Neurovirus by tokija
Requires python 2.6 / pygame 1.9.1 . Apparently python 3.0 does not work with pygame (at least on a Mac). first time using pygame, so idk for sure
The game itself is sort of just a strange interactive art piece, since I ran out of time to make any actual way to win or lose. Press TAB to change between types of virus/robot/organism thingies and click to place them on the screen. Just place a couple and wait for about 15 minutes, and you should start seeing some strange patterns. Don't place too many because it may cause the program to crash. Don't leave it running forever either, because eventually it will crash because there is no limit on how many creatures can be created. Spits out a little debugging info to the console. Music was made in SunVox, sprites made in SpriteSomething for ipad, program coded in MacVim.
Edit: Added some additional screenshots, but I can't upload them for some reason, so they are here:
http://www.markadkinshastings.com/?p=44
The game itself is sort of just a strange interactive art piece, since I ran out of time to make any actual way to win or lose. Press TAB to change between types of virus/robot/organism thingies and click to place them on the screen. Just place a couple and wait for about 15 minutes, and you should start seeing some strange patterns. Don't place too many because it may cause the program to crash. Don't leave it running forever either, because eventually it will crash because there is no limit on how many creatures can be created. Spits out a little debugging info to the console. Music was made in SunVox, sprites made in SpriteSomething for ipad, program coded in MacVim.
Edit: Added some additional screenshots, but I can't upload them for some reason, so they are here:
http://www.markadkinshastings.com/?p=44
| Source | https://docs.google.com/open?id=0B_bL4s6UsL0gQWFCRzlrZFdwUEE |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=16660 |
Traceback (most recent call last):
File "neuro.py", line 1, in <module>
import sys, pygame, math, random
ImportError: No module named pygame
http://www.python.org/download/releases/2.6/
www.pygame.org
Quarry: it's huge because it has a 3 minute long WAV file for the bg music
Joncom and Dark Acre: Thanks, removed. I listed that by mistake. The only way to run the game is to download the source and run it through python with pygame installed.
So right now, you're claiming that your code files are many things they aren't.
You've also made your game in a version of Python that most people aren't using. Which means that even Python programmers would have to install another version of Python to be able to play it.
ceronman: Thanks a bunch! I'm going to try to learn some more about pygame and hopefully make some improvements on this, and hopefully try to finish my original idea for the gameplay at some point :)
You should try and figure out how to do that before the next ludum dare, so that you know you'll be able to create a version that people can play.
For next time, you might want to try pyinstaller, which creates EXEs for Python scripts. I used it for my Pygame entry in LD23, and my Pyglet one in LD25.