Amorphous Arena! by Trash_Empire
http://ludumdare.com/compo/author/trash_empire/
Hello. My Name is Trash_Empire.
Tell me if I forgot to say something.
To play, download zip. Run AmorphousArena.exe.
While you play my game, note the following things:
-This is my first time completing a Ludum Dare Challenge.
-This is also my first time making a game using SDL.
-This is also my first time making an RTS game.
-There are many mistakes I made.
-I had a learning curve that delayed a lot of my work processes.
-With that being said, this game is very undeveloped. Even for Ludum Dare.
However, it works. You can Win. You can lose. It is hard. It can be fun.
I used the SDL_ttf font library. I also used the open font LibraSans.
My game is called Amorphous Arena.
It is an RTS style game. In it, you control a tower, you use amorphous blobs to spawn units.
You can spawn workers to increase your blob generation. Be careful though, because the enemy AI, while not adaptive, has a distinct advantage over you. You will probably have to play through a few times.
Stats List:
-Worker - 0 Damage, 2 Health
-Basic Unit - 2 Damage, 2 Health
-Flying Unit - 2 Damage, 2 Health, Flying.
-Advanced Unit - 5 Damage, 10 health.
Here are some necessary tips I give in place of a tutorial, which I did not make.
-Both you and the enemies units are always attacking in all directions except diagonal
(Sorry for the lack of animations)
-Flying units can attack ground units. Ground units can NOT attack flying units.
-This game is played with the mouse. I also suggest holding a finger on the space bar button, so you can unselect a tile once you order commands.
-The only command you can give your unit is to move. Be aware, that they are dumb and will get stuck sometimes. Just reorder the movement.
-To drop units, click one of the UI buttons, then click on the areas beside your base.
-To beat this game, you are going to have to learn a strategy. This strategy absolutely involves creating workers. Workers increase blob generation.
-The rest of the controls are intuitive.
Good Luck! You will lose a few times. If you can't win, here is a strategy.
-At 4 Blobs, Drop a flying on the right. Make it take out the two attackers.
-Move the flying to the middle to block the Advanced Unit Lane.
-At 4 Blobs, Drop a flying on the right lane to block it.
-At 4 Blobs, Drop a flying on the left to block the left lane.
-Keep replenishing the left lane Flying unit.
-Create workers, move them out of enemy lane paths. Until you have 6. This is the max.
-With your big blob advantage, eventually push, probably to the right lane an advanced unit rush.
Hello. My Name is Trash_Empire.
Tell me if I forgot to say something.
To play, download zip. Run AmorphousArena.exe.
While you play my game, note the following things:
-This is my first time completing a Ludum Dare Challenge.
-This is also my first time making a game using SDL.
-This is also my first time making an RTS game.
-There are many mistakes I made.
-I had a learning curve that delayed a lot of my work processes.
-With that being said, this game is very undeveloped. Even for Ludum Dare.
However, it works. You can Win. You can lose. It is hard. It can be fun.
I used the SDL_ttf font library. I also used the open font LibraSans.
My game is called Amorphous Arena.
It is an RTS style game. In it, you control a tower, you use amorphous blobs to spawn units.
You can spawn workers to increase your blob generation. Be careful though, because the enemy AI, while not adaptive, has a distinct advantage over you. You will probably have to play through a few times.
Stats List:
-Worker - 0 Damage, 2 Health
-Basic Unit - 2 Damage, 2 Health
-Flying Unit - 2 Damage, 2 Health, Flying.
-Advanced Unit - 5 Damage, 10 health.
Here are some necessary tips I give in place of a tutorial, which I did not make.
-Both you and the enemies units are always attacking in all directions except diagonal
(Sorry for the lack of animations)
-Flying units can attack ground units. Ground units can NOT attack flying units.
-This game is played with the mouse. I also suggest holding a finger on the space bar button, so you can unselect a tile once you order commands.
-The only command you can give your unit is to move. Be aware, that they are dumb and will get stuck sometimes. Just reorder the movement.
-To drop units, click one of the UI buttons, then click on the areas beside your base.
-To beat this game, you are going to have to learn a strategy. This strategy absolutely involves creating workers. Workers increase blob generation.
-The rest of the controls are intuitive.
Good Luck! You will lose a few times. If you can't win, here is a strategy.
-At 4 Blobs, Drop a flying on the right. Make it take out the two attackers.
-Move the flying to the middle to block the Advanced Unit Lane.
-At 4 Blobs, Drop a flying on the right lane to block it.
-At 4 Blobs, Drop a flying on the left to block the left lane.
-Keep replenishing the left lane Flying unit.
-Create workers, move them out of enemy lane paths. Until you have 6. This is the max.
-With your big blob advantage, eventually push, probably to the right lane an advanced unit rush.
| Windows | https://github.com/TrashEmpire/AmorphousArena |
| Source | https://github.com/TrashEmpire/AmorphousArena |
| Original URL | https://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=89501 |
Ratings
| Coolness | 24% | 1979 |
| Overall | 2.57 | 876 |
| Fun | 2.48 | 840 |
| Innovation | 2.65 | 732 |
| Theme | 2.35 | 886 |
Being how you made this from scratch with SDL it's a good first entry imho.