The Thief by delpes
You are a thief who is running from the cops to the escape vehicle. But your buddy will only take you along if you bring enough money. You can pick up Donuts and throw them at the cop to slow him down.
The more you carry the slower you are able to run!
Note:
- Volume Warning - Sounds are not normalized
- [M] turns of the Music.
- Controls are in [About] (in-game) or on the Webpage
Controls:
Movement: WASD or Arrow Keys
Steal: CTRL
Throw Donuts: ENTER
The more you carry the slower you are able to run!
Note:
- Volume Warning - Sounds are not normalized
- [M] turns of the Music.
- Controls are in [About] (in-game) or on the Webpage
Controls:
Movement: WASD or Arrow Keys
Steal: CTRL
Throw Donuts: ENTER
Ratings
| Coolness | 99% | 2 |
| Overall | 3.04 | 334 |
| Audio | 2.63 | 291 |
| Fun | 2.98 | 297 |
| Graphics | 2.80 | 423 |
| Humor | 3.31 | 119 |
| Innovation | 2.73 | 419 |
| Mood | 2.75 | 379 |
| Theme | 3.43 | 271 |
1. give the player some hint about how far away the car is, like a progress bar or just a percentage display
2. use noise filtering when recording sounds near to your computer, the noise of your fan is a bit annoying (audacity can do this)
- The woman's screaming sound is way too loud and becomes annoying.
- In the last level, I robbed every single person I came across and still didn't have enough money at the end. On my third try I won, but you should be careful not to have the level be impossible.
- If your game uses the keyboard, then so should the menu.
- I saw people walking around outside of the level, which looked a tad weird, but I'm just nitpicking at this point.
I had a lot of fun with it! The game could definitely be expanded with more mechanics post-comp, but I'm glad you didn't add any more levels, as it would become pretty boring soon enough. Great job!