You Villainous Person You... by Msquirrel

[raw]
made by Msquirrel for LD25 (COMPO)
You Have been Locked Away because of your wicked ways... Escape.

Ratings

Coolness 50% 3
Overall 2.04 748
Audio 1.38 576
Fun 1.80 736
Graphics 2.92 374
Humor 1.44 697
Innovation 1.71 749
Mood 2.10 673
Theme 2.04 723

Feedback

Sim
17. Dec 2012 路 03:29 UTC
This looks promising, although a little simple in its current state. I can imagine this having doors, switches, puzzles and traps. Had a bit of trouble with sticking to walls and low framerate, but was still playable.
naxum
17. Dec 2012 路 21:23 UTC
This is more of a tech demo for a maze than a game, if you add more features to it, I could see it getting a lot more interesting! As for the tech, it's pretty good! No crashes or glitches :)
HackThePanda
17. Dec 2012 路 21:25 UTC
This is very Notch-ian ;) That being said and the alliteration of the letter V reminiscent of V for Vendetta it's hard not to like the face of this game. Although the gameplay is a bit dull, as Sim said some puzzle features would have really livened it up a bit. :)
jerrre
17. Dec 2012 路 21:28 UTC
Could not find the exit without cheating, expected some variety like monsters or change in scenery. Also a dark soundtrack would have made this creepy.
馃帳 Msquirrel
17. Dec 2012 路 21:31 UTC
Yeah, I'll admit the game play needed work, it was originally going to be different, however time and crappyness of my time Management, lead to cuts and this...
supermaximo93
17. Dec 2012 路 22:23 UTC
Good start, but as others have mentioned, it'd be good if you could add more puzzle/action elements!

Or another idea would be to make it extra creepy... Turn it into a sort of horror maze or something. Also, a map that would reveal itself as you travel would be cool
Princess Buccaneer
17. Dec 2012 路 22:36 UTC
Technically very impressive - I couldn't make something like this in 48 hours!

I'm not ashamed to say that I looked at map.png to solve the puzzle. Life's too short for maze games :)
Nik
17. Dec 2012 路 23:22 UTC
Nice maze game, although a lot more could have been added to make the game more promising. I actually made it through the maze with the 'hug the left wall' trick. Nice ending picture :)
HackThePanda
18. Dec 2012 路 01:09 UTC
I hugged the left wall too lol
SmallDeadGuy
18. Dec 2012 路 10:36 UTC
Everywhere I went was empty, got bored real quick...
EatenAlive3
25. Dec 2012 路 01:10 UTC
Very nice! I think it could have used some indicators if you were going the right way or not, and exploring the maze was a bit dull, but I enjoyed it. Definitely could have used audio!
zenmumbler
03. Jan 2013 路 10:39 UTC
A Wolf3D hallway system with a minecraft arm a game not makes. After I tried in earnest I saw the maze was rather large and then I just opened op map.png and walked to the end (got other stuff to do :) and I see the last room is different visually and has objects. More visual diversity would give hints where I am in the maze. Some monsters, pushable walls and treasures and then get a strongly worded letter from id!
SuperDisk
05. Jan 2013 路 02:40 UTC
It's just a convoluted maze that requires no strategy because you don't know where you are wandering. Could use more polish.