The Heist by alexlarioza

[raw]
made by alexlarioza for LD25 (JAM)
Hey all, I joined the event quite late and ended up missing the compo deadline, but I was able to finish for the Jam. :)

This is my first time using the Quest engine and also my first interactive fiction! As a result, I severely under estimated the time required to write an IF and plan out the plot. So the story is a bit dry and the ending anti-climatic.

Ratings

Coolness 42% 817
Overall(Jam) 2.27 304
Fun(Jam) 2.14 290
Humor(Jam) 1.83 278
Innovation(Jam) 2.14 286
Mood(Jam) 2.61 221
Theme(Jam) 2.15 304

Feedback

kevincorrigan
17. Dec 2012 路 23:46 UTC
Nice its pretty good for only having 12 hours to work on it.
pillbrain
17. Dec 2012 路 23:51 UTC
To be honest, I didn't manage to get engaged in the game, it was just a little too hard to get the story to go anywhere.
nathanj439
18. Dec 2012 路 00:14 UTC
It was fun, but I had to cheat by looking at the source to figure out some of the puzzles. The computer gives an incorrect code to the vault. The grammar and spelling errors are a bit distracting as well.
馃帳 alexlarioza
18. Dec 2012 路 00:54 UTC
@Pillbrain Yeah, unfortunately I didn't have enough time to actually flesh out the story in a sensible manner, which is why the beginning rooms have more content than later ones.

@nathanj439 I have a track record of difficult games, but regarding the incorrect password issue: yikes! I've updated the game to fix the incorrect password problem. Regarding spelling/grammar, I wanted to proof the game for such issues after I finished but I unfortunately ran out of time. :(
pythong
18. Dec 2012 路 21:48 UTC
kill old man
>>you can't kill him

:O
zatyka
20. Dec 2012 路 02:59 UTC
I hard a hard time telling which text was bold. I really like text adventures, so I was excited to play. It was a bit frustrating to be so limited in what I could do, but I'm still impressed that you did it all in 12 hours.
Ace
21. Dec 2012 路 21:18 UTC
Damn, been way too long since I last played a good text adventure. Remember working with the Quest engine several years back when they were still played, I'm amzed it still exists.
Was a pretty good adventure even if the story could've used some more fleshing out, and I guess the puzzles could've been improved as well.
BlackBulletIV
25. Dec 2012 路 02:01 UTC
I didn't get particularly far. So much command guessing! The help command only lists a few. I wasn't able to guess how to talk about subjects and the like.
馃帳 alexlarioza
25. Dec 2012 路 03:40 UTC
@BlackBulletIV All of the commands (except the command ask subjects, which are in bold in the text) can be found on the buttons on the UI of the quest client (take, drink, etc) so there is no need to guess anything.