A Villain Monster by gre
Control the Villain Monster, catch humans with your tongue and eat them to survive.
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The game has been implemented in CSS & HTML Canvas (Javascript) with the help of these libraries: jQuery, Backbone.js (+Underscore.js), Illuminated.js.
I wish I had more time to finish it, I wanted to port the basic collision system to a proper physic engine (using Box2d) and also to make the tongue behave like a "string" so it can be more realistic and fun.
My main achievement in this project was to make the graphics with Inkscape (not being a designer, I'm proud of my top-down walk sprites :-)).
This was my initial draft: https://twitter.com/greweb/status/279884502220812288
The game source code is available on Github http://github.com/gre/ld25 .
And is online on http://gre.github.com/ld25
---
The game has been implemented in CSS & HTML Canvas (Javascript) with the help of these libraries: jQuery, Backbone.js (+Underscore.js), Illuminated.js.
I wish I had more time to finish it, I wanted to port the basic collision system to a proper physic engine (using Box2d) and also to make the tongue behave like a "string" so it can be more realistic and fun.
My main achievement in this project was to make the graphics with Inkscape (not being a designer, I'm proud of my top-down walk sprites :-)).
This was my initial draft: https://twitter.com/greweb/status/279884502220812288
The game source code is available on Github http://github.com/gre/ld25 .
And is online on http://gre.github.com/ld25
| Web | http://gre.github.com/ld25 |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=18803 |
Ratings
| Coolness | 32% | 948 |
| Overall | 2.97 | 371 |
| Audio | 1.08 | 621 |
| Fun | 2.93 | 316 |
| Graphics | 3.53 | 162 |
| Humor | 2.42 | 392 |
| Innovation | 2.68 | 442 |
| Mood | 3.00 | 245 |
| Theme | 3.55 | 210 |
Would love for some sound,and visual effects on consumption ( spitting out bones perhaps? or just a nice chomp )
Great entry though - Top down walk sprites are Harrrrrd.
I like the style of the monster.
Beside, I think if you can make the eating process looks more scary, all around feeling is much better.
Nice work though!!
Cool lighting and the feeling of being really evil :)
Add some screams in the post compo version!
Game mechanic is interesting and the controls do work quite well. Shame for the lack of audio.
The tongue mechanic was unique -- I think it could have been more fun with some tweaks to how it animates and responds to your movement -- maybe make it feel a little more physical -- like have it shoot out, slow down near the end, then spring back. A simple sine wave motion would do the trick. Just a small suggestion!
The graphics are great, the fun playing it was hilarious. Boy I had a blast munching on them people. It was like playing catch. Like wakka wakka pacman style eating people. Funny concept.
Great humor and approach to the theme. I had a lot of fun. Sadly missing audio :/
Only that timer was weird, because sometimes i had like 98 and eating some people bashed me back to 40, then 28, then 41.... could not figure out what the deal was there.
Still, great work =)