{"author_link":"\/author\/cuts\/","author_name":"cuts","author_uid":"18412","comments":[{"author_name":"dansludumdare","author_uid":"10841","time":"Dec 17, 2012 @ 6:39am","epoch":1355726040,"text":"Game crashed when I quit.\r<br\/>\r<br\/>How'd you do the car physics?"},{"author_name":"cuts","author_uid":"18412","time":"Dec 17, 2012 @ 10:46am","epoch":1355740860,"text":"I wrote my own bubblegum car physics on top of Game Maker's physics engine. Practically it interpolates between the normal, car on ice model, and a perfect one, where the car is always heading where it's pointing, based on speed.\r<br\/>\r<br\/>The crash is caused by a bug in Game Maker's sound engine. Unfortunately I can't do anything about it."},{"author_name":"bradleypollard","author_uid":"17874","time":"Dec 17, 2012 @ 2:36pm","epoch":1355754660,"text":"It's some mindless fun, can't complain there. I think the time attack style is beneficial in the style of game you have, and the physics when you hit dudes is appealing. \r<br\/>One complaint I will raise is you get stuck on walls really easily. Not like, stuck so you can't move, but once you hit a wall it's hard to turn away from it cause every time you touch it again you get turned back towards it."},{"author_name":"bradleypollard","author_uid":"17874","time":"Dec 17, 2012 @ 2:38pm","epoch":1355754780,"text":"Ah man, how did I forget to say, you can spin donuts. I should add an extra star just for that. \r<br\/>NOTE: Game didn't crash on exit for me."},{"author_name":"Frolacosta","author_uid":"19156","time":"Dec 17, 2012 @ 2:58pm","epoch":1355755980,"text":"I liked this, there's nothing more fun than carelessly killing civilians!"},{"author_name":"Corn\u00e9 Dorrestijn","author_uid":"4506","time":"Dec 18, 2012 @ 11:26am","epoch":1355829660,"text":"Nice game, and works in wine under linux :)"},{"author_name":"VonZippenstein","author_uid":"7436","time":"Dec 18, 2012 @ 11:36am","epoch":1355830260,"text":"Get off the road people. This is my 5th lap! You should've learned by now. Cool audio effect on the car engine."},{"author_name":"arch.jslin","author_uid":"18318","time":"Dec 18, 2012 @ 12:13pm","epoch":1355832480,"text":"Brainless Fun! (To deliberately drive into people require some technique though lol)"},{"author_name":"arhpositive","author_uid":"11575","time":"Dec 18, 2012 @ 12:17pm","epoch":1355832720,"text":"Nice implementation of car physics. :) Fun to play while it lasts."},{"author_name":"kannas","author_uid":"18332","time":"Dec 18, 2012 @ 1:16pm","epoch":1355836260,"text":"i lite the car sound a lot. overall it' s a cool game"},{"author_name":"awppy","author_uid":"18868","time":"Dec 18, 2012 @ 9:08pm","epoch":1355864580,"text":"oh my god that was fun\r<br\/>\r<br\/>I didn't like driving directly into pedestrians nearly as much as I liked drifting into them and swatting them like my car was a big ol' baseball bat. I wish there was some kind of &quot;handbrake&quot; button that would exaggerate your car's drifting so you could swerve in wide arcs and slam pedestrians around better.\r<br\/>\r<br\/>For what it is though it's a lot of fun."},{"author_name":"pighead10","author_uid":"8539","time":"Dec 18, 2012 @ 10:16pm","epoch":1355868660,"text":"Good car physics"},{"author_name":"zenmumbler","author_uid":"17143","time":"Dec 18, 2012 @ 10:20pm","epoch":1355868900,"text":"Good fun! I like the car engine synthesis and the drifting characteristics. I managed to get a goat too! Proud."},{"author_name":"ConflictiveLabs","author_uid":"15810","time":"Dec 19, 2012 @ 11:48pm","epoch":1355960580,"text":"Awesome! Its a mash up of carmageddon and micro machines :3, so many memories :D***"},{"author_name":"angela","author_uid":"17857","time":"Dec 20, 2012 @ 12:42am","epoch":1355963820,"text":"Dude, sick! ;) But props for the car handling, the sounds, the tire tracks were a *great* touch, and also the little people flying when you hit them. Also, I accidentally trapped a guy between the car and wall and he just rained out carnage for like 30 seconds - made me laugh. Great game - would never have guessed you pulled it off in a single weekend."},{"author_name":"Toadpud","author_uid":"14440","time":"Dec 20, 2012 @ 1:45am","epoch":1355967600,"text":"Fun game."},{"author_name":"BipolarMike","author_uid":"13748","time":"Dec 20, 2012 @ 1:47am","epoch":1355967720,"text":"Boy the controls are difficult in this one..."},{"author_name":"youdonotexist","author_uid":"1170","time":"Dec 22, 2012 @ 12:33am","epoch":1356136080,"text":"@cuts: Is it possible to get a Web\/Mac build?"},{"author_name":"h.attila","author_uid":"8403","time":"Dec 22, 2012 @ 12:33am","epoch":1356136080,"text":"It's a bit difficult to handle the car, but overall pretty good game."},{"author_name":"cuts","author_uid":"18412","time":"Dec 22, 2012 @ 12:41am","epoch":1356136560,"text":"I wanted to make a web version but the HTML5 addon for Game Maker is very poor and had a lot of problems. I'll see if I can make a Mac version but no promises."},{"author_name":"sclark39","author_uid":"15443","time":"Dec 22, 2012 @ 4:20am","epoch":1356149700,"text":"I love the skid marks, but I wish I could drift a little more. This makes me want to make my own clone just to play with writing the car physics! Great work."},{"author_name":"Dark Acre Jack","author_uid":"2947","time":"Dec 23, 2012 @ 3:29am","epoch":1356233040,"text":"I guess this will tide me over while I wait for the Carmageddon reboot."},{"author_name":"krutech","author_uid":"17672","time":"Dec 25, 2012 @ 2:22pm","epoch":1356445020,"text":"I ran over a goat?\r<br\/>Nice driving mechanics though i felt i didnt have much control in narrower turns. Good job,"},{"author_name":"Patrick64","author_uid":"18563","time":"Dec 29, 2012 @ 1:39pm","epoch":1356788040,"text":"Cool game, the graphics are good and it has some nice touches like the skid marks and flying corpses. Maybe if the acceleration and handling were a bit more responsive it would make the driving more fun."}],"images":["ld25\/18412-225de3e4971d86c8bba1e5e9e2c73ff7.jpg","ld25\/18412-0cee66cb6d1a6aceb12850451481a00f.jpg"],"links":[{"url":"http:\/\/alexdantis.com\/games\/Roadkill.zip","text":"Windows"},{"url":"http:\/\/alexdantis.com\/games\/Roadkill.gmz","text":"Source"}],"metadata":{"g_key":"27755","g_author":"18412","g_event":"LD25","g_eventkey":"14","g_subevent":"COMPO","g_urlkey":"27785","g_title":"Roadkill","g_status":"UCHK1","g_place":"381","g_commentcount":"24","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/18412-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/201083\/18412-shot1.jpg-eq-900-500.jpg"],"text":"A GTA\/Carmageddon type of game. My first LD and the first time I work with Game Maker.<\/p>","title":"Roadkill"}