Incredibly awesome bomb terror by Granor
To get into the evil league of evil, you have to blow somthing big up. Somthing expensive. Like the large hadron collider. So... plant bombs in all engine rooms and leave after that.
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Ratings
| Coolness | 40% | 854 |
| Overall | 2.05 | 747 |
| Fun | 1.94 | 705 |
| Graphics | 1.27 | 763 |
| Humor | 1.88 | 598 |
| Innovation | 1.72 | 747 |
| Mood | 1.60 | 730 |
| Theme | 2.94 | 476 |
What you could improve is the user friendliness. For example having the text input be selected by default or providing a list of possible actions in the current room.
For instance if you want to move to a certain room, all verbs for that should be interchangeable, i.e. go door, open door, move door, etc.
I like the design of the game and the effort you put forward. Puzzles are always an interesting change of pace.
1. the result of "look at room" could be present upon entering a new room, so I don't have to do this in each room
2. the list of possible actions was nice, but should be present all the time
3. make some actions (esp. "look at"), that do not help in the story, but are funny. "look at goat" has a lot of unused potential :P
4. no PINK
i like text games but this one needs polishing a lot
The content seems to be put together with a similar kind of dijointedness. Why would a blood spatter in one word be the code to another door...? Why would someone even try to blow up the LHC...? All these things remind me lovingly of something Stephen Thecatamites might make.
You made an IF engine in PHP in 48 hours, complete with effects and graphical inventory. This is remarkable and wonderful.