Slab Judgment by Mysterarts

[raw]
made by Mysterarts for LD25 (COMPO)
Hey,
This is my second entry!
(Sorry in advance for my english)

This tiny game is an opportunity for me to play for the first time with the particles in flash. (so yeah, they are everywhere ^^'). I wanted to make a game with a crowd, so I spent some time on this behavior.

Technologies:
- Flash / As3
- Flint (particules system)
- Illustrator
- GarageBand and my mouth for fx :p

How to play: kill with mouse and hit souls with the keyboard (A (or Q) and D). Souls arrived in paradise respawn into saints, who can not be sent to hell. You lose if you have more than half of the population has become saint (in white).

Todo:
- Balancing to improve challenge
- Add different powers and bonuses
- Better tutorial
- Smoother transitions
...

Thank you for reading and I hope you test Slab Judgment :)

Ratings

Coolness 64% 3
Overall 3.50 115
Audio 3.27 108
Fun 3.42 108
Graphics 3.56 154
Humor 3.21 142
Innovation 3.85 46
Mood 3.07 218
Theme 3.82 97

Feedback

EndGameXXX
17. Dec 2012 · 02:24 UTC
Great Game! I like the idea a lot. well executed.
Manuel777
17. Dec 2012 · 06:31 UTC
Nice one!
kannas
17. Dec 2012 · 11:23 UTC
what a cool game! i like it! :D
bentog
17. Dec 2012 · 17:21 UTC
Really cool game! I like the art and the gameplay a lot! c:
Winterblood
17. Dec 2012 · 21:29 UTC
Great idea, lovely presentation. Burning figures with the flame felt a bit random, but catching souls with the cloud was immensely satisfying - great visual and audio feedback. Good job!
soupy
17. Dec 2012 · 22:48 UTC
I got 316. I wish the fire moved a little faster, but overall the game was great. Felt a bit like a DS game, almost having two separate gameplay components simultaneously. I really liked the tilted plane to represent mortal life.
Casino Jack
17. Dec 2012 · 23:21 UTC
Might just be my laggy computer, but it felt a bit too much like luck with the fast speed of the people compared to slow update rate of the fire (always several seconds behind my mouse). Nice concept though.
🎤 Mysterarts
17. Dec 2012 · 23:59 UTC
Thank you for the compliments!
Sorry for the lags, I slightly abused on the particles ^^
The fire was deliberately slowed compared with the mouse to create a little challenge but yeah, it's a bit frustrating;)

(For info: there is a leaderboard below the game!)
haxpor
19. Dec 2012 · 04:23 UTC
It's way very fun man! Love the sound of "blub blub" when burning them.
The process of sending them to hell is the most incredible feature.
chambers
19. Dec 2012 · 05:29 UTC
Wow... very very nice game. Cool idea and the presentation is very unique.

My score was 113 in the first attempt and 513 in the second one.

In the second attempt I experienced a little bit of lag whenever I tried sending too many souls to hell at the same time.
chaosBrick
21. Dec 2012 · 00:40 UTC
Neat little game!
I like how you also cared about the small things such as the smoothed fire or the little animation for the people.
DTG
21. Dec 2012 · 11:22 UTC
The splitting of focus between the crowd at the bottom and catching the souls is a really great concept brilliantly executed.
Thematically its the first game I've seen you play a villian and always lose eventually, really smart idea and some great dynamics fencing in those souls.
GFM
21. Dec 2012 · 12:11 UTC
Nice game!
The mechanics kinda remind me of "The world ends with you", since you are controling two differents players. (though that's where similarities ends... I think xD)
michax
21. Dec 2012 · 20:43 UTC
Nice graphics style and gameplay. Smart use of particles. Would love to get some super awesome powers, like total anihilation :P But i see that it's on the todo list so good luck!
numpad
24. Dec 2012 · 00:29 UTC
I really enjoyed playing this unique game! Nice sounds and graphics. Another awesome thing is getting some extra forces after a special amount of souls sent to hell.
Patrick64
24. Dec 2012 · 01:31 UTC
Nice looking game, the graphics look very professional. It's a little choppy on my crappy PC unfortunately.
Royal Jellyfish
24. Dec 2012 · 06:57 UTC
Great game! Graphics look very well, and I personally like all of the SFX as well.
Spotlightor Gao
24. Dec 2012 · 15:12 UTC
I like the graphics a lot!
Jack
24. Dec 2012 · 20:54 UTC
fantastic game, I love the kinda subversion of the catch-the-stuff genre that you've got going on
zenmumbler
05. Jan 2013 · 21:02 UTC
I didn't see the very faint ghosts going up first so I didn't know what I needed to do. Once that was cleared up it was a fun little game, bit disorienting as the mouse and left-right controls seem to be conflicting in my brain :)
Dioiminik
05. Jan 2013 · 23:15 UTC
One of my favorite ideas so far ;)