Keep our Dungeons EVIL by hadesfury

[raw]
made by hadesfury for LD25 (JAM)
Those idiotic friendly knights are ruining our dungeon ! The demon inspector will be here any minute. Beware if your dungeon isn't evil enough after he leaves!

Goal:
You need to build a dungeon that will be inspected by the demon inspector... But it seems happy and friendly knights have decided to make it prettier... with pink paint ! You must stop them at once to please the inspector !

Controls:
- Arrow keys to pan
- Mouse Wheel to zoom
- Mouse to lay blocks around
- Right click to deselect

Team :
Chevalier Quentin : Programmer
Kalinowski Fabien : Programmer
Mauge Francois : Graphist
Schneider Vincent : Graphist
Coudert Romain : Sound

Edit : There's a little glitch going on with the score. It seems everyone's a winner. Why don't you post your score in the comments, in the meantime to see who's truly evil?

Ratings

Coolness 72% 3
Overall(Jam) 3.68 40
Audio(Jam) 3.40 69
Fun(Jam) 3.27 70
Graphics(Jam) 4.32 24
Humor(Jam) 3.23 63
Innovation(Jam) 3.11 116
Mood(Jam) 3.44 52
Theme(Jam) 4.06 22

Feedback

ENDESGA
18. Dec 2012 · 02:38 UTC
pretty cool
zerebruin
18. Dec 2012 · 03:11 UTC
A wonderful dungeon keeper remake! No noticeable bugs, really nice atmosphere!
lorancou
18. Dec 2012 · 09:53 UTC
Sweet! Except I don't find my score of 11.68673 truly evil. Not even a multiple of 666. Very nice music, SFXs, art, evrything! Congrats :)
Cell
18. Dec 2012 · 16:56 UTC
I love dungeon keeper, and i loved this one.
For some reason it feels a bit glitchy
Manest
18. Dec 2012 · 17:28 UTC
Love it
Birchmountain
18. Dec 2012 · 17:32 UTC
Looks great and feel great. It got a high quality feel and it really sticks out. Great job!
har_g
18. Dec 2012 · 22:45 UTC
Cool, score of 34.09376 I'm not sure if that's good or not. One missing feature is a tool to remove room you build by mistake. And i suffer some freeze and lag. Not sure why.
Christina Antoinette Neofotistou
19. Dec 2012 · 05:58 UTC
Incroyable! A dungeon keeper clone in 3 days! I miss that game...

I'd like to be able to sell rooms, but that's just me.
Fantastic work guys!
dray
19. Dec 2012 · 11:14 UTC
Impressive work in 3 days!
was really fun!

got a bug with the thunder, the light wasn't destroy and my dungeon was pretty bright at the end.
Grouflon
19. Dec 2012 · 11:25 UTC
Graphics and controls are pretty cool, it may have been better to be able to rotate the rooms instead of having one room for each orientation. Maybe it lacks a little bit of challenge too, but this is good work anyway :) !
bigbadwofl
19. Dec 2012 · 11:26 UTC
I'm glad to see another DK 'clone'. Excellent models, lighting and music. I'm very impressed.
gre
19. Dec 2012 · 12:00 UTC
Good game. It actually reminds me some Warcraft 3 Tower Defense :)

I find a bug, it crashes when you try to "cheat" by putting blocking walls in the 4 sides.
🎤 hadesfury
19. Dec 2012 · 12:56 UTC
Yeah, the way pathfinding works in the game prevents you from completely closing rooms under penalty of freeze. That issue probably was our toughest challenge and it's the best we got working in three days, what with ALL THE REST to do...
The bug with the lightning bolts happens on some systems but not all. And only in the webplayer, it seems. Not sure why. We'll try releasing post version to address that.
By the way, a score of over 30 seems to be a pretty good score.
Most times I get around 20 ;)
DustyStylus
19. Dec 2012 · 13:47 UTC
Hmm, I think I managed to crash/freeze it by blocking the rooms (which I seemed to be able to do)? That said, what a beautiful looking game! Feels very polished. I agree that having a block for each orientation is a bit frustrating, particularly when up against the clock, but it's not a dealbreaker. Nice work everyone!
michax
19. Dec 2012 · 13:59 UTC
Really nice!

Managed to crash it as well :) Probably some loop when trying to get navigation points for unreachable locations. Great job guys!
matthias_zarzecki
19. Dec 2012 · 14:01 UTC
Impressive builder! Love the style and the atmosphere. Takes a while to figure out what to do, though.
🎤 hadesfury
19. Dec 2012 · 14:39 UTC
A tutorial was planned, at first, but we never got to it... Maybe we'll post some tips and tricks for first time players
someone
19. Dec 2012 · 19:40 UTC
Very nice
ratking
19. Dec 2012 · 22:58 UTC
Nice idea! Could need a bit more feedback, and more editing options, though.
Loren
20. Dec 2012 · 05:13 UTC
so cool, loved the art and music!
ddionisio
22. Dec 2012 · 03:26 UTC
Pretty good. There were a couple glitches (mostly jittery movements and pathfinding) and it was hard not to go broke the first couple of plays. Music is great!
doos
22. Dec 2012 · 15:48 UTC
Some nice resources.
Dew
27. Dec 2012 · 19:09 UTC
Very nice game!
jackspinoza
27. Dec 2012 · 19:14 UTC
pretty fantastic,incredible work considering the time frame. I think this has great potential. Thanks for the game.
Amoaeba Junior
07. Jan 2013 · 22:20 UTC
Great game! Congrats!

My Score was 325052

Only bug I had was lightning effects not clearing out after using the thunderbolts