Oh What a Night by Siegfried Croes
One night you can't sleep and decide to take some sleeping pills... What happens next was unexpected!
This is my first Ludum Dare game, hope you like it!
Info:
- Adventure game
- Game Boy style
- Absurd storyline
- No audio (sadly, I ran out of time)
Controls:
- Arrow keys: walk around
- Space: Interact
- Escape: Hold to quit
Post Jam version:
- Fixed confusing text
- Made most object interactable
- Some other small changes
NOTE: If you decide to make a let's play of my game I recommend playing the post-jam version.
There's a good chance you'll get stuck in the original.
This is my first Ludum Dare game, hope you like it!
Info:
- Adventure game
- Game Boy style
- Absurd storyline
- No audio (sadly, I ran out of time)
Controls:
- Arrow keys: walk around
- Space: Interact
- Escape: Hold to quit
Post Jam version:
- Fixed confusing text
- Made most object interactable
- Some other small changes
NOTE: If you decide to make a let's play of my game I recommend playing the post-jam version.
There's a good chance you'll get stuck in the original.
| Windows | https://www.dropbox.com/s/hkmxz3rxtzsjlve/Oh%20What%20a%20Night.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=88589 |
Ratings
| Coolness | 87% | 2 |
| Overall(Jam) | 3.73 | 145 |
| Fun(Jam) | 3.42 | 280 |
| Graphics(Jam) | 4.21 | 113 |
| Humor(Jam) | 3.85 | 55 |
| Innovation(Jam) | 2.90 | 671 |
| Mood(Jam) | 3.51 | 248 |
| Theme(Jam) | 3.97 | 109 |
@dylanwolf: Thanks a lot! Glad you like the story even though it doesn't make much sense.
@Corinator: Thanks! Glad you liked the humor ;)
@Micah Goodhue: Thank you. Yeah you're right, I could've added some more guidance but I didn't think of it as I thought it was all obvious ^^' Would've helped if I had let someone else playtest it but there wasn't anyone around...
@edgeofcode: Thank you very much! :D Haha, maybe he'll make a comeback for Ludum Dare 36 ;P
@pirate_shell: Thank you! Yes, it seems most people have trouble finding there way. I'll definitely keep this in mind for future projects (and I might edit my entry if it's allowed).
@Anikki: Thanks! :) Yep, you're right ^^'
@Mossi: Thank you very much! :D
@BubsyPoochies: Thank you so much for the nice comment :D It's too bad about the audio, I had sound planned, the triggers are there but as it was too late to make the actual sounds I just disabled them... Glad you still enjoyed it :)
@meganukebmp: Sorry for that ^^' Glad you like the graphics though :) Thanks!
@pss: Thank you very much! :) I might tweak the game a bit and upload a new version in case it's allowed.
@Retallicka: Thank you very much :D I added a little tip in the description, hope it helps ^^'
*look in the old stuff box*
...
*found!*
...
*found a Pokemon blue version!*
...
*no battery* :/
...
*okay Let's start looking for batteries o/*
A new story begin D:
I was sleepy transformed into cat then became a mouse and got lied to by a key. Sadly I wasn't able to find the cheese. I only know that there is a connection to the refrigerators haha. Great!
Pretty cool concept.
@Inateno: Haha don't hate me :P Have fun playing! I wish I still had a properly functioning Game Boy...
@EdoMiyamoto: Haha, great idea and thanks :D
@Pusty: Thanks a lot! I'm going to make a post LD version with that refrigerator hint changed. It should say something like "... a refrigerator and a hidden switch." ;)
@blinry: Thank you very much! I'll be making a post LD version but don't know if I'll be adding sound. I'll see what I can do.
@rahulparihar: Thank you :) Sorry it wasn't very clear ^^' I hope it will be better in the post LD version.
@APantaloni: Thanks :) Glad you still enjoyed it!
@Pibeex: Thank you very much :D Good to hear some people were able to reach that part!
@nickavv: Thanks a lot :) Glad you were able to finish it even though it wasn't always clear what to do.
@Hyoga-3D: Good question! :P I made de whole game work in the first 2 days and "threw" together the graphics in the last day. I'm actually impressed myself it still looks decent.
@Linc: There might be some people in the room that didn't open before ;)
@gingerBill: Thanks! Yeah I saw and reviewed yours too ;)
The graphics were very nice, of course but I really have to slap myself not to be too biased towards the positive feeling of recognition, since the style obviously is not really your own. c; It was a nice touch to be able to look at the TV like in Pokémon, so you definitely stayed true to this style, tho.
You're getting my highest humour score so far. You gave me several good chuckles throughout the game. It was also a welcome surprise to see what happened after approaching the mouse, since obviously I didn't want to eat it. And more chuckles.
It's hard to say much about the mood. Music and audio would've helped a lot. Thanks to the graphics I still sort of heard Pokémon in my head tho.
Very solid entry. Short but polished (besides audio, of course) and engaging. The mystery-solving was good fun. I don't play enough games like that any more.
This really spoke to me. Fantastic job!
@Avant-Marde: Thank you so much for the extensive feedback! :D Really happy you both enjoyed it ^_^ I'm really glad you liked the humor, I sure had a lot of fun too coming up with silly stuff. I might just make other short and silly adventure games like this in the future (if I do I'll make sure to come up with a graphics style that is more my own).
Thanks again!
Once I became the cheese, I was like ... I'm sure the game is over now.
Nice cameo as well.
@josemwarrior: Thank you very much :D At first I had a system where you couldn't walk diagonally and it just didn't feel right to me so I made it work like in Zelda: Link's Awakening, I personally prefer the extra freedom.
@mitya1234: Haha, thanks ;)
@PowerSpark: Thank you :) What do you mean?
@sararyCow: Thank you very much! Glad you liked it :D
@Fanatrick: Thank you :) Which version did you play? I think the Post Jam version has enough guidance, it would be silly if it would tell you exactly where to go.
I too found myself lost in the jam version. However, the post-jam had some cheese (pizza?) in that mysterious room next to the elevator and that did it.
Congratulations, nice work!
The art is excellent, and the story was funny. I loved the humor and all the nice small touches - for instance, how the game icon itself makes perfect sense once you reach the ending twist, how the cheese moves around by jumping, and even the small description when entering the "jumbled" room.
I liked the exploration element. It had the classical "if it is mentioned, then it will become important later" adventure game feel, so you always have an idea of where to go next, once you have explored the map.
@Gamepopper: Thanks a lot :)
@MiniBobbo: Thanks :D Glad you managed to complete it!
@fin_nolimit: Thank you very much :D
@MatMortatti: Thank you! Damn, that was a mistake the pizza isn't supposed to be there yet at that moment :X Apart from that the post-jam version should give you some more hints to complete it the correct way ;)
@bigpan: Thanks a lot :D and glad to hear ^_^
@nihilaleph: Thank you so much for the nice comment! I sure had a lot of fun making it, never completed a game that fast and it's really cool to see everyone's take on the theme. Thanks again :)
The small window was indeed a mistake, I rebuild the project to dispaly at the native 160x144 resolution to record a gif and packaged that version by accident when repackaging to add the post-jam version.
@Spud: Yeah it was :P It had to stop somewhere, I barely made the deadline now so I'm glad I didn't make it any longer.
@euske: Thanks a lot :)
@Yword: Thank you :D It's obviously inspired by Pokemon. I haven't played Undertale yet so can't tell how similar it is to that.
@Somnium: Thank you very much :D While building and packaging my game I wanted to get everything nice and professional so I didn't want the EXE to still have the Unity logo so I thought it would be fun to use the pillow ;) I'm glad you liked the exploring, seems like other people might not be patient enough for it ^^'
@Franklin's Ghost: Thanks a lot! Really happy to hear that!
@The Vall: Thanks!
(A few more hints would not hurt though)
Clues were a little too subtle, but I'm sure that is fixed in the post-jam version. Thanks for coming along to the stream.
really enjoyed it
Can you add your game on indiexpo.net ? (it's free)
So we can include also your game in the video ;)
p.s. write #LDJAM in the game's description
@Pickens Inc.: Hehe, thanks a lot, also for streaming the game!
@SHLFStudios: Thank you very much :D
@axoona: Thank you :) I'm glad you were able to complete the post-jam version.
@Gord10: Thanks! Yeah some audio would be nice! Even more hints? I feel like if I'd add even more there wouldn't be any challenge or exploring left...
@Riftpoint: Thank you very much :D
@Freank: Thanks! I'll take a look at it tomorrow ;)
Loved the art design.
I am going to need a walkthrough to finish the game, I want to find where the cheese is XD !. Well done!
Great example of shapeshift!
But anyways, it was a very polished game, so good job.
@Aaranos: Thanks :) That means you didn't actually check EVERYTHING ;)
@General: Thanks again for making a video of it! :D
@TheCain: Yeah, the original version was a bit confusing at times, glad you managed to complete it after all :) Haha, I made that tunnel extra long on purpose just to annoy YOU! XD Seriously though, thanks a lot.
@Naca: Thank you :) Yeah, audio would've made it complete, too bad I ran out of time... The Magical Key might just return in some other game ;)
@RyanNielson: Thanks again for streaming the game! :D
Cute adventure game. I like your take on the theme, the humor and the art style. I actually like that I got lost early on. A lot of the old games had you wandering around on your own, to figure out how to progress. Good job!