against your past by Tepuzquiquiztli

[raw]
made by Tepuzquiquiztli for LD25 (COMPO)
Second Ludum Dare for me. It's a game where you fight all your previous versions. Between fights you have to choose an upgrade, so chose carefully :)

Ratings

Coolness 40% 854
Overall 2.75 498
Audio 2.68 278
Fun 2.80 389
Graphics 3.05 317
Humor 1.64 661
Innovation 3.35 156
Mood 2.53 505
Theme 2.50 630

Feedback

ratking
18. Dec 2012 路 11:04 UTC
The "previous" thing is genius, I'd like to see that expanded. Otherwise the gameplay is a bit awkward, I would rather make it a twinstick shooter. Nice entry nonetheless!
ratking
18. Dec 2012 路 11:22 UTC
BTW, don't forget to add the source code. For compo entries, this is mandatory.
Wan & Manu
18. Dec 2012 路 12:02 UTC
Awesome, we both made a game using this "your replay is the villain" mechanic... except in different ways!

The game gets quickly very hard, but fortunately it seems like you can't die so it's okay :P Maybe the power-ups could have been more powerful? Otherwise the game looks quite good, and the flow of the gameplay (fight room/bonus room) is neat. Nice job.
馃帳 Tepuzquiquiztli
18. Dec 2012 路 16:36 UTC
Thanks for comments.
I add the gamemaker file for the source.
In fact I wanted to add few more things like secondary weapon in power-up or a choice of character with different main weapon on start.
Difficulty is a problem and I think I will work on it in the future.
emveyh
18. Dec 2012 路 16:49 UTC
The controls are a bit difficult to handle, besides that it's a neat little game :) good job!
HeXoT
18. Dec 2012 路 20:47 UTC
Forgetting that shooting is very hard it a nice game.

But I can't see my past really reflected in enemies :|
Gaeel
19. Dec 2012 路 18:17 UTC
Game suffers from being WAY too hard, but it's an awesome idea!
Gazok
19. Dec 2012 路 18:44 UTC
Really hard, which is awesome. Very nice idea.
timtipgames
19. Dec 2012 路 19:01 UTC
Somehow this game reminds me of some entries I played during last LD :) Nevertheless I like the mechanic and really dig the graphic-style. For me it was a bit too hard / or not rewarding enough. good work!
Jiyko
19. Dec 2012 路 19:16 UTC
Think I found a bug where I was able to go into minus health.
Nice up upgrade mechanics!
caranha
21. Dec 2012 路 13:17 UTC
The "Villain is your previous self" idea is very good, and very promising.

The "arrow keys + mouse" control scheme is a bit awkward. ASDW+mouse, or arrow keys + space button would be easier to use. Or better yet, make multiple options!

Also, the difficulty curve was a bit high, I'm not sure what could be done to improve that.

Thanks for the new idea!
caranha
21. Dec 2012 路 13:18 UTC
Also, why is this game so large? 20Mb seems a bit huge filesize for the game. Are you using uncompressed images or sounds?
Rex Peppers
21. Dec 2012 路 14:20 UTC
Sadly I cannot play windows games. :-(
馃帳 Tepuzquiquiztli
21. Dec 2012 路 16:08 UTC
thank you for all your comments.
I'm thinking of authorize diagonal movement for a later version. And use the space key for shooting is a good idea but I want to add secondary weapon on the right click.

For the pictures, I don't really know, they are all PNG or JPG at 72 dpi.

@Rex Peppers : I'm sorry, I don't know if Gamemaker can export for Mac or Linux.
angela
28. Dec 2012 路 23:55 UTC
What a great idea! If you expand on it, you might consider making the space bar "shoot." Using the arrows to move and the mouse to shoot was a little counter-intuitive for me. But awesome game - great job.
shatterhand
02. Jan 2013 路 20:13 UTC
There's really no reason to use mouse button to shoot, since the mouse itself does nothing in the game.

Even if you want to add a secondary weapon ,you should use Z and X or Space and Ctrl or any other combination of keys, not the mouse.

The enemies move to fast, and some of them can actually move out of the screen, which isn't a good thing.

Other than that, solid entry :)