Space Junk by Wekaj
With the Earth's surface being overcrowded and expensive, you have decided to take your company to the stars; well, Earth's junk-infested outer atmosphere at least. Though the real-estate here is cheap, your next challenge is to develop your facility without allowing it to be ravaged by space junk, all while paying off your ever-increasing space rent.
Help:
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~ Press keys 1 - 4 to buy modules of their key's size.
~ Place modules using the left click button. Modules must be placed to existing modules, all branching from your initial source module.
~ Pick up existing modules using the left click button.
~ Modules will be destroyed immediately upon contact with space junk, apart from size 2 modules, which are scaffolding.
~ Press shift to pause the game.
~ Every ten seconds you will have to pay a rental fee.
~ If you are in over more than $100b of debt, you will lose immediately.
Help:
-----
~ Press keys 1 - 4 to buy modules of their key's size.
~ Place modules using the left click button. Modules must be placed to existing modules, all branching from your initial source module.
~ Pick up existing modules using the left click button.
~ Modules will be destroyed immediately upon contact with space junk, apart from size 2 modules, which are scaffolding.
~ Press shift to pause the game.
~ Every ten seconds you will have to pay a rental fee.
~ If you are in over more than $100b of debt, you will lose immediately.
Ratings
| Coolness | 71% | 3 |
| Overall | 3.62 | 168 |
| Audio | 3.58 | 103 |
| Fun | 3.41 | 264 |
| Graphics | 4.16 | 48 |
| Innovation | 3.86 | 92 |
| Mood | 3.78 | 57 |
| Theme | 3.51 | 369 |
The pause function allows you to reshape a little too much, which, if someone were willing, would allow a player to survive for a really long time just by shifting stuff around a lot.
I might recommend that it be a short-term pause, so you can't reorganize everything. Would make the game really interesting and intense. (Well, more so.)
Very well done!
I had a problem once while playing, I picked up a large section right before it was going to get hit from multiple angles and couldn't place it back down anywhere or undo my action so the game wouldn't continue. Other than that, awesome work.
Overall it was a really creative and fun game! Great work!
I love the concept-- a great twist on a game like tetris (where you make use of space) and arcade style games where you are just trying to survive. The money and timer was a nice touch.
My only suggestion; the single blocks are clearly tactically superior yet they cost the least. I get th You should flip this. Unless I'm really misunderstanding something, the 25$ pieces are 100% the way to go. UNLESS the pay off you get when the timer ticks down is a multiplier of the more complex pieces. Maybe I'm missing something but my best runs were a few big blocks in the middle and then pretty much all single blocks.
Music was good... and then became annoying over time. Something more background-y and less do DO do DO do DO might have been nicer. But very impressive piece of music nonetheless.
Moving debris/star field was distracting. Also, pacing of the game felt too fast.
Overall, the game was good and seemed tres polished.
These graphics are sooo good and polished.
Solid entry!