BOTWALK by namuol
Didn't have time to make music or to add all the different types of buildings/vehicles/enemies that I wanted, but it's pretty playable. Instructions are on the site.
| Web | http://botwalkld48.s3-website-us-east-1.amazonaws.com/ |
| Source | https://github.com/namuol/ROBOSMASH |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=12236 |
Ratings
| Coolness | 71% | 3 |
| Overall | 3.68 | 59 |
| Audio | 3.05 | 157 |
| Fun | 3.76 | 29 |
| Graphics | 3.97 | 65 |
| Humor | 2.97 | 217 |
| Innovation | 3.65 | 83 |
| Mood | 3.44 | 78 |
| Theme | 4.18 | 20 |
Nice to see someone else using Impact :)
It was really hard to play the game well-- I think that if you slowed the whole thing down, pulled out the view more-- it would be a much more enjoyable experience. The tactile feel of the stomping is a really sweet mechanic and really rewarding. But-- I wanted much more to crush things, than to get really far in the level. I think an open world environment (or something closer to Super Mega Worm) would be better. :)
I hope to add more to this and release it as a proper game, so I'll try to remember to let you know if/when that happens!
Controls feel a bit buggy at times and gameplay is a bit simple for how detailed the environment is :)
And the feeling of giant monster, awesome!
Stomping is a joy, and I would often catch myself mashing hard on the keyboard as if mimicking the weight of the robot's steps.
It reminds me of another game, from LD23. I can't remember the name now, and it's killing me.
I have issues where the guy stops walking forward sometimes and just keep stomping in place. I don't know if that is a bug or a feature.