Who stole christmas by StMatn
We proudly present "Who stole christmas?"
In this game you play a minion who has the task to steal christmas presents for his master.
We wish you much fun, and a tr...merry christmas ;)
Mapeditor-manual is finally out! You can find it in my journal.
(If you want to see the ending, but the game is too hard/frustrating, let me tell you, that there is a cheat. To avoid spoilers here, a hint is included in my journal-entry, which I've posted right after the deadline. It has to be entered on the world-map-screen)
If the game doesn't start, please make sure, that:
-you have the proper working java runtime environment installed
-you have unpacked the archive (Windows lets you browse the archive, but the game isnt able to access the resources, when launched inside the zip)
OK...i've said it many times, but this time the builds should REALLY work on different systems. I tested the Java6-Version under a Java6-JRE and it didnt start a exception-storm in the console, so I believe it should work. Versions aren't operating system specific. If you run Java7 on your mac you can unse the Windows-Download and if you're using Java6 on Windows, the Mac-Download will work for you.
To check your version go to the console/terminal/cmd and type in "java -version" (and hit enter, of course;) ) it should print something like >>java version "1.x...<< where x is your version.
Known issues:
-Problem loading level-icon on Linux ->fixed (Linux is very pedantig about filenames)
In this game you play a minion who has the task to steal christmas presents for his master.
We wish you much fun, and a tr...merry christmas ;)
Mapeditor-manual is finally out! You can find it in my journal.
(If you want to see the ending, but the game is too hard/frustrating, let me tell you, that there is a cheat. To avoid spoilers here, a hint is included in my journal-entry, which I've posted right after the deadline. It has to be entered on the world-map-screen)
If the game doesn't start, please make sure, that:
-you have the proper working java runtime environment installed
-you have unpacked the archive (Windows lets you browse the archive, but the game isnt able to access the resources, when launched inside the zip)
OK...i've said it many times, but this time the builds should REALLY work on different systems. I tested the Java6-Version under a Java6-JRE and it didnt start a exception-storm in the console, so I believe it should work. Versions aren't operating system specific. If you run Java7 on your mac you can unse the Windows-Download and if you're using Java6 on Windows, the Mac-Download will work for you.
To check your version go to the console/terminal/cmd and type in "java -version" (and hit enter, of course;) ) it should print something like >>java version "1.x...<< where x is your version.
Known issues:
-Problem loading level-icon on Linux ->fixed (Linux is very pedantig about filenames)
| Windows / Linux (Java7) | https://www.dropbox.com/s/xtvs6r7p3du167l/WhoStoleChristmas.zip |
| OS/X (Java6) | https://www.dropbox.com/s/1njaqrtd3kyjdfk/WhoStoleChristmasJ6.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18894 |
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.21 | 121 |
| Audio(Jam) | 2.22 | 226 |
| Fun(Jam) | 3.14 | 98 |
| Graphics(Jam) | 3.06 | 186 |
| Humor(Jam) | 2.73 | 135 |
| Innovation(Jam) | 2.96 | 143 |
| Mood(Jam) | 2.83 | 159 |
| Theme(Jam) | 3.73 | 74 |
The "UnsupportedClassVersionError" seems to occur, when an application is compiled for a later jre version, than your currently installed one. You can check your version by typing "java -version" in the cmd.
If your version is lower than 1.7 (it will print >>java version "1.x...<< where x is lower than 7) you may want to get an update or tell me your version, so I can recompile the game, to support lower versions.
If your version actually is 1.7, all I've written is complete bulls**t. In that case I would be thankful for a short information.
Thank you for reporting the issue!
Greetings,
StMatn
I have absolutely no idea about mac-compatibility of java-programms. The 5 minute web-investigation told me, that mac supports jre 1.6, so I will recompile and reupload it in a minute.
Would be cool, if you could tell me if the windows-version works for you, when the recompiled version is up.
Greetings,
StMatn
I did enjoy it, though. The "never be in the same room" is a neatly-defined rule for a stealth game.
Oh and nice twist in the story! Loved it :)
What JRE version are you compiling with? I'm getting a "Unsupported major.minor version 51.0" error when trying to run it.
Doing a 'java -version' returns :
java version "1.6.0_37"
Java(TM) SE Runtime Environment (build 1.6.0_37-b06-434-11M3909)
The only thing I could find with regard to what's going on was on Stackoverflow:
http://stackoverflow.com/questions/2466828/java-lang-unsupportedclassversionerror-bad-version-number-in-class-file
Hope this helps. If you're on twitter, ping me (@youdonotexist) if you need any help you troubleshooting your mac build.
@Jiddo: The items initially should have purpose (locked doors were planned), but I quickly realized that time was short, so the implementation never happend. Currently they are just for decoration.
@youdonotexist: Thank you very much! Your last post was very helpful and it let me hunt down the problem. Like you can see in the first lines, it was a version incompatibility. I changed the global compilation settings, but did not notice, that my project had individual compilation settings activated. So, many thanks for your detailed report. I hope the game wont disappoint you after all effort you put in helping me :)
I had a lot of fun playing this game. Awesome Christmas-themed execution of the stealth genre. My only nitpick was that collisions were a bit unforgiving and got caught while struggling to fit between a wall and a table.
A bit hard to distinguish which is a walkable block or blocked. But that's nice job!
@DaGamesta: Thank you very much for the compliments. I dont know exactly the ending, but the wikipedia-article clearly says, that the ending of Dr.Suess' story isn't the same as ours. The jar-name "spoils" the fact that the grinch actually has a major role in the story, but there also is this mysterious other one. The intro shows a master and a minion ;) You may want to check out the instant-win-cheat, described in my journal :)
P.S. I very much like the smiley you posted :D Could it be kind of a reference to something? :P
By the way, if you're looking for a better host than drop box, you might want to check out the free Java hosting I offer at http://StaticVoidGames.com. This would have fit in perfectly with out December holiday theme! Either way, nice job!
@KevinWorkman: Thank you for trying our game! The idea about places to hide actually was part of the development-plan, but got kicked out because of lack of time (real life, mostly sleeping and eating, took too much time ;) ).
Also thank you for the offer about your website. I definetly will have a look at it, when I get some spare time :)
It's a good game though. What are the hearts for?