{"author_link":"\/author\/drabiter\/","author_name":"Drabiter","author_uid":"8337","comments":[{"author_name":"DST","author_uid":"18478","time":"Dec 17, 2012 @ 12:50pm","epoch":1355748300,"text":"Very  nice! I did find it confuzing to control, I do see the light, but two buttons &quot;Fast&quot; and &quot;Slow&quot; would have been a bit easier to control. That being said, great game, good idea!"},{"author_name":"jerrre","author_uid":"13020","time":"Dec 18, 2012 @ 12:10pm","epoch":1355832300,"text":"First play i got killed and the game freezed. Second time i killed the enemy but I had to wait before i was down. Idea is good tho'"},{"author_name":"Faust","author_uid":"18319","time":"Dec 18, 2012 @ 12:11pm","epoch":1355832360,"text":"Simple game and well done."},{"author_name":"Drabiter","author_uid":"8337","time":"Dec 19, 2012 @ 4:06am","epoch":1355889660,"text":"@jerre: Sorry for the freeze, thanks for mentioning.\r<br\/>\r<br\/>@Faust: thanks~"},{"author_name":"AyCe","author_uid":"3852","time":"Dec 19, 2012 @ 8:02pm","epoch":1355947020,"text":"Poor space invader aliens :( Now I truly know how they gotta feel. However, I was having some trouble shooting and moving at the same time (either I use my attention on incoming shots, I aim, or I just spam bullets and get killed). Nice game! :D"},{"author_name":"BarrensZeppelin","author_uid":"8838","time":"Dec 20, 2012 @ 6:08am","epoch":1355983380,"text":"Fun little game. played it on my android np.\r<br\/>It was quite hard to get past the levels with 3+ spaceships though."},{"author_name":"Drabiter","author_uid":"8337","time":"Dec 20, 2012 @ 11:35am","epoch":1356003000,"text":"Thanks for playing.\r<br\/>\r<br\/>@AyCe: You can't shoot while pressing any button because I use switch() on key listener (you use java too so you know) :D\r<br\/>\r<br\/>@BarrensZeppelin: Yeah, but I managed to pass it by fully upgraded acceleration and base speed :)"},{"author_name":"AyCe","author_uid":"3852","time":"Dec 20, 2012 @ 5:34pm","epoch":1356024540,"text":"I always use 2 boolean[], and when a key gets pressed, I use switch(keycode) in a function, which &quot;converts&quot; keycode to actual key index in the boolean[]'s. now i look if boolean[] no. 2 is true at that pos, if not, set both arrays to true on that index. in the key up, i again get the key index by the keycode and set both boolean[] at that index to false.\r<br\/>\r<br\/>Why that? Well, if you want to use &quot;hold&quot;, just look of boolean[] no. 1 is true at that index, if you want to use &quot;click (and ignore if key stays pressed)&quot; return the index of boolean[] no. 1 and set it to false.\r<br\/>\r<br\/>Well just look at this: http:\/\/pastebin.com\/raw.php?i=wf9A4jfe\r<br\/>\r<br\/>Of course you are free to code as you want ^^"},{"author_name":"voidstar69","author_uid":"18183","time":"Dec 20, 2012 @ 10:40pm","epoch":1356042900,"text":"I played the Android version on my Galaxy S3. The blue gradient in the background does not fill the whole screen. The aliens only shoot if I touch within the blue gradient block.\r<br\/>\r<br\/>The first few times I played I did not realize that I could make the invaders move faster by tilting the phone.\r<br\/>\r<br\/>A great concept, inverting the roles of the space ship and aliens. Also quite difficult!    :-)"},{"author_name":"Drabiter","author_uid":"8337","time":"Dec 21, 2012 @ 2:40am","epoch":1356057300,"text":"@AyCe: Yeah I already know about that. I did this to prevent more shoot spamming (intended). Thanks btw! :)\r<br\/>\r<br\/>@voidstar69: Thanks for trying. Yeah sorry about that. Within limited time I couldn't set up scaling, so max supported resolution is 800x480 which is my own phone Desire V :)"},{"author_name":"fishbrain","author_uid":"3007","time":"Dec 21, 2012 @ 5:16pm","epoch":1356109860,"text":"Nice clean style."},{"author_name":"Drabiter","author_uid":"8337","time":"Dec 22, 2012 @ 2:27am","epoch":1356142920,"text":"@fishbrain: thanks! yours is good too :)"},{"author_name":"recursive frog","author_uid":"8342","time":"Dec 22, 2012 @ 4:52am","epoch":1356151620,"text":"Wow, I didn't expect that this particular take on an old classic would be so much fun, but it is!  I sort of wish you had an occasional UFO helper fly by like in the original, but other than that it's solid!"},{"author_name":"Drabiter","author_uid":"8337","time":"Dec 23, 2012 @ 3:04am","epoch":1356231540,"text":"@recursive frog: thanks for playing! I will remember to add UFO on post-compo version."},{"author_name":"dray","author_uid":"5284","time":"Dec 23, 2012 @ 10:52am","epoch":1356259620,"text":"Nice little game. On my xperia s it seems that the background is not lined up and i have white space on top and right."},{"author_name":"Drabiter","author_uid":"8337","time":"Dec 24, 2012 @ 2:20am","epoch":1356315300,"text":"@dray: thanks for playing! yeah I made it fix on resolution. Xperia has about 850 x 480, 50px more than 800x480."},{"author_name":"goerp","author_uid":"14225","time":"Dec 24, 2012 @ 12:01pm","epoch":1356350160,"text":"I like how the aliens open their mouth when dropping bombs. More people had the same idea, but I didn't so I think its a good idea.\r<br\/>The background was not right though and after destroying the hero, nothing happened. A bug maybe\r<br\/>?"},{"author_name":"Drabiter","author_uid":"8337","time":"Dec 24, 2012 @ 2:26pm","epoch":1356358860,"text":"@goerp: thanks for playing! it's not bug, I just forgot to add that win condition :)"},{"author_name":"Tommislav","author_uid":"2393","time":"Dec 27, 2012 @ 8:21am","epoch":1356596160,"text":"I thought it would be hard to make a game around that mechanic, but you did a great job. As someone mentioned before I had some trouble with the speed up\/down controls, and had to wait until I reached the bottom before proceeding, but the general game is well executed and great potential with further polish! =D"},{"author_name":"Drabiter","author_uid":"8337","time":"Dec 27, 2012 @ 8:42am","epoch":1356597420,"text":"@Tommislav: Thanks for playing! yes Im planning for do the completed version, after new year maybe :)"},{"author_name":"Jeremias","author_uid":"7211","time":"Dec 27, 2012 @ 2:37pm","epoch":1356618720,"text":"Nice concept, but with some problems:\r<br\/>\r<br\/>- If I hold the left arrow key to quicken the movement and then I reach the left border, I think it would be better, if it slows me down while keeping the left arrow key down, instead of resetting it.\r<br\/>- The enemie shots are too strong or too fast. Perhaps adding health to every alien? It is hard to have more than 1 or 2 aliens left.\r<br\/>- The game should change to the upgrade screen after I destroyed the last ship instead of waiting until I reached the bottom screen border."},{"author_name":"Drabiter","author_uid":"8337","time":"Dec 28, 2012 @ 11:40am","epoch":1356694500,"text":"@Jeremlas: Thanks for the feedback! :D"},{"author_name":"azurenimbus","author_uid":"12119","time":"Jan 5, 2013 @ 3:58am","epoch":1357357980,"text":"Hey, Drabiter, couldn't get this to work on my Mac. I'm saving it to play on my Windows machine before the end of voting!"},{"author_name":"Drabiter","author_uid":"8337","time":"Jan 7, 2013 @ 2:42am","epoch":1357526220,"text":"@azurenimbus: thanks!"},{"author_name":"RawBits","author_uid":"5167","time":"Jan 7, 2013 @ 12:57pm","epoch":1357563120,"text":"Hahaa! This is good! I love the angry faces it's a nice touch.  Only 2 things: they should speed up when all the ships are gone and it's bad that the game quits when all aliens dead. Well I don't know if the latter is because of the Android structure - I just recently started learning it. :P\r<br\/>\r<br\/>Anyway, love the idea, simple and clean implementation. Thanks!"}],"images":["ld25\/8337-b63de0b85948fb26611ba986a2e3771e.jpg","ld25\/8337-aef2a6e6380798bcb7bd5ad5c231f7ca.jpg","ld25\/8337-51bfedcf60ebaad0c9c6edb978bd411e.jpg"],"links":[{"url":"http:\/\/drabiter.com\/games\/ld25\/game.zip","text":"Windows"},{"url":"http:\/\/drabiter.com\/games\/ld25\/game.zip","text":"OS\/X"},{"url":"http:\/\/drabiter.com\/games\/ld25\/game.zip","text":"Linux"},{"url":"https:\/\/dl.dropbox.com\/s\/tdx2kutbq4lxr4s\/FeelToBeMe-android.apk?dl=1","text":"Android"}],"metadata":{"g_key":"28035","g_author":"8337","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"28065","g_title":"Feel To Be Me! Alien of Sace Invader","g_status":"UCHK1","g_place":"465","g_commentcount":"25","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/8337-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/8337-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/8337-shot2.png-eq-900-500.jpg"],"text":"You have been playing as the ship all the time, now it's aliens' turn to be played. Control their movement by \r\n\r\nAccelerating\/decelerating the speed, using left\/right keys,\r\n\r\nand reach bottom of screen to win. The amount of survivors is important for upgrading. Use SPACE to shoot.\r\n\r\nControl:\r\nLeft-Right keys (accelerometer on android).\r\nSpace key (tap on android).\r\nMouse click (for upgrade menu).\r\n\r\nApplet may appears in next days.<\/p>","title":"Feel To Be Me! Alien of Sace Invader"}