VillianLike by Avian Flew
VillainLike is a simple game with a simple premise; to build a dungeon to defend yourself from pesky invaders. It's a simple tower defense game mixed in with some randomly generated elements. The game may seem difficult at first, as it requires you to understand the hero's AI and how to syngergise your towers.
- Made with RPG Maker VX Ace (not required to play obviously)
- Arrow Keys to move cursor, Z to place objects
- I can't into sound
Edit: Url is fixed, sorry for the inconvenience.
- Made with RPG Maker VX Ace (not required to play obviously)
- Arrow Keys to move cursor, Z to place objects
- I can't into sound
Edit: Url is fixed, sorry for the inconvenience.
| Windows | https://www.dropbox.com/s/92bq5f4rbrmrta4/Villian-Like.exe |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=14767 |
Feedback
Xheis
17. Dec 2012 · 10:26 UTC
Couldn't download without an account- Sorry, won't play it. Looks good though.
glbs
17. Dec 2012 · 10:45 UTC
same sorry
LoneStranger
19. Dec 2012 · 05:42 UTC
I think this is a neat twist on the tower defense type games. Controls were a little bit of a pain. I would prefer to be able to use the mouse for at least moving the cursor around. The countdown was also annoying. Once I had placed all the towers I could afford, I had to sit around and wait. A 'send wave now' button would be good. I think just having the "boss" in the level makes it kind of bare. Perhaps collecting gold off of some of the heroes who visit and having to store (and defend) it somewhere in the level would make more use of the map. Make it give you some kind of bonus. Flush out a few more anti-hero things and you've got something special.
theGiallo
24. Dec 2012 · 18:54 UTC
The idea is not bad. There is a lack of interactivity during waves, and they are a bit slow, and teh fact that it pauses when not focused does not help. It could be improved with more types of towers, that need interaction. Maybe adding thresure zone could make it more interesting.
commanderstitch
24. Dec 2012 · 20:32 UTC
um. Same as the other guy. Nice twist in killing me off immediately by placing my guy next to where they spawn. hahaha. but, i found no way to speed up the time intervals you just wait. :P nagga. The pathing was strange, so setting up towers is difficult. Once towers are errected the single person going through is very hard. I survived one wave and died the next. :D
SiENcE
30. Dec 2012 · 13:09 UTC
No source, no rating! Sorry but you need to read the rules!
dem0
06. Jan 2013 · 14:09 UTC
Nice consept!