Shorty & The Big Deal 2600 by Suese
Short & The Big Deal 2600
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Emulates Atari 2600 Television Interface Adapter Graphics and Sound.
Only 51.4KB
Keyboard:
---------
W,A,S,D - Move
J - Attack / Purchase
F2 - Toggle Map / Stats
Objective:
----------
Trade
Amass Coins
Discover new places.
Upgrade your strength and agility,
Beat up the bobbies.
Buy a ticket to the next level.
-------------------------
Emulates Atari 2600 Television Interface Adapter Graphics and Sound.
Only 51.4KB
Keyboard:
---------
W,A,S,D - Move
J - Attack / Purchase
F2 - Toggle Map / Stats
Objective:
----------
Trade
Amass Coins
Discover new places.
Upgrade your strength and agility,
Beat up the bobbies.
Buy a ticket to the next level.
| Web | http://danmckinnon.net/shorty2600 |
| Source | http://danmckinnon.net/shorty2600/src.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=8361 |
Ratings
| Coolness | 72% | 3 |
| Overall | 2.67 | 549 |
| Audio | 2.07 | 473 |
| Fun | 2.11 | 660 |
| Graphics | 3.11 | 293 |
| Humor | 2.14 | 499 |
| Innovation | 2.62 | 478 |
| Mood | 2.66 | 433 |
| Theme | 2.91 | 495 |
Fairly accurate game, in a "what the real hardware could do" sort of way, so props for that too!
I do agree, game would be more enjoyable if you had a way to see what place sold what. It's fairly information dense (with 3-4 places in one screen) and hard to remember. At least for me!
a tiny bit more visual differentiation of the houses would hit the spot! Kudos
Even if the updated version is more dynamic (good initiative to change the bargains btw), the street part still remain empty in my opinion. A bit more bobbies would have increase the fun.
All the pieces of a good game are there, now you just need more content like you said.
I did take a while to understand what the frack i had to do ^^
Perhaps add titles to houses so you can remeber what is what ?
Man the audio was really painful! I know you were trying to emulate the Atari 2600, but perhaps that was a bad thing to try and emulate!
The idea behind the game is an interesting one - especially if you could have linked it to how much of the city you "owned" etc. But it is really hard to remember where anything is and not too rewarding to explore as you are usually only searching for one item.
The graphics were the best part of this by far. I loved the background and the sky.
Just like other people said: it had the look and feel of a real retro game.
I didn't know how to beat up a cop right away, because you didn't mention all keys, you villain :)
I also liked the combat (even though I didn't get a chance to try it out!).
Good work!