Evil Goat by amidos2006

[raw]
made by amidos2006 for LD25 (COMPO)
How To Play?
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Use Arrows to move Evil Goat
Kill all childrens to finish the level

About the Minimum
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If anyone beats the minimum could you tell me :) thanks :)

Inspired by
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Escape Goat by MagicalTimeBeans

Finish the game to know the relation between both games (this and Escape Goat)

Ratings

Coolness 64% 3
Overall 3.95 21
Audio 2.73 261
Fun 3.95 10
Graphics 3.74 109
Humor 3.06 189
Innovation 3.05 283
Mood 2.97 260
Theme 3.45 254

Feedback

LittleGreenFlame
17. Dec 2012 · 01:56 UTC
Wow, very polished!
Mabi
17. Dec 2012 · 01:58 UTC
The mechanic works well and the puzzles are great!
BlockBrains
17. Dec 2012 · 14:08 UTC
Classic mechanics but the art and gameplay look very well done and polished :D Great!
jerrre
17. Dec 2012 · 15:08 UTC
Really like the game mechanics! and nice created levels!
Manest
17. Dec 2012 · 15:09 UTC
Theme are realy fake but the game is realy nice, cute and polished.
thank for the game.
SaintHeiser
17. Dec 2012 · 15:11 UTC
Incredible puzzle mechanic! I like the game and the puzzles! Nice work, dude!
Frolacosta
17. Dec 2012 · 15:11 UTC
Very good fun! The levels do get quite hard though
Luis Anton
17. Dec 2012 · 15:35 UTC
I suck at this kind of games, but I do appreciate what you've done here. May I ask how do you design levels? I would love learning more about it!
someone
17. Dec 2012 · 15:40 UTC
Nice simple but challenging puzzle game.
Managed to beat the score on some of the levels.
For some reason the number of moves stays at 0 for a couple of levels on the select screen.
The sound effects were a bit irritating.
Harsay
17. Dec 2012 · 16:00 UTC
Enjoyed and love it!
AdventureIslands
17. Dec 2012 · 20:14 UTC
Really nice and polished puzzler, as usual!
Nik
17. Dec 2012 · 23:04 UTC
Very addicting
loren
18. Dec 2012 · 03:11 UTC
Very cool sliding puzzle game, nice sounds and art :)
Sanguine
18. Dec 2012 · 13:33 UTC
The graphics are great and the game is very polished, but I'd love to have some background music :)
Christina Antoinette Neofotistou
18. Dec 2012 · 14:04 UTC
So fun! The puzzles are awesome. I hated the sound, especially on headphones, but the game was brilliant! Full marks!
Volute
18. Dec 2012 · 15:57 UTC
Very entertaining, I like it !
pbdiode
19. Dec 2012 · 05:44 UTC
Very polished for 48 hours indeed! Excellent job! Only thing I was missing was, maybe, some toggle-able background music, but only maybe.
JesterBLUE
19. Dec 2012 · 20:01 UTC
Cool game!
I didn't like the high pitched clicky noises, but the polish on the graphics was nice - the movement shadows and how the icons grew/faded upon a restart. Theme was ok. This could have just as well have been a heroic goat ramming villains into traps. I do like how the goat rams things though and suggests he has such momentum that he cannot steer or stop by himself, good cover for the basic mechanics. The visceral shock of killing children got you another star but it did wear off after 2 levels.
I was able to get new minimums on two levels (SPOILER)
level 11 - 6/10: UDDRUR
level 15 - 20/28: RRUDLLUDDURDLUULURDD
azurenimbus
20. Dec 2012 · 01:06 UTC
Dude, as always I am so impressed by your level design. How can you make these games so quickly? Level design is so difficult for most people, but I think you have developed an instinct for it.

Great game, it really feels like this is a game that has been in production for way longer than a weekend. I can't think of any suggestions to improve it, it's really great. If you want, just keep expanding it and polish the presentation more, but honestly, great job.

I'm saving this to play to completion later.
Nolan C
20. Dec 2012 · 19:15 UTC
Really good puzzle. Like the graphics too.

Put a level editor in that post-compo version!
🎤 amidos2006
21. Dec 2012 · 09:19 UTC
Thanks all for great comments and further work :) Sorry for not able to reply before but I was too busy :)
raincole
24. Dec 2012 · 10:35 UTC
you are very good at level design! The difficulty curve is prefect.
Mista Koo
25. Dec 2012 · 11:00 UTC
Good game but has nothing to do with the theme :(
Beat level 7 in 12 moves and level 8 in 21 moves.
saampahlavan
29. Dec 2012 · 05:59 UTC
simple and sweet
fishbrain
01. Jan 2013 · 11:43 UTC
Perfectly done! Excellent!
ncannasse
03. Jan 2013 · 12:51 UTC
Nice one, good LD
hissssssssss
06. Jan 2013 · 05:46 UTC
The level design in this game makes me envious. Awesome!