Space Dock by HoldMeImScared
You dock your ship with the platform. The jerk thing spins, though. Captain Skyhawk was the inspiration here.
Controls:
Arrows/WASD = Movement. Left/Right to rotate, Up/Down to move forward and back.
R to restart
Q to quit
Enter works on the title screen to bypass clicking the button.
So this is my first LD, and my first non-tutorial Game Maker project that I've actually finished -- I'm pretty happy with that.
I was not enthused with the theme, but managed to think of something that skirted it closely enough and got it done. The shapes which comprise the docking platform shift around, and though it's done in the manner of levels, the ship's shape changes as you progress.
Did a ton of new things, learned a lot, and solidified some of what I already knew, which is always nice.
Tools:
Game Maker Studio
Bog standard Microsoft Paint (I know)
Game Maker's Sprite/BG editor (I know, I know)
BFXR
Controls:
Arrows/WASD = Movement. Left/Right to rotate, Up/Down to move forward and back.
R to restart
Q to quit
Enter works on the title screen to bypass clicking the button.
So this is my first LD, and my first non-tutorial Game Maker project that I've actually finished -- I'm pretty happy with that.
I was not enthused with the theme, but managed to think of something that skirted it closely enough and got it done. The shapes which comprise the docking platform shift around, and though it's done in the manner of levels, the ship's shape changes as you progress.
Did a ton of new things, learned a lot, and solidified some of what I already knew, which is always nice.
Tools:
Game Maker Studio
Bog standard Microsoft Paint (I know)
Game Maker's Sprite/BG editor (I know, I know)
BFXR
Ratings
| Coolness | 86% | 2 |
| Overall | 3.05 | 606 |
| Audio | 2.26 | 568 |
| Fun | 3.14 | 459 |
| Graphics | 2.66 | 661 |
| Humor | 3.08 | 164 |
| Innovation | 2.55 | 786 |
| Mood | 2.69 | 618 |
| Theme | 2.68 | 816 |
The game can be rather challenging as the ship get bigger, and I can think of many kind of external elements.
And congrats for your first LD!
Controls felt a bit odd at first for a ship in space but you get used to it.
It's finished, it does the job and has everything required. Good one, kudos.
Keep up the game dev.
I would enjoy some more levels with different barriers :)
A few tips:
1) when you die, restart from last level, not the beginning.
2) When the narrative words appear to start the level, don't spin the dock until the player clears them so they can start moving. Very often it seems like there was a chance for a quick win if they could move immediately, but reading the words delays them and they miss an opportunity for a quick win.
Otherwise pretty good game!