Super Paper Monster Smasher by Jesse Freeman

[raw]
made by Jesse Freeman for LD25 (COMPO)
Welcome to Super Paper Monster Smasher. Have the Super Paper Monster attack by pressing the left or right side of the screen with your mouse or finger (on touch screen devices). Make sure to smash all of your opponents. Avoid flying arrows and boulders while trying to eat goats to heal yourself.

This game was built using ImpactJS and requires a modern browser capable of supporting Canvas and Audio such as IE 9+, Chrome, Firefox and Safari. Also optimized to run on mobile phones and tablets (without sound).

Ratings

Coolness 41% 831
Overall 3.03 340
Audio 2.96 188
Fun 2.83 372
Graphics 3.67 120
Humor 2.56 356
Innovation 2.41 579
Mood 2.77 368
Theme 3.60 189

Feedback

deathray
17. Dec 2012 · 04:03 UTC
Nice art style and nice that's in the html.
Suggestion: add more depth - something else for us to click on or think about besides 'left', 'right',...
cdata
17. Dec 2012 · 04:32 UTC
I really liked your game. The art style is really cool. I loved the goats as well.

A few feedback-y things I noted while playing: it wasn't immediately obvious to me that the big brown round thing was something that would hurt me. Also, it was difficult for me to tell which color in my health bar represented my health.
robashton
17. Dec 2012 · 21:34 UTC
Love that I could play on my iPhone :)
nickworks
18. Dec 2012 · 08:28 UTC
I liked squishing them heroes!
Joncom
18. Dec 2012 · 08:41 UTC
Very very pretty!
namuol
18. Dec 2012 · 11:34 UTC
I loves them chunky pixels! Also, ImpactJS FTW. Our games have a lot in common! Great minds think alike. ;)

BIG bonus points for being super-playable on iPhone/Android browsers! The simple controls really made that a no-brainer. Great job!
DaviDeMo
18. Dec 2012 · 19:41 UTC
haha, I like so much the art =) congarts!

Kill all the wariors!
gnx
18. Dec 2012 · 20:29 UTC
Lovely cover art pumped the mood nicely.
The game looks and sounds quite nice.

Gameplay is a bit too shallow to be interesting.
🎤 Jesse Freeman
18. Dec 2012 · 21:31 UTC
Thanks everyone for the comments. I am really happy with the art and style. I agree with all of you who brought up the shallow gameplay. I plan on turning this into a full game with enemy waves, challenges, different levels/monsters and possibly a sequel where you are one defending the location from the monster by sending in knights, archers, etc.
GeorgeBroussard
19. Dec 2012 · 13:01 UTC
Liked the art and music. Need a little more depth to gameplay and maybe a longer level to progress vs just going left/right in a confined space. I felt like it was hard to really avoid damage. Good effort though and a nice base to build from. Simple is good. Just need a couple of gameplay decisions to make and you're gold.
loren
19. Dec 2012 · 18:51 UTC
Fun! Really dig the art and sound effects!
McFunkypants
19. Dec 2012 · 19:25 UTC
Fantastic work! Loved it! Works flawlessly on my android 2.3 htc desire z. Love the look. Suggestions: stop default doubleclick zoom event, scroll to exactly where the game is on mobile, no margins on html page so you don't have to horizontally scroll to get game in middle of screen. Keep up the awesome work!
AdventureIslands
19. Dec 2012 · 19:34 UTC
Looks and sounds nice, but the gameplay is pretty dull, 200 points later and I don't think the game is getting any harder, and there isn't much to do besides clicking left or right.
Pixelbear
19. Dec 2012 · 19:35 UTC
Fun! The big, green monster was almost cute. I felt bad killing of those knights. :P Cool graphics - I'm a sucker for simplistic stuff. Same goes for the music. That was nice and friendly. Very easy on the ears. :) Controls were a bit clunky, but I understand this was more designed for touch devices. :)
ahmed.majd
19. Dec 2012 · 20:37 UTC
Nice Game, need some additional feature...good work
D3zmodos
19. Dec 2012 · 23:08 UTC
So simple yet so fun!
nilstastic
22. Dec 2012 · 08:08 UTC
Good: Nice graphics and I liked that you used goats.
Improve: gameplay, I found myself going left-right,-left-right... :)
mikemacdee
23. Dec 2012 · 02:31 UTC
looks and sounds great, but gets dull really fast.
Floko
23. Dec 2012 · 16:26 UTC
looks funny , but lacks a little depth. Maybe adding some music and more challenges would be nice =]
LTyrosine
23. Dec 2012 · 18:15 UTC
Nice music