The Evil Reveal by OxyOxspring

[raw]
made by OxyOxspring for LD25 (JAM)
So this is my first Ludum Dare entry. I hope you all enjoy playing it!

The inspiration for this game came from this Mitchell and Webb sketch about an evil super villain revealing his plans for world domination to a board of company investors:
http://www.youtube.com/watch?v=VgX6JFoV0TM&feature=youtu.be&t=5m2s

You play the evil genius running the presentation... of course the people at the table will eventually become terrified of your insanely criminal plans and they try to run away.

You have to kill and maim them before they get away to tell the police. But be wary... the longer they stay at the table, the more time you have to siphon valuable money from their accounts!

(I was originally doing this for the 48 Hour Compo, but due to the use of non-original sound effects I've moved over to the jam!)

Yeah the plant pots are really OP, I'm afraid I didn't have time to balance them properly before I submitted my final version! Sorry guys!

Ratings

Coolness 41% 831
Overall(Jam) 3.42 78
Audio(Jam) 2.63 185
Fun(Jam) 3.11 104
Graphics(Jam) 3.11 177
Humor(Jam) 3.50 35
Innovation(Jam) 3.53 44
Mood(Jam) 3.39 62
Theme(Jam) 4.11 17

Feedback

Mezzomatto
17. Dec 2012 路 01:26 UTC
Great idea!
ParaPup
17. Dec 2012 路 15:15 UTC
This was really nice, I like the work you have created.
馃帳 OxyOxspring
20. Dec 2012 路 17:06 UTC
Thanks for the comments guys! Really appreciate the feedback!
Clavus
20. Dec 2012 路 20:10 UTC
Funny take on the theme. Not that difficult to figure out the winning strategy.
DustyStylus
20. Dec 2012 路 20:38 UTC
Haha, nice idea, and very well implemented! Nice graphics. Though a little more room space would be nice.

(and extra points for picking one of my favourite Mitchell & Webb scenes. I also like the health & safety version where's he's getting the builder to put in his rotating wall :D )
Rex Peppers
20. Dec 2012 路 20:45 UTC
Can't play on windows :-(
Xgor
20. Dec 2012 路 20:49 UTC
I like the idea... There is a fatal flaw with the game play, plants are really OP because if you sell them and place them out again the mood increases and it doesn't cost that much thus taking away any strategy and depth in the game
馃帳 OxyOxspring
20. Dec 2012 路 20:55 UTC
Yeah unfortunately I didn't have chance to really balance the game as I came over with flu.
master4523
20. Dec 2012 路 20:57 UTC
Definitly one of my fav game, really fun
BrothersT
20. Dec 2012 路 21:06 UTC
I really like the idea and the huge map of the world table. The plants cheat was instantly obvious as others have said. A lot of potential though.
C谩ssio Eduardo
21. Dec 2012 路 19:32 UTC
Its really nice.
youdonotexist
22. Dec 2012 路 02:32 UTC
@OxyOxspring: Is it possible to get Web/Mac build?
NiceAlexanderAS
23. Dec 2012 路 14:15 UTC
hahahahah cool idea! :D Nice work :D
馃帳 OxyOxspring
23. Dec 2012 路 15:26 UTC
@youdonotexist: Sadly not as of the moment... Sorry!
Zathalos
25. Dec 2012 路 06:51 UTC
Amazing game. If the plant pots weren't OP it would awesome.
DeathBySnail
26. Dec 2012 路 18:07 UTC
Nice idea.
goerp
30. Dec 2012 路 15:12 UTC
Wow, pretty impressive. Original idea (well not totally original of course, but to make it into a game is very well done).
I think it is a bit weird that you can't use soundeffect for the compo, but can use samples.
I think you would have been allright. Or maybe you could have done the sound effects by yourself (I think its fun to do that).
Jeremias
01. Jan 2013 路 16:12 UTC
Was fun to play and design the traps, but as you already said, there is some balancing respective the room costs needed. You can publish XNA games on a game jam without forcing the testers to install it as an application. I wrote a tutorial about that: http://www.stevencolling.com/index.php#howto_publish_xna_gamejam