Blob Revolution by kill0u
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If you don't get the theme interpretation, please
use the "Skip level" button to get to the end!
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I added a demo for those complaining about this
game's difficulty ;)
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" In a place that looks like a prison cell, some blobs are complaining about the same tasteless food they have to eat every day.
The place is creepy, with bars on small windows, low lighting and mold everywhere.
One of those blobs has had enough of this life, and wants to break jail.
Help him escape from this hell. "
______________________________
PS: Will you find the alternative ending?
If you don't get the theme interpretation, please
use the "Skip level" button to get to the end!
----------------------------------------------------------
I added a demo for those complaining about this
game's difficulty ;)
----------------------------------------------------------
" In a place that looks like a prison cell, some blobs are complaining about the same tasteless food they have to eat every day.
The place is creepy, with bars on small windows, low lighting and mold everywhere.
One of those blobs has had enough of this life, and wants to break jail.
Help him escape from this hell. "
______________________________
PS: Will you find the alternative ending?
| Play [Web (HTML5)] | http://ks354906.kimsufi.com/LD25/ |
| Timelapse video | http://www.youtube.com/watch?v=bGu85j8GMVI |
| Demo video | http://youtu.be/GTigBfmSZNY |
| Play postcompo | http://ks354906.kimsufi.com/LD25/postcompo |
| Postcompo (blog post) | http://www.ludumdare.com/compo/?p=218091 |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=5422 |
Ratings
| Coolness | 100% | 1 |
| Overall | 2.90 | 406 |
| Audio | 2.51 | 337 |
| Fun | 2.64 | 461 |
| Graphics | 3.15 | 280 |
| Humor | 1.63 | 663 |
| Innovation | 2.64 | 468 |
| Mood | 2.89 | 309 |
| Theme | 2.33 | 666 |
SelectricSimian: never heard of this game x) but I watched a video just now and it seems awesome :o
TheCze: the music… hmm… I had some issues with my computer on the last hour (when I was making the music), and all I could get was my sound tests, and I used them as the music for my game xD
By the way, if you can't beat the game, use the "Skip level" button. You won't get the theme interpretation if you can't reach the ending =/
But it was a fun game. You did a great job with the graphics and the audio. Also it was fun to play, even when it was hard as hell.
Also the mood was really well done. Great job.
For the control issue, I didn't want to spend too much time on it or else I couldn't have done graphics & co before the deadline. Plus, I coded this game on a slow computer, and so the game is faster on your computers =/
The game is meant not to be easy, but the control issue might make it a little harder than how I wanted it to be. However, I did complete all the levels, so some of you should be able to too :)
metadept:
well, I tried to keep it simple on all those aspects, to be able to do all of them.
CireNeikual:
that's an issue I'm aware of. I had some problems with the "hold" system, and I solved it the easy way to avoid spending hours on a bug at 5am. That implied allowing the player to stay in "hold" mode for some tenth of seconds.
The story aspect in the last level is interesting, it would have been great to have it during the whole game.
Having to released the shift key in order not to create the levitation glitch on platforms is decreasing the fluidity of the players moves.
In my opinion it's really too bad that the controls aren't enough polished, as I really liked the graphics and mood, I think there's a great potential here!
Nice ending. I think I've had the alternative ending too, but I don't know how, and I didn't understand everything; but this is my fault, as I don't speak english fluently :)
- I don't think the game works really well on Chrome/Safari.
- "Hold" & "Boost" have a timeout. You can't use them all the time, and "Hold" only lasts for some tenths of seconds.
Les controles sont frustrants, ou alors c'est le jeu qui est trop dur mais j'adore les graphismes (5/5). J'apprécie aussi l'utilisation d'HTML5 :P
(Le rapport avec le thème est un peu tiré par les cheveux avec l'histoire à la fin.)