Escape Velocity by Suyo

[raw]
made by Suyo for LD25 (COMPO)
And here's my product of three hours of work.

This is a local multiplayer game, where two players engage in a duel of reactions and button mashing. One person needs to escape the castle, while the other tries to launch fireballs at them, slowing them down and maybe even stopping their attempt completly. Whoever gets farther, or is faster, wins the game.

Player 1's Tap Key is C, and the keys they need for the fireballs are Q W E R A S D and F. The controls for Player 2 are N for tapping and U I O P H J K and L for reactions.

Press the keys shown next to the fireballs to attack or defend. The escaping player needs to press the keys on the left of the ball, the defender the right ones.
If you are the escaping player, rapidly hit the Tap Key to speed up and destroy a few fireballs before they even enter the play area.

Ratings

Coolness 32% 948
Overall 2.40 666
Fun 2.50 529
Graphics 1.93 701
Humor 1.79 628
Innovation 3.38 145
Mood 2.31 599
Theme 2.60 603

Feedback

sharbelfs
17. Dec 2012 · 22:27 UTC
i don't think i did understand what i did in the game, but i liked the idea
johndb
19. Dec 2012 · 12:35 UTC
I like the idea! This could also be cool as a cooperative game, forcing the two players to talk and coordinate which keys they were going to press at what time.
adnzzzzZ
19. Dec 2012 · 14:17 UTC
I really liked the idea, but had no one to play with. ;_; But there are a few bugs? I'm not sure... Tapping doesn't seem to make the dude running any faster and sometimes hitting it with a fireball doesn't decrease its HP.
loren
19. Dec 2012 · 18:05 UTC
pretty cool coop, i like the controls :)
rvmook
26. Dec 2012 · 22:55 UTC
Nice effort for just 3 hours. Sometimes I found it a bit hard to read the pixels fonts while they were moving and like @adnzzzzZ already said, tapping C doesn't really like to change anything. But other then that it's a nice little game.
dansludumdare
30. Dec 2012 · 17:30 UTC
This is a cool idea.

I think what I saw was that if a player defended a fireball, HP is not decreased when it hits. Would've been nice to see the fireball explode before it hit you if you defended it.

Might be annoying on some keyboards that don't respond to multiple keystrokes. You can generally assume 2 keys at once will work, but that's about it.