Chronotography by Smitty333
Villain of the Past, Savior of the Future
| Windows | http://www.mediafire.com/?8ctqjlq2uzwtyc9 |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=7454 |
Feedback
StoneMonkeyStudios
18. Dec 2012 · 05:12 UTC
The idea is there, but with the small amount of exposition and few screens it didn't have time to develop.
AlumiuN
18. Dec 2012 · 06:09 UTC
Yeah, once again we bit off a little more than we could chew in the allotted time :P I think next year we should probably just use Game Maker xD
Cthu
18. Dec 2012 · 22:43 UTC
Screens look great, but I end up with a black command prompt window that does nothing :( Please fix.
TylerJones
20. Dec 2012 · 23:07 UTC
I also got the blank command prompt and couldn't run.
wlad
21. Dec 2012 · 16:54 UTC
Idea with switching the daytime is interesting. Perhaps the character can find additional information on puzzles only at day/night. Therefore the switching should be limited to special moments. The mood is authentic and I can imagine it could become a innovative game. Keep developing it :-)
TehSkull
24. Dec 2012 · 04:35 UTC
I understand this is unfinished but WOW. I didn't think I'd ever give a game 5/5 for Mood. Please finish this.
MrEvilGuy
24. Dec 2012 · 06:33 UTC
Loved the atmosphere and mood.
BlackBulletIV
24. Dec 2012 · 08:03 UTC
Got a blank command prompt as well. :(
h.attila
24. Dec 2012 · 08:27 UTC
I couldn't run it (64-bit Windows 8).
Gungnir
24. Dec 2012 · 08:55 UTC
What was there was nice :)
Crimsoneer
24. Dec 2012 · 09:38 UTC
Well, it's very cool, but it's not exactly a game :P
Cássio Eduardo
24. Dec 2012 · 12:42 UTC
Good job, but this doesn't fit the theme. The mood is nice though.
AyCe
27. Dec 2012 · 14:26 UTC
Huh? It was over before it started? Anyway, very interesting concept, I see how this could become a real game :)