ASMOSNOS by Mase
My first jam/LD entry.
It's a futuristic story of betrayal, planetary annihilation, and dancing crazy.
The post-jam version has about 3x as much content and some fun new controls (flying!), so check it out.
CONTROLS:
Spacebar to jump, E to use stuff. F to fly. The Jam version uses WASD for movement, the Post-Jam version uses the arrow keys.
What went right:
-Epic doodads.
It's a futuristic story of betrayal, planetary annihilation, and dancing crazy.
The post-jam version has about 3x as much content and some fun new controls (flying!), so check it out.
CONTROLS:
Spacebar to jump, E to use stuff. F to fly. The Jam version uses WASD for movement, the Post-Jam version uses the arrow keys.
What went right:
-Epic doodads.
Ratings
| Coolness | 100% | 1 |
| Overall(Jam) | 3.39 | 87 |
| Audio(Jam) | 3.08 | 127 |
| Fun(Jam) | 2.74 | 178 |
| Graphics(Jam) | 4.29 | 26 |
| Humor(Jam) | 3.12 | 86 |
| Innovation(Jam) | 3.08 | 121 |
| Mood(Jam) | 3.79 | 21 |
| Theme(Jam) | 2.91 | 234 |
I want to know more about this crazy world of yours!
But we need some action! (Dance was fun tho)
@aeveis I was hoping for an Arzach vibe, but I guess Lemongrab is close enough.
@bubar I hadn't thought of that… I used WASD because I thought someone might not have arrows... :S
I also had a bug controling 2x heroes a the same time on the start of the outdoor levels.
The scene transition event I used for the world map is exactly what is pictured in Part 3 of this tutorial:
http://www.stencyl.com/help/viewArticle/166/
There is a problem though: if the actor enters the region, then exits, then enters again before the screen fades out, two actors will spawn in the next screen. So either reduce the fade out time, or, if you want it to be foolproof you could use this technique:
http://www.thestencylblog.com/2012/06/16/stencyl-events-do-please/
@iandioch To rapidly create the art, I photographed modeling clay against a makeshift greenscreen, then used Photoshop to resize the photos and conform them to a 7 color palette. The only time consuming part was drawing 1-pixel black outlines around things, and occasional hand-drawn details like the blue statue's chair.
delicious mood
And I don't mean that in a bad way, I'm kind of glad I found this one when I did, gave me a nice jolt.
Very nice entry.
You got totally crazy with art style, I don't know what crazy process you found for making those weird shape but the overall look is amazing (I felt like playing in a moebius (but crazier) drawing)
RE: the bug you found in "The Condemned" - I couldn't reproduce it, but while testing I got another bug that gave me the flashlight early. It seems like this is random and a low-percent chance of happening. Thank you for bringing it to my attention.
The controls are the only thing that need a little more work.