Mr. Sweets... DESTROYER OF WORLDS by sbesant

[raw]
made by sbesant for LD25 (COMPO)
the read me contains details!

Aim of the Game:

attack the enemy cities from your evil lair!
each attack will grant you some money back.
each city destroyed will increase your income!

but watch out for enemy spies and counters ;)

use the upgrades to increase missile load times and city benefits

the aim is to kill all the cities!

thanks for playing my game!
<3 mule

Feedback

Fireblend
17. Dec 2012 · 06:41 UTC
Good concept. The music got pretty annoying after a while though (I actually liked the fact it didn't loop). The menus got a little complicated, like there were way more options that was necessary.
DTG
19. Dec 2012 · 11:13 UTC
A good idea based on the theme. However the missiles just never seemed to do anything, and I never got attacked ever. So it was basically just me sitting there waiting for money, then spending it on things that did nothing. I think with some polish it'd be cool. Mainly there needed to be an exlosion when a missile hit, just the visual feedback would be enough, even if it did''t affect stats.
master4523
20. Dec 2012 · 01:59 UTC
Pretty amazing graphics/textures for a 48h compo
Mythalore
20. Dec 2012 · 19:49 UTC
Rather complicated, could use a tutorial but very well done with the art.
CoffeeOnimal
23. Dec 2012 · 12:09 UTC
Menus were a bit hard to understand at first, so a tutorial would be great.
Some idea of how much damage had been done to a city would help as well, all that really happened was I ended up with about 300 trillion $.
Patrick64
30. Dec 2012 · 01:36 UTC
Awesome graphics!
ilo
04. Jan 2013 · 23:06 UTC
My missiles always seemed to hit (regardless of the locations chance to hit) which is a shame because the visual style - being able to see everything happening on the map - was quite appealing.