Work! by DevelopTech
"Work!" is a game (based on true stories) about working in a company and earn money in order to buy great items and be promoted, or...
We are:
-@ajmarinmedina
-@icecreamslice
-@lucasgzp
-@parejomusic
( HTML5 , Windows, Mac, OSX, Linux, Unity )
We are:
-@ajmarinmedina
-@icecreamslice
-@lucasgzp
-@parejomusic
( HTML5 , Windows, Mac, OSX, Linux, Unity )
Ratings
| Coolness | 79% | 2 |
| Overall(Jam) | 3.96 | 66 |
| Audio(Jam) | 4.33 | 9 |
| Fun(Jam) | 3.35 | 346 |
| Graphics(Jam) | 4.13 | 132 |
| Humor(Jam) | 3.15 | 230 |
| Innovation(Jam) | 3.86 | 77 |
| Mood(Jam) | 4.26 | 20 |
| Theme(Jam) | 2.81 | 881 |
Great work guys!
I only got to the apartment stage in real-life. No super-car... :'(
The music was absolutely perfect. This was a brief and lovely experience.
Then I played through a 2nd time with the hint provided and got a different ending. 6 years of insubordination ;)
The music was excellent. And I enjoyed watching the company grow for the first path.
I do wish, however, that you acknowledged a more rebellious position, like I took on my second playthrough.
Thanks! And congratulations :)
https://moitapecha.itch.io/work
The pixelated graphics are beautiful and I loved how you used the shapeshift theme in the game, by changing the workers' sprite (and, also, by making the company "grow"). Fantastic, it's subtle, but essential to understand the game: the outer shell changes, the seasons pass, but he'll always be a sheep until he changes on the inside.
The audio is spectacular, the choice of sfx was really good, but the soundtrack is amazing! How it adapts to the game is just incredible, the changes are subtle and really smooth.
The game is kinda short, overall, but very pleasing. Some might say that typing only "WORK" and "NO" might make the game not have much gameplay, but this is just perfect. It's like you've camouflaged the game with one of those "clicker/idle" game ideas (because of the "evolution" aspect) to tell a narrative.
I can totally relate to the concept behind the game, since I often have to work like this, and even if I say it, I don't have much choices since I'm in a pinch right now. :/
Great work! Cheers! :)
Besides that, the music and story were great.
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
The music and the sfx makes this game's atmosphere extremely strong! The theme was way more subtle and abstract than in most games I've played so far, but also way more remarkable!
The game left a pretty great impression on me! I just feel like you guys didn't have to be so explicit at the end of the "default route"... That took away some of the interacting with the game, since I was told what to do, instead of being allowed to play around with it and find out the other ending for myself...
Still, I can see how important that decision was given that people could take this game as having a single route and rating it after playing only half the game. So, you guys probably did right in adding that message on the end of the "default route".
Congratulations for the amazing game! =D
Barring that though, interesting idea. Not really sure how "shapeshift" fits in here, unless it's supposed to be the Worker aging, or the facility expanding.