{"author_link":"\/author\/themsalltook\/","author_name":"ThemsAllTook","author_uid":"15321","comments":[{"author_name":"newton64","author_uid":"2536","time":"Dec 20, 2012 @ 2:32pm","epoch":1356013620,"text":"Love love love the art style, though at first I couldn't figure out where the garbage was. I kept trying to feed the sandwich to plants. Plants love sandwiches, right?\r<br\/>\r<br\/>That coffee sound is going to haunt my nightmares though. I also liked walking up to a full pot and scorching my innards by downing the whole thing in one go.\r<br\/>\r<br\/>You should totally have an Employee Washroom DLC where you take all the toilet paper rolls and flip them in a direction everyone hates."},{"author_name":"xRev","author_uid":"19869","time":"Dec 25, 2012 @ 12:21pm","epoch":1356437760,"text":"Hmm....\r<br\/>\r<br\/>Right, this game reminds me of a game named 'Ontslagen!'. It was a game based with the same idea. This came back even more, when I heard the coffee sound(s), which are exactly the same as for the game I told. As for improvements, I don't really notice a lot of improvements from the game I've told."},{"author_name":"michax","author_uid":"14308","time":"Dec 27, 2012 @ 5:36pm","epoch":1356629460,"text":"Nice idea and graphics! A little short but good luck with expending over this idea."},{"author_name":"Houly","author_uid":"7224","time":"Dec 27, 2012 @ 11:40pm","epoch":1356651300,"text":"Somehow only my coworkers got evil and I was crying the whole time."},{"author_name":"Tobias Wehrum","author_uid":"2587","time":"Dec 28, 2012 @ 10:55pm","epoch":1356735000,"text":"&gt; &quot;Somehow only my coworkers got evil and I was crying the whole time.&quot;\r<br\/>\r<br\/>Yup, the same thing happened to me. I felt a bit sad and not really villain-like!\r<br\/>\r<br\/>The art style is really cool, and the audio works fine. It's a pity you didn't get to finish it!\r<br\/>\r<br\/>Good luck next time!"},{"author_name":"fishbrain","author_uid":"3007","time":"Jan 4, 2013 @ 12:34pm","epoch":1357302540,"text":"Original idea, and nice style. Would like to see more!"}],"images":["ld25\/15321-f1861217ad37d4b514e7b91eb3a2cc4d.jpg"],"links":[{"url":"http:\/\/sacredsoftware.net\/officemischief\/","text":"Web"}],"metadata":{"g_key":"27874","g_author":"15321","g_event":"LD25","g_eventkey":"14","g_subevent":"JAM","g_urlkey":"27904","g_title":"Office Mischief","g_status":"UCHK1","g_place":"99999","g_commentcount":"6","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/15321-shot0.png-eq-900-500.jpg"],"text":"We weren't able to complete all intended features by the deadline. The idea is to cause mischief around the office without getting caught. If you take the last cup of coffee, or steal someone's lunch and throw it away, you get mischief points. If you're caught while committing mischief, you lose. End-of-workday logic isn't wired up, and losing doesn't actually end the game...<\/p>","title":"Office Mischief"}