Evil Death Robots Vs Bunnies by Team Superfluid

[raw]
made by Team Superfluid for LD25 (JAM)
=== THOSE CUTE BUNNIES MUST DIIIIIEEEE!!!!111 ===

* Play as a hoarde of evil death robots!
* Blast any bunny that looks at you the wrong way!
* Turn based strategy, watch out for the lethal BUNNYBOT!!

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- Apols in advance that there aren't in-game instructions. Basically, click nearby your unit to move and shoot. If you can't move or shoot, click "next unit". This might not always work depending on the random layout of the little houses that you can't walk on ;) Long story short - we ran out of time. Thanks for playing anyway, comments hugely appreciated

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HOW TO PLAY

- Use the mouse to move then shoot with your units
- Click 'next unit' if there's nothing in range to shoot
- Terminate bunnies with extreme prejudice!

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Created in 48 hours by Jim and Dave for Ludum Dare 25 "You are the Villain"

Timelapses and postmortems to follow

Thanks for playing, we truly appreciate your feedback!

www.superfluidgames.com

Ratings

Coolness 55% 3
Overall(Jam) 2.88 194
Audio(Jam) 2.43 208
Fun(Jam) 2.55 222
Graphics(Jam) 3.35 137
Humor(Jam) 2.82 122
Innovation(Jam) 2.23 279
Mood(Jam) 2.52 237
Theme(Jam) 3.26 171

Feedback

blackmagic
17. Dec 2012 路 19:31 UTC
neat and efficient :)
jujule
17. Dec 2012 路 21:53 UTC
I wish the pace was a bit faster.
馃帳 Team Superfluid
18. Dec 2012 路 07:46 UTC
Thanks for the comments! Yes I totally agree re the pace, this was just something we ran out of time on ;)
Dmitrix
19. Dec 2012 路 00:24 UTC
The game is a bit confusing to figure out at first.
馃帳 Team Superfluid
19. Dec 2012 路 07:43 UTC
@Dmitrix Yeah apols for that, we really planned a tutorial or some kind of instructions (had big plans for it in fact) but that feature was left on the cutting room floor with so many others ;)
michax
19. Dec 2012 路 20:36 UTC
Had troubles with controls. Not always clicking in place invoked "move" action. Also start is a little bit slow. I would love to annihilate some bunnies a little bit earlier :)
Nice graphics though.
Amoaeba Junior
19. Dec 2012 路 20:39 UTC
when did the rabbits build armored suits o.o
GreenPixelDev
19. Dec 2012 路 23:24 UTC
Poor bunnies :D I enjoy tactical RPGs and I enjoyed yours! I know that there wasn't enough time but it would have been nice to contain units in a grid system or at least show unit move and attack ranges. Great job! :D
Strkl
20. Dec 2012 路 20:33 UTC
the game is reaaally slow but thats because of the controls, it's really hard to click were you want, and there are way to much time between action, that makes the game really slow

But overall I quite liked it ! I even killed all the bunnies :D
Strkl
20. Dec 2012 路 20:33 UTC
And also I didn't ever had the chance to know what the brain thingy do because it moves so slow
馃帳 Team Superfluid
20. Dec 2012 路 21:40 UTC
@michax @strkl Thanks for the feedback re the controls, despite the fact that probably half the entire time was sunk trying to get them right I agree they are sadly lacking! It was a mistake to combine two different scale tile maps and multiply different sized units- just too hard to get right ;)
馃帳 Team Superfluid
20. Dec 2012 路 21:43 UTC
@GreenPixelDev Yes we were so close to showing the move ranges, it was just a step too far, in retrospect it was an important omission- it was our first attempt at a tbs game so we learned a heck of a lot about the key systems they use... Thanks for the feedback ;)
lotusgame
21. Dec 2012 路 07:12 UTC
Fun to play, its nice to kill bunnies, never lost time :)
Clodial
23. Dec 2012 路 01:59 UTC
I liked a lot of stuff about the game but, the first couple of times I played, the game jerked on me and stopped working after I had a unit move where the unit would just stay there and I couldn't click on next unit. I got it to work, though, on my 3rd try XD
evilseanbot
23. Dec 2012 路 07:45 UTC
Might have been nice to include some challenge, without breaking the overwhelming/unfair aspect to the game. Maybe a time limit? You're competing with other divisions of bunny murderers?
Ace
23. Dec 2012 路 10:18 UTC
Pretty good game, I love the graphics in it even though some more time should probably have been spent on the unit controls. It's a bit confusing at first how to actually move your units as there isn't a visible grid for the movements, also managed to lock up the game by ordering one of my units to move to the very edge of how far it could move.
Apart from that though it seems like a very nice game.
SFX
23. Dec 2012 路 15:05 UTC
The game kept freezing for me on the second turn.
Floko
23. Dec 2012 路 16:28 UTC
I like the visuals but i couldn`t play it right, kinda hard to understand =(
permanente1600
23. Dec 2012 路 21:34 UTC
Really like the visual style. I agree with some of the other comments, the pace could be a bit faster.
fishbrain
24. Dec 2012 路 07:07 UTC
Nice clean visuals, but the game-play is a little confusing.
Sestren
02. Jan 2013 路 04:49 UTC
I see a brief flicker on the screen, but then nothing. Not sure if there's a problem on the site or if it's on my end. I'll try to play it again in a day or so. I'm intrigued by the title alone.
馃帳 Team Superfluid
02. Jan 2013 路 11:58 UTC
@Sestren - thanks for that, it just takes a moment or two to load (should be < 10s I would guess...)
Raptor85
03. Jan 2013 路 21:08 UTC
Love hte graphics, game was a little slow paced though, took nearly 10 turns until i was even in range of bunnies and then it was just move/shoot/move. Could use more gameplay on top of it.
hadesfury
07. Jan 2013 路 22:30 UTC
The game kept freezing for me on the second turn.