The Unforgiven Wanderers by AlexFili
While this game doesn't entirely fit the theme, I feel it still fits under the broad scope of the competition due to the fact that the player has the option of being evil (which has its own benefits and drawbacks).
In this game, the main objective is to travel across America and deal with survivors. I give the player a number of choices for each possible encounter, along with a way of leveling up and trading items. There are helpful survivors as well as evil bandits that demand items in exchange for your life.
I've tried to make this as entertaining as possible, while also staying true to the original idea. This is inspired by The Walking Dead, Project Zomboid and The Road. Enjoy!
Note: This game was created using Construct 2 and is best played in an updated browser such as Google Chrome.
In this game, the main objective is to travel across America and deal with survivors. I give the player a number of choices for each possible encounter, along with a way of leveling up and trading items. There are helpful survivors as well as evil bandits that demand items in exchange for your life.
I've tried to make this as entertaining as possible, while also staying true to the original idea. This is inspired by The Walking Dead, Project Zomboid and The Road. Enjoy!
Note: This game was created using Construct 2 and is best played in an updated browser such as Google Chrome.
| Windows | http://www.mediafire.com/?x85ia5j19pgi0jp |
| Web | https://dl.dropboxusercontent.com/u/59822999/TUW/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=12941 |
Ratings
| Coolness | 45% | 776 |
| Overall | 2.50 | 620 |
| Audio | 2.56 | 317 |
| Fun | 2.63 | 467 |
| Graphics | 1.50 | 753 |
| Humor | 1.92 | 587 |
| Innovation | 2.38 | 595 |
| Mood | 2.47 | 526 |
| Theme | 1.63 | 756 |
The interface was nice and clean, I enjoyed the colors, music and sound.
Bugs(?):
-At one or two points, I was able to give away Ammo that I didn't have, and my ammo dropped to -2, then quickly righted itself to 0.
For those having problems running it, this is an HTML5 game and due to browser security sometimes you can't have the same access to things when running something on your computer rather than the internet. It works fine in Firefox though I get the same error message as you and the link to Construct 2 is underneath the game.
I would've liked to get more feedback on what happened when I took an action! I scavenge for two hours and I'm informed that I took a medicine to ease my pain. What pain? And what did I find? I have to figure these out by comparing my stats to how I remember them.
The game gets a little repetetive after a while.
I'm not sure if it fits theme to well, even though you have morally questionable options - it's not at the core of the game, and you are only fighting for survival. Still I can see what you were thinking there.
All in all: A well-made game, all the more in 48 hours. And bonus points for the title, I like it!
Is there actually no ending or is that a bug? It just says "You travel onward..." with 0 miles to go, which is a shame.
Also, it would be much nicer to have some story throughout the journey. It's a bit mind-numbing as it is now.
Descriptions of the consequences of your action would be very useful