In good heart by pighead10
Ports may or may not be coming.
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Level 3: if you lose when you think you have won, (without giving too much away) you probably pushed it to cause the 'victory' yourself, which signifies to the overlord that you are immediately a traitor.
Everything explained in game!
It may seem confusing! Read the level 1 tutorial (under 'help' on the menu) very carefully, as it explains everything you need to do to complete that level and how the game works in general. It's intended to be partially a puzzle game, so no tutorials for the other levels.
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If you died and you don't know why, one of these happened:
-The suspicion bar grew to maximum
-You died
-You killed the player (big blue thing)
-You did something which signified immediate treachery (such as blowing up the person you need to protect)
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Level 3: if you lose when you think you have won, (without giving too much away) you probably pushed it to cause the 'victory' yourself, which signifies to the overlord that you are immediately a traitor.
Everything explained in game!
It may seem confusing! Read the level 1 tutorial (under 'help' on the menu) very carefully, as it explains everything you need to do to complete that level and how the game works in general. It's intended to be partially a puzzle game, so no tutorials for the other levels.
===
If you died and you don't know why, one of these happened:
-The suspicion bar grew to maximum
-You died
-You killed the player (big blue thing)
-You did something which signified immediate treachery (such as blowing up the person you need to protect)
Ratings
| Coolness | 69% | 3 |
| Overall | 2.97 | 371 |
| Audio | 2.88 | 221 |
| Fun | 2.97 | 302 |
| Graphics | 2.57 | 507 |
| Humor | 2.46 | 386 |
| Innovation | 3.69 | 71 |
| Mood | 2.70 | 409 |
| Theme | 3.43 | 271 |
It is very difficult to make blue thingies to do what I want them to do without dying or angering the evil boss.
I think if you labelled the bars ingame somehow and let the player know why they'd got game over it'd make it possible to learn to win without having to give up and read the instructions.
Well done!
Next time, you should try to guide the player by playing instead of giving him text to read. A mistake, which I always do, too :)