Castle of Doom by vivavolt
You play as the castle attempting to stop heroic knights from rescuing the princess held within your walls.
Controls:
Mouse: select active enemy
Space: use enemy ability
R: Restart level
To retry a level after failing or proceed to the next level, just click.
Source is included in the windows download. Made in MMF2 (and not commented), so be prepared for that I guess.
Postmortem: http://www.ludumdare.com/compo/2012/12/16/first-ld-castle-of-doom-a-post-mortem/
Controls:
Mouse: select active enemy
Space: use enemy ability
R: Restart level
To retry a level after failing or proceed to the next level, just click.
Source is included in the windows download. Made in MMF2 (and not commented), so be prepared for that I guess.
Postmortem: http://www.ludumdare.com/compo/2012/12/16/first-ld-castle-of-doom-a-post-mortem/
| Windows & Source | http://cl.ly/2f290v223G1e/CoD.zip |
| Web | http://voltic.site90.com/CoD.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=17921 |
Ratings
| Coolness | 78% | 2 |
| Overall | 3.48 | 124 |
| Audio | 3.38 | 71 |
| Fun | 3.61 | 55 |
| Graphics | 3.02 | 335 |
| Humor | 3.43 | 93 |
| Innovation | 3.50 | 114 |
| Mood | 3.42 | 83 |
| Theme | 4.02 | 43 |
The basic game mechanics are really nice. It is really difficult though. It feels like one has to be nearly perfect to reach the next level. Also the cannons feel a bit unbalanced because they can do the majority of damage.
But the "handdrawn-graphics" together with the unique sounds make it really a nice game to play.
I really like the concept, and it is fun to play. And watch. The graphics are adorable.
I'd love to have a little bit more strategy instead of just reaction, but I dunno about any concrete mechanics there myself. Oh, and I'm not sure why I can't just click on them to trigger!
All in all, a really enjoyable game.