Show Me The Money by Faust

[raw]
made by Faust for LD25 (COMPO)
This is a game about how you earn the money by all kinds of ways. The ending will be determined according to what you scarified throughout the game.

The objective is to make 10000 coins in anyways, and not run out of money at the same time.

Version History:
v1.0.0.2: Money bug fixed(should be...)
v1.0.0.3: Slightly modified the collision box of objects, should be easier to plant those facilities.

PostLD v1.0.0.2: Balance adjusted.

Ratings

Coolness 100% 1
Overall 2.98 368
Audio 2.46 351
Fun 2.77 404
Graphics 2.15 646
Humor 2.87 255
Innovation 2.85 367
Mood 2.91 298
Theme 3.49 237

Feedback

caasi
17. Dec 2012 · 03:11 UTC
Goats can't swim! :smile:
lekochen
17. Dec 2012 · 03:56 UTC
Sorry, goats - I thought it's a tower defense game.
dansludumdare
17. Dec 2012 · 05:58 UTC
I really wish I knew what was giving me money and what was costing me money. Maybe just write a floaty number over the building every time a transaction happens?
uuav
17. Dec 2012 · 06:29 UTC
ate the fishes, cutted the trees and killed the goats!
arch.jslin
17. Dec 2012 · 06:30 UTC
My only comment: We must protect & preserve our planet!!!
🎤 Faust
17. Dec 2012 · 09:08 UTC
@dansludumdare I did think about it, but didn't figure our a good way to show the gain/lost in time.

@uuav Sure, that's the mechanism in this game, just remember to be the villain and pay for it...lol
Sigrath
17. Dec 2012 · 10:30 UTC
Beware the goat uprising, they are quite vicious!
Gemberkoekje
17. Dec 2012 · 10:34 UTC
Nice game.

- Could use a bit more feedback: Let the player know what's happening.
- Graphics could use some work. Consider downloading GIMP and practice your pixel art ;)

Other than that, pretty original, pretty fun, so I can't think of anything else to whine about.
🎤 Faust
17. Dec 2012 · 10:35 UTC
@Sigrath Ya, they do. I kind of make them like the avenger for the nature.
🎤 Faust
17. Dec 2012 · 10:36 UTC
@Gemberkoekje Thx for the advice, I really don't have the talent at drawing, all the art you see in this game is made by GM build in editor.
xgeovanni
17. Dec 2012 · 10:36 UTC
The interesting thing about this game is that you have to spend money to make money. On my second go I found a winning strategy: spam fishing boats in the beginning and wait until they become unprofitable, then make up the rest by placing 1 sawmill and replacing it if a goat comes you'll wan t 1 defence system to kill the goat).
🎤 Faust
17. Dec 2012 · 10:53 UTC
@xgeovanni Well, not really sure if there is any "winning" strategies in this game IMO, but that's definitely one way to finish the game. :)

And there are several endings if you still have some spare time to try.
Gemberkoekje
17. Dec 2012 · 11:10 UTC
@Faust I don't have much talent either, but it's good to practice :)
pl0xz0rz
17. Dec 2012 · 12:20 UTC
There was an annoying bug. Sometimes, placing a building would fail, and steal my money
🎤 Faust
17. Dec 2012 · 12:28 UTC
@pl0xz0rz Sorry for the bug, I'll check it later. But I'm not really sure if it's okay to release a new bug fixed version during the voting period?
DST
17. Dec 2012 · 12:38 UTC
I like it! Destroy the planet! ;)
Geoege
17. Dec 2012 · 12:47 UTC
Pretty fun concept, got some fun with your game ! :)
Zazibar
17. Dec 2012 · 13:05 UTC
Fun and simple. Mini objectives would have been interesting though.
🎤 Faust
17. Dec 2012 · 13:14 UTC
@DST @Geoege Thx for your time. :)

@Zazibar Hopefully you've found all endings. :)
Husky
17. Dec 2012 · 14:18 UTC
Go go goats! save our world!!
BlockBrains
17. Dec 2012 · 14:31 UTC
I guess i just destroyed the whole planet (and goats) with greed! :D
LittleGreenFlame
17. Dec 2012 · 16:05 UTC
Pretty cool! And more challenging then I first thought too.
🎤 Faust
17. Dec 2012 · 16:57 UTC
@Husky: Are you sure the goats are not something blocking your ways? :P

@BlockBrains: Ya, you did. Now it's time to pay for it. :)

@LittleGreenFlame: Thx for the feedback, I'll check your entry later.
AlexFili
17. Dec 2012 · 18:30 UTC
Seems okay, but this kind of game has been done a bit too much in the past. I like the concept and the goats, although I seem to get a 2 second delay where the game freezes while it loads the goat sound effect. Good attempt though!
h.attila
17. Dec 2012 · 18:37 UTC
It's interesting to see a game with an environmental message here. The greedy, exploiting man definitely fits the theme.
I actually liked your graphics, too. The game has a certain charm to it.
My problem with the game (as already mentioned by others) is that it doesn't give me enough information. I don't know how much money my boats, sawmills and mines make and how often, so it's not easy to plan ahead.
strong99
17. Dec 2012 · 22:04 UTC
Fun game, placed the entire sea full of ships and waited while goats roamed the lands :D Smiling,
Nice game though the difficulty could have been a bit higher ;) Love the red sea :D
KWL_TW
18. Dec 2012 · 03:27 UTC
Such a serious game...XD
🎤 Faust
18. Dec 2012 · 05:28 UTC
@AlexFili: Thx for the feedback, and sorry for the delay, I'll see if I can fix that later.

@h.attila: I'm glad my crappy graphic give you some good time, and the feedback is really something I need to improve, maybe a post-LD version will be release when I have some free time.

@strong99: I did reduced the difficulty somehow from the 1st version, but it's hard to find the proper line in such a short time.

@KWL_TW: Why so serious, hehe.
schnerble
18. Dec 2012 · 19:09 UTC
Quite cool - though it did seem a little easy to win :) I just filled the ocean with boats, mostly - and presumed the way it turned red meant I was stripping it of resources, which would make sense.
🎤 Faust
19. Dec 2012 · 01:39 UTC
@schnerble Hmm...maybe I should take that idea out from 1st version, I think I'll put it back and adjust the ending condition in post-LD edition. Thx for the feedback.
🎤 Faust
19. Dec 2012 · 01:40 UTC
oops, shouldn't
caranha
19. Dec 2012 · 06:36 UTC
Interesting idea for your game, but it needs a bit more balancing.

For instance, If I simply spam boats in the lake, I can get to 10.000 quite easily. On the other hand, if I try a more balanced approach using all the options, I can barely go past 4.000 coins.

I like the way that the lake changes color, and the clouds start to gather.

The first time a goat appeared, it almost scared me to that! The goats in your world are quite vicious creatures :-)

Thanks for the game.
🎤 Faust
19. Dec 2012 · 07:08 UTC
@caranha I really should keep the ocean setting as I first implemented. :S

Thx for the feedback.
somethingbeautiful
19. Dec 2012 · 09:33 UTC
I feel so bad about these goats man :(
I also thought that it was a tower defence game!
Good entry, I liked your graphics!

poor poor goat D:
killmonday
19. Dec 2012 · 12:30 UTC
It was like fast forwarding the entire human history in a few mins! Nice! Goddam goats killed all my workers the first raid :(
🎤 Faust
19. Dec 2012 · 13:00 UTC
@somethingbeautiful: Wow, I didn't expect that, but I think you probably paid for that at the ending screen. :)

@killmonday Thx for your feedback, and take care of goats, they're vicious. :)
Dark Acre Jack
20. Dec 2012 · 00:02 UTC
Reminded me of how I play Minecraft. Nice job.
🎤 Faust
20. Dec 2012 · 03:30 UTC
@Dark Acre Jack: Maybe I should make those goats more vicious in the night, hehe.
zenmumbler
20. Dec 2012 · 14:17 UTC
"... There is another organism on this planet that follows the same pattern. Do you know what it is? A villain."
🎤 Faust
20. Dec 2012 · 17:00 UTC
@zenmumbler: Did you kill enough goats to be the villain? :P
zenmumbler
20. Dec 2012 · 20:52 UTC
Yep, everything went to shit essentially. Empty the seas, ravage the trees, the planet on its knees, blame goatees.
Rex Peppers
21. Dec 2012 · 14:19 UTC
Sadly I can't play windows games. :-(
LoneStranger
21. Dec 2012 · 20:14 UTC
My biggest complaint was that it was difficult to place things like guard towers because the collision boxes for the items extended past their graphic. Otherwise, I get the idea behind it and I think it's neat.
🎤 Faust
22. Dec 2012 · 07:41 UTC
@Rex Peppers: Sorry, I didn't buy the HTML5 license. :S

@LoneStranger: Thx for the feedback, I'll check that later.
Pacifist Games
22. Dec 2012 · 11:39 UTC
Nice little game!
I liked the layer of smog that was added as you made more money!
Christina Antoinette Neofotistou
22. Dec 2012 · 11:54 UTC
A game about wrong enviromentalism :) Awesome!!!!
🎤 Faust
22. Dec 2012 · 13:00 UTC
@Pacifist Games: Well, it actually determined by an inner variable called pollution. :)

@Christina Antoinette Neofotistou: Cough, it's definitely a game about vicious goats. :P