Delve Deeply by belk
This turned out to be a sandbox-type game where you have the ability to change the landscape, and spawn zombies!
The original goal was to create a tower defense map, but the time it took to create all the art assets, create and code mobs, and implement an A* pathing algorithm ate up the time I needed to make a proper tower defense.
You can kindof do it if you pick a spot, build a fortress, set the target destination and spawn zombies around the outside of it!
Zombies are damaged by spikes, and if you kill one you're a good guy again!
Hope you guys have fun messing with it, and I can't wait to see your games!
Source is included in the jar.
The original goal was to create a tower defense map, but the time it took to create all the art assets, create and code mobs, and implement an A* pathing algorithm ate up the time I needed to make a proper tower defense.
You can kindof do it if you pick a spot, build a fortress, set the target destination and spawn zombies around the outside of it!
Zombies are damaged by spikes, and if you kill one you're a good guy again!
Hope you guys have fun messing with it, and I can't wait to see your games!
Source is included in the jar.
java -jar DelveDeeply.jar
All you can really do is spawn new blocks, set the target location for spawned zombies, and spawn zombies on your location. Like I said, it's just sandboxy at the moment, not really a game
Some interesting tech here, but nothing really works.