Split 'Em Up by chambers
I didn't have time to finish it or properly test it. I hope it's playable. Sorry for the absence of instructions and sound. There was supposed to be another kind of trap in the mansion but it was so glitchy that I decided to remove it in the last minute...
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How to play:
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Your goal is to scare those meddling kids away from your mansion.
If they are sticking together, they won't be scared so easily and it will be a hard task to make them run away.
But if you manage to split them up and make each of them wander alone in the mansion, their courage gauges will slowly deplete by themselves.
Click on the traps to make them run in different directions or fall through floors.
Making the kids flee through windows will grant you some extra points.
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Thanks a lot to Helo (http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18165), Picchi and Preto for the company and support during this weekend :)
============
How to play:
============
Your goal is to scare those meddling kids away from your mansion.
If they are sticking together, they won't be scared so easily and it will be a hard task to make them run away.
But if you manage to split them up and make each of them wander alone in the mansion, their courage gauges will slowly deplete by themselves.
Click on the traps to make them run in different directions or fall through floors.
Making the kids flee through windows will grant you some extra points.
============
Thanks a lot to Helo (http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18165), Picchi and Preto for the company and support during this weekend :)
| Web | http://catavento.art.br/SplitEmUp |
| Source | http://catavento.art.br/SplitEmUp/source.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=11981 |
Ratings
| Coolness | 48% | 694 |
| Overall | 3.71 | 51 |
| Fun | 3.70 | 42 |
| Graphics | 3.63 | 131 |
| Humor | 3.81 | 28 |
| Innovation | 3.70 | 69 |
| Mood | 3.44 | 78 |
| Theme | 4.07 | 33 |
If the kinds of traps mould be more is more fun.
Congrats also for the game interface: it clearly presents the information needed by the player.
I know it was a matter of time and I think your priorities were right but I can't help thinking about how this game would feel with some sound effects -- especially for the scared kids :)
It's nice to see brazillian developers doing such a good job :]
Sou amigo da Amora de do Santo, da miniboss,e já ouvi falar da catavento! continuem o bom trabalho!
Very very good 48h game :)
I did not find it apparent that there were any floor traps, and only found this out after reading your description. I think there might have been a way to make them more obvious.
I loved!
+ love for the Scooby Doo reference!
This is brilliant!
High score 15,400!
I loved the variety of kids and animals.
Great job!