{"author_link":"\/author\/zappi\/","author_name":"Alex Shestakov","author_uid":"15811","comments":[{"author_name":"zedutchgandalf","author_uid":"18216","time":"Dec 17, 2012 @ 7:59pm","epoch":1355774040,"text":"The wolf runs so fast it's almost impossible to control...\r<br\/>I played the OS\/X version, don't know if that's the problem..."},{"author_name":"Crimsoneer","author_uid":"17652","time":"Dec 17, 2012 @ 8:01pm","epoch":1355774160,"text":"Great audio and graphics, but just can't control the wolf!  He rushes to the top left corner and just zaps around the place."},{"author_name":"Alex Shestakov","author_uid":"15811","time":"Dec 17, 2012 @ 8:29pm","epoch":1355775840,"text":"@Crimsoneer, sorry, but what version did you try?"},{"author_name":"Dir3kt","author_uid":"12434","time":"Dec 17, 2012 @ 9:35pm","epoch":1355779800,"text":"Hey that's funny our games almost have the same name :D"},{"author_name":"Schwiggy","author_uid":"3954","time":"Dec 17, 2012 @ 10:01pm","epoch":1355781360,"text":"I loved the music and sounds with the hectic wolf flying around. At first I didn't realize that you can kill the hunters until the first time I died so the second time was better; though it's difficult to control and know what's happening at all time it's very satisfying when you catch people ha"},{"author_name":"zedutchgandalf","author_uid":"18216","time":"Dec 17, 2012 @ 10:11pm","epoch":1355781960,"text":"@Alex, I basically had the same problem as Crimsoneer on the OS\/X version."},{"author_name":"Crimsoneer","author_uid":"17652","time":"Dec 17, 2012 @ 10:26pm","epoch":1355782860,"text":"@Alex Windows 64 bit"},{"author_name":"buzyavka","author_uid":"19506","time":"Dec 18, 2012 @ 3:31am","epoch":1355801160,"text":"So much fun!!! Music and atmosphere are fantastic!"},{"author_name":"Bensonance","author_uid":"17953","time":"Dec 18, 2012 @ 10:15am","epoch":1355825400,"text":"Awesome concept! The slow intro combines with the music perfectly."},{"author_name":"rustybroomhandle","author_uid":"10871","time":"Dec 18, 2012 @ 12:28pm","epoch":1355833380,"text":"The zipping around thing could be due to not using &quot;* Time.deltaTime&quot; when applying increments in Unity, so people with crazy-fast hardware will get a crazy-fast game. Anyway, that aside, I found this entry highly amusing. :)"},{"author_name":"Andrey Pradun","author_uid":"18710","time":"Dec 18, 2012 @ 7:06pm","epoch":1355857260,"text":"Awesome game! We like it very much. Good luck!"},{"author_name":"Amoaeba Junior","author_uid":"15074","time":"Dec 18, 2012 @ 8:12pm","epoch":1355861220,"text":"Pretty interesting ideia, but as said above, the wolf was wayyyyy to fast. Playing on Win64bit here"},{"author_name":"berareu","author_uid":"15244","time":"Dec 18, 2012 @ 8:19pm","epoch":1355861640,"text":"This game almost had me laughing, very fun and awesome song :)\r<br\/>Sometimes it gets laggy though!"},{"author_name":"fhoenig","author_uid":"14466","time":"Dec 18, 2012 @ 9:09pm","epoch":1355864640,"text":"Super fun! The first game I tried here that got me hooked for a while.\r<br\/>I kike the crazy speed."},{"author_name":"Alex Shestakov","author_uid":"15811","time":"Dec 19, 2012 @ 9:06am","epoch":1355907660,"text":"@Crimsoneer @zedutchgandalf guys, thanks for your feedback! Can you please try it again? It seems like we've actually fixed this bug in our post-compo entry :)"},{"author_name":"Alex Shestakov","author_uid":"15811","time":"Dec 19, 2012 @ 9:07am","epoch":1355907720,"text":"@Dir3kt aha, what a coincidence! :D"},{"author_name":"Alex Shestakov","author_uid":"15811","time":"Dec 19, 2012 @ 9:09am","epoch":1355907840,"text":"@rustybroomhandle thanks for a tip, you were right about the problem :) try a post-compo version, please, it seems like we've fixed it :)"},{"author_name":"Alex Shestakov","author_uid":"15811","time":"Dec 19, 2012 @ 9:10am","epoch":1355907900,"text":"@Amoaeba Junior try a post-compo, please, it's a bit more playable now ;)"},{"author_name":"Alex Shestakov","author_uid":"15811","time":"Dec 19, 2012 @ 9:14am","epoch":1355908140,"text":"Hey everyone, thanks for your constructive feedback! That's actually the main reason why I love LD community so much :)"},{"author_name":"blackmagic","author_uid":"16703","time":"Dec 19, 2012 @ 8:32pm","epoch":1355948820,"text":"I had fun. And I don't really know why :)"},{"author_name":"mcc","author_uid":"4987","time":"Dec 24, 2012 @ 8:54am","epoch":1356338940,"text":"It ran very ridiculously quickly on my mac, the wolf would walk around slowly during &quot;loading...&quot; and then once the level &quot;started&quot; would zip around at warp speed. Actually, I liked this, it was the best thing about the game, it gave things a frenetic arcade-y feel.\r<br\/>\r<br\/>I did find there was a dominant strategy&mdash; because the enemies tended to run away as far as possible, and because the zippy controls were hard to control, if I just slung around the wall edges I would pick up most of the grandmas\/riding hoods (who were all perpetually stuck up against the wall, trying to &quot;get away&quot;).\r<br\/>\r<br\/>I felt icky, about all the murder, and the blood. Since the point of this LD is to be the villain, I suppose that means your game was effective.\r<br\/>\r<br\/>I never figured out what was happening with the &quot;badges&quot; in the upper right corner.\r<br\/>\r<br\/>How much inspiration did you take from Duck Sauce here?"},{"author_name":"Alex Shestakov","author_uid":"15811","time":"Dec 24, 2012 @ 3:44pm","epoch":1356363540,"text":"@mcc wow, thanks for such a detailed review!\r<br\/>\r<br\/>I have to admit that in this case a hard to control character was done so on purpose, but in a compo version there's a bug that made it too uncontrollable on modern computers, but some people liked it :)\r<br\/>\r<br\/>A dominant strategy exists, but not the one you've mentioned, that one is a bug actually :)\r<br\/>\r<br\/>Those badges display how much of the bonus you have left, a percentage.\r<br\/>\r<br\/>As for Duck Sauce question, a sample only I guess, the track was composed in several hours on Saturday night exclusively for LD :)"},{"author_name":"WiseGAMER","author_uid":"15721","time":"Dec 25, 2012 @ 3:03pm","epoch":1356447480,"text":"Nice game but something is realy wrong with the trees , another thing the environment seems realistic unlike the characters which give a strange look"},{"author_name":"Mista Koo","author_uid":"19456","time":"Jan 7, 2013 @ 6:52pm","epoch":1357584420,"text":"Fantastic audio, probably the first entry that utilizes audio as the main aesthetic feature.\r<br\/>\r<br\/>It's fun to maneuver away from the bullets. The tree effect is pretty neat too."}],"images":["ld25\/15811-64f593c3531389f05d8c41bf4a83dc30.jpg","ld25\/15811-5c9db75c5ed69a2734f6ffcfdf9012d0.jpg","ld25\/15811-d49fc5d63c89007ab40761837ac20210.jpg"],"links":[{"url":"https:\/\/dl.dropbox.com\/u\/5779467\/Gamedev\/OLD25\/The%20Big%20Bad%20Wolf%20%28Windows%29.zip","text":"Windows"},{"url":"https:\/\/dl.dropbox.com\/u\/5779467\/Gamedev\/OLD25\/Post-compo\/The%20Big%20Bad%20Wolf%20%28Windows%2C%20Post-compo%29.zip","text":"Windows (Post-compo)"},{"url":"https:\/\/dl.dropbox.com\/u\/5779467\/Gamedev\/OLD25\/The%20Big%20Bad%20Wolf%20%28Mac%29.zip","text":"OS\/X"},{"url":"https:\/\/dl.dropbox.com\/u\/5779467\/Gamedev\/OLD25\/Post-compo\/The%20Big%20Bad%20Wolf%20%28Mac%2C%20Post-compo%29.zip","text":"OS\/X (Post-compo)"}],"metadata":{"g_key":"27922","g_author":"15811","g_event":"LD25","g_eventkey":"14","g_subevent":"JAM","g_urlkey":"27952","g_title":"The Big Bad Wolf","g_status":"UCHK1","g_place":"37","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/15811-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/15811-shot1.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/15811-shot2.png-eq-900-500.jpg"],"text":"Hey there! Are you ready for an immersive fairy tale massacre? Do you find a Riding Hood delicious enough? What about her Granny? Sure, you'll be playing a wolf now, a really Big Bad Wolf! \r\n\r\n* Eating is key here, don't starve.\r\n* Eat 10 girls to get invincible.\r\n* Eat Granny to get her glasses for better seeing and boots for better running.\r\n* Avoid hunters to survive. Are you hard enough to survive?\r\n\r\nDeveloped by:\r\nNatalie Rozvezeva and Alexander Shestakov\r\n\r\nSpecial thanks to:\r\nAnastasia Sergienko and Roman Kolenko, 2d design\r\nArtem \"IDrM\"Patyn, music production\r\n\r\n\r\n*** In post-compo update we've: \r\na) slightly changed sounds volume to add a bit more atmosphere;\r\nb) fixed a performance-dependent speed bug which made our wolf too fast on modern machines.<\/p>","title":"The Big Bad Wolf"}