Missile Rider by rylgh
You are a ROCKET-SURFING KILLING MACHINE created by FROG. Destroy the NAVY. Or something along those lines.
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LEFT and RIGHT to
UP to
DOWN to
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Get GENERIC YELLOW ORBS for
Destroy NAVY for
<
LEFT and RIGHT to
UP to
DOWN to
<
Get GENERIC YELLOW ORBS for
Destroy NAVY for
| Web | http://rylgh.com/missilerider/ |
| Source | http://ryleighkostash.com/missilerider/LD25.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=15833 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.51 | 111 |
| Audio | 3.12 | 139 |
| Fun | 3.47 | 89 |
| Graphics | 3.03 | 329 |
| Humor | 3.09 | 181 |
| Innovation | 3.95 | 34 |
| Mood | 3.05 | 228 |
| Theme | 2.93 | 483 |
Anyway, I hope the reason you all thought it was tough wasn't simply because it was broken. It is a very hard game even when it is working correctly! Took out the play button for now.
If the bug still happens for you, I'd be curious to know. Can't seem to get it to happen when I push space to start, and too tired to try to figure out the cause right now!
Good idea and really fun!
Is incredible how you can get a high score in just a few seconds or you can play for long minutes and don't get even a top 10.
Release a iPhone version with accelerometer control, touch to jump, online scores and I would play it forever.
5/5
< > ^
It's really tough...
I am amazed at the consistency of the work : simple but efficient gameplay, simple but beautiful graphics, simple but funny music and sound fx.
I'll bookmark this one.
But the game is freaking hard. My best score is... 1 !
It took me a while to figure out that in fact that increasing the score was not done by exploding missiles between them nor collecting coins... but by destroying ships haha.
But you should change the controlls, they get inverted when you are upside down (if you are falling upside down, when you turn left, the guys turns right, which happens to be the left side of the screen, but it is impossible to play with this, when you are moving up and you starts getting down, the controlls sudenly change the sides..)
As a suggestion, I think it would be helpful to have a more zoomed-out view or some sort of mini map. At times it is hard to know if there are ships or missiles nearby.
Improve: a tiiiny bit to hard =) Also no goat.
just 2... why I'm so bad?
I like the physic on missile this is a great feature that make the gameplay more fun and interresting!
Just a couple mechanics that favor the player instead of screwing with the player would make this a whole lot more enjoyable. Like being able to jump upwards past missiles instead of being knocking downwards off of them, or explosions from missiles always shooting you at least a little upwards (instead of quite often firing you down at the sea), or a little bit better air control (like whenever you land on a missile you get back all your flying power), or something. I think a couple too many things interfere with the player as it stands, I felt more often than not I would die to no fault of my own.
Maybe just if the start of a game was a little more straight forward and then it ramps up the difficulty/complexity (to the current difficulty) it would feel a bit more satisfying?
Though it's a very cool, very elegant design. I must have tried beating my highscore of six twenty or thirty times.