{"author_link":"\/author\/katamori\/","author_name":"Katamori","author_uid":"25228","comments":[{"author_name":"bushmango","author_uid":"5852","time":"Apr 18, 2016 @ 3:24am","epoch":1460949540,"text":"This totally encapsulates my feelings about my concept going into the game (the great sketch image you made and the world you have in your head) and what one is actually able to get accomplished in two days."},{"author_name":"paradxil","author_uid":"33745","time":"Apr 18, 2016 @ 4:54am","epoch":1460954940,"text":"Looks like it could have been a cool game if you had been able to finish."},{"author_name":"hunttis","author_uid":"41000","time":"Apr 18, 2016 @ 5:04am","epoch":1460955540,"text":"The idea of a changing battlefield is really intriguing. The biggest issue gameplaywise I had, was that I wasn't always sure which square I was inhabiting. A shadow under the characters feet could help make it clearer. \r<br\/>\r<br\/>I checked and it looks like you've participated before as well, you probably already know that sometimes you make it and sometimes you don't. You at least reached a place where you could release something playable, even if you didn't finish it :)"},{"author_name":"Insality","author_uid":"43734","time":"Apr 18, 2016 @ 5:59am","epoch":1460958840,"text":"Idea seems nice, sadly that the game is undone ;[\r<br\/>Looks pretty good, nice job anyway!"},{"author_name":"GodsBoss","author_uid":"20672","time":"Apr 18, 2016 @ 6:15am","epoch":1460959800,"text":"Looks very promising. As someone already mentioned, a more obvious way to see where you stand exactly would be nice."},{"author_name":"oal","author_uid":"11141","time":"Apr 18, 2016 @ 9:15am","epoch":1460970600,"text":"Sometimes you make it through a weekend without almost any problems, and sometimes you run into roadblocks all the time. But Ludum Dare is all about having fun, and I hope you had fun making this. :-)"},{"author_name":"jakass","author_uid":"50879","time":"Apr 22, 2016 @ 5:36pm","epoch":1461346260,"text":"Nice!"},{"author_name":"euske","author_uid":"17675","time":"Apr 24, 2016 @ 5:17am","epoch":1461474720,"text":"I couldn't really understand what's going on. Has a potential."},{"author_name":"Xanjos","author_uid":"21201","time":"Apr 25, 2016 @ 11:17pm","epoch":1461625920,"text":"Had no idea what I was meant to do (You did say the game was unfinished) but I do like how the map is constantly changing."}],"images":["ld35\/25228-7b71baee9cdddcf09e15bebdc2fb042b.jpg","ld35\/25228-e3dc8e0c7b0a2925d22b8a8a9a08051e.jpg"],"links":[{"url":"https:\/\/katamori.itch.io\/the-amazon-and-the-cybergod-ld35","text":"Play online"},{"url":"https:\/\/github.com\/Katamori\/ludum-dare-35","text":"Source (GitHub)"},{"url":"http:\/\/terminusnation.wikidot.com","text":"Background site"}],"metadata":{"g_key":"2763","g_author":"25228","g_event":"LD35","g_eventkey":"33","g_subevent":"COMPO","g_urlkey":"2792","g_title":"The Amazon and the Cybergod (UNFINISHED)","g_status":"UCHK1","g_place":"934","g_commentcount":"9","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/25228-shot0-1460949259.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/542293\/25228-shot1-1460949259.png-eq-900-500.jpg"],"text":"While wandering on her journey, Shiori, the amazon was taken into the prison of Anubis, the godlike AI! Solve the puzzles it sets up to help Shiori reunite with her fellow!\r\n\r\nWell, at least, it was the plan. I couldn't finish because of cringeful errors, mistakes, often being ridiculously unable to do anything, but slowly, I learnt the use of both PhaserJS, Webstorm and GitHub!\r\n\r\nUse arrows to move.\r\n\r\nRULES:\r\n\r\n- bright and less bright floors can change between this two states, you can't walk on the latter.\r\n- ghost robots are randomly spawned from a visible indicated rune tile.\r\n- ghost robots draw a trail; any switchable tile they touch are switched.\r\n- there are red flashing \"buttons\" that randomly change switchable tiles beyond the area they indicate. Maybe you don't get it, but in-game, it easily becomes obvious.\r\n\r\nTHE STORY:\r\n\r\nShiori, the Cybergod, her fellow, the runes depicted in-game and the ghost robots are all part of a bigger universe I'm building constantly. It's quite a serious worldbuilding project and I dedicate this game to share this with you.\r\n\r\nIf you'd like to know more about it, visit the following site: http:\/\/terminusnation.wikidot.com (also linked below)\r\n\r\nTHE THEME:\r\n\r\nWell, \"Shapeshifting\" in this case refers to the map, as it changes constantly, because of the actions you and your enemies can do. as you can see, the implementation is terrible, but as I mentioned, I'm not finished it sadly.","title":"The Amazon and the Cybergod (UNFINISHED)"}