great graphix... really fun too.
cardboard
17. Dec 2012 · 21:07 UTC
Looks great and is fun. Sometimes the barrels fell down the ladders before I could grab them, but this didn't happen too often.
Martin Vilcans
17. Dec 2012 · 21:17 UTC
I have to vote pretty low on innovation, as I had the exact same idea at first. I like the gameplay, but it could use some tweaking. The barrels disappear too quickly, and it's so easy to get hit in the head that the best "strategy" seems to be to pick them up as quickly as possible and throw them away before you get hit in the head.

Liking the graphics and humour.
zedutchgandalf
17. Dec 2012 · 21:47 UTC
Great idea! And beautifully executed :)
naxum
17. Dec 2012 · 21:47 UTC
Oh man, this is so good Saam! The tutorial area is perfect. Well done!
Mava
17. Dec 2012 · 21:55 UTC
Cool, I've never had so much fun killing those stupid mario and luigi clones!
Yogr
17. Dec 2012 · 21:56 UTC
great!
luclabelle
17. Dec 2012 · 21:59 UTC
Simply Awesome
Catmoo
17. Dec 2012 · 22:02 UTC
I thought it was awesome! And the win screen was great. I liked that the Mario's seemed a little sneaky.

My only issues would be the speed that Konkey Dong moves at when put together with the quick despawn on the barrels. Otherwise loved every minute of it.
Beerman
17. Dec 2012 · 22:02 UTC
Clever, but I couldn't really get into the gameplay. Most of the time it felt like I was just throwing barrels at random.
dek
17. Dec 2012 · 22:23 UTC
Funny game! Nice graphics and gameplay. A bit easy and uneventful though. Maybe make tons of marios and let the barrels roll over them. Anyways, good game.
buspickle
17. Dec 2012 · 22:23 UTC
Fun!
tomvert
17. Dec 2012 · 22:27 UTC
A solid entry.
recursor
17. Dec 2012 · 22:54 UTC
Great modification of a classic.
Retroid
17. Dec 2012 · 22:58 UTC
Who knew playing as Donkey Ko.. err I mean Konkey Dong would be that much fun!
evilseanbot
17. Dec 2012 · 23:42 UTC
There's something I loved about the flat faced luigi on top of the cage.
loren
18. Dec 2012 · 04:30 UTC
Cool art and sound, the screen shake is a nice touch :)
GeorgeBroussard
18. Dec 2012 · 04:41 UTC
This was fun and one of the better "play the bad guys" retro remakes I've seen. Echo what someone said above about being easy and uneventful. Maybe a smaller play field, and less ladders would yield faster action. Also, barrels should last longer once they hit the ground. Dong can't get to them fast enough.
losinggeneration
18. Dec 2012 · 06:42 UTC
As I said in the earlier comment, I had the same idea, and it was mostly what I was expecting. The mechanics were a bit different than what I had imagined. Overall, it was quite good. I did find it a bit easy, and I think I'd echo that a smaller field might make it more eventful and possiby more challenging.

I said, I was looking forward to trying this, and I was not disappointed :)
🎤 saampahlavan
18. Dec 2012 · 07:38 UTC
Thanks for all the comment/feedback everyone. The difficulty of the game could definitely use some tweaking. I'm hoping to add a 2 Player mode later and really polishing some stuff. Thank for playing!
Peping
18. Dec 2012 · 18:54 UTC
Great game. The difficulty increases to slowly. Has cute graphics.
LaughingLeader
18. Dec 2012 · 22:31 UTC
Pretty great. I loved all the little things the little guys said when they got hit. "Ah my meatballs eh!". Haha.
Team Tibbles
20. Dec 2012 · 01:33 UTC
Decent game. Gets boring after a while. Barrels disappear quickly. The graphics were a little traditional mario, luigi and donkey kong. You ever named the game konkey dong. Very low on innovation.
SamoojaMies
21. Dec 2012 · 10:22 UTC
Haha my game has some similarities. Very good pixel art. Nailed the theme. Background music would have been nice. Good job!
amidos2006
24. Dec 2012 · 09:36 UTC
Nice game :) It reminds me about good old days :)
matthias_zarzecki
24. Dec 2012 · 14:05 UTC
That is a wonderful concept! I like how you have to avoid the barrels and then send them. Unfortunately you can't pay attention to what goes on below.
fishbrain
27. Dec 2012 · 11:44 UTC
Nicely done!
🎤 saampahlavan
29. Dec 2012 · 22:13 UTC
I've added a post Compo version: It now has a 2player mode!
Enjoy :D
Ditto
30. Dec 2012 · 14:12 UTC
5 in all fields, this was really solid! :D
Nolan C
31. Dec 2012 · 18:31 UTC
Haha, I love it!
BNeutral
03. Jan 2013 · 18:12 UTC
Really good
azurenimbus
06. Jan 2013 · 20:29 UTC
Great effort! It's great to finally see things from (K)Donkey's perspective.

Thought the game was pretty solid. I'd only suggest adding a tiny bit more speed to Konkey, or maybe allowing the barrels to remain in their place longer before they disappear. Because of the speed, often it was literally impossible to get a barrel for minutes.

Great job!
arhpositive
07. Jan 2013 · 21:18 UTC
While the thought of reversing popular games is a common idea in this LD, this one is implemented really good. Solid entry for a first LD. Nice graphics. The gameplay seems a bit straightforward as most of the time I didn't even think about where to throw the barrel to, but still, the game is nicely done. Good job.