Happy Little Murder Friends by farmergnome
My second LD48 entry...
HAPPY LITTLE MURDER FRIENDS
Rampage through a list of towns with different ways to play, do you play the psycho gunman that unloads on crowds in the open? Or a bruiser who beats his victims to a pulp melee weapons in the alleys? An explosive expert who sets up the perfect explosion then ducks away?
Choose between 5 serial killers, each with there own perks and an array of weapons and fetishes to help your rampage. Get revenge.... Have fun. In that order.
CONTROLS - [WASD to move, Left Mouse button to fire, Right Mouse button to use fetish]
GOAL - Target kill highlighted victims in each town, reach the kill quota to unlock the next town. Avoid murdering people who aren't your target as it will alert police.
TIPS- Shoot / Punch Dumpsters for a high chance of weapon drops.
Pick the right fetish for the right character, some combinations are better than others.
Avoid shooting if you have to, it alerts the crowd much quicker than melee attacks.
If you are wanted, you can hide in a house and eventually the law will give up.
Leave your targets inside houses until last, they make for easy pickings as there is only one path of escape.
HAPPY LITTLE MURDER FRIENDS
Rampage through a list of towns with different ways to play, do you play the psycho gunman that unloads on crowds in the open? Or a bruiser who beats his victims to a pulp melee weapons in the alleys? An explosive expert who sets up the perfect explosion then ducks away?
Choose between 5 serial killers, each with there own perks and an array of weapons and fetishes to help your rampage. Get revenge.... Have fun. In that order.
CONTROLS - [WASD to move, Left Mouse button to fire, Right Mouse button to use fetish]
GOAL - Target kill highlighted victims in each town, reach the kill quota to unlock the next town. Avoid murdering people who aren't your target as it will alert police.
TIPS- Shoot / Punch Dumpsters for a high chance of weapon drops.
Pick the right fetish for the right character, some combinations are better than others.
Avoid shooting if you have to, it alerts the crowd much quicker than melee attacks.
If you are wanted, you can hide in a house and eventually the law will give up.
Leave your targets inside houses until last, they make for easy pickings as there is only one path of escape.
| Windows (exe) | http://rambros.s3.amazonaws.com/HappyLittle-MurderFriends.exe |
| Post-Competition (exe) Build(Leaderboards, Bug fixes, new music, etc) | http://www.farmergnome.com/2012/12/new-site-post-ld48-builds.html |
| Source | http://rambros.s3.amazonaws.com/shmfsource.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-25/?action=preview&uid=10234 |
Ratings
| Coolness | 87% | 2 |
| Overall | 4.17 | 3 |
| Audio | 3.71 | 25 |
| Fun | 4.09 | 4 |
| Graphics | 4.42 | 11 |
| Humor | 3.11 | 173 |
| Innovation | 3.24 | 192 |
| Mood | 3.78 | 32 |
| Theme | 4.08 | 31 |
@Jiggawatt - yea there is tons to do, though I had an easier time than my previous entry (Soul Jar) Which had a lot of bugs related to the platforming/physics. I used box2d this time through which allowed me to focus on mechanics rather than shit breaking.
Visuals are impressing my mind!
I really like the polish you put into the game. It doesn't really look like a prototype! And the character selection doesn't just work, it also looks awesome to boot and sets the mood quite well. Oh, and the controls are so tight, I love it. (And you have different second skills and multiple weapons? If you discovered a time machine, I'd like to use it too please.)
Great graphics and such varied gameplay. Very well done!
Would definitely like to see a post compo version.
On the other hand, I found it a bit repetitive. Does anything changes when you go to the "next stage", other than the number of targets increasing?
Also it seemed to me that the only consistent way to succeed on a level was by surgically killing the targets with your punches, and ignore other weapons - it would be nice if the game was a bit more forgiving, so that we could cause more mayhem :-D
Anyway, great game!
PS: you can hit people through walls. Bug?
Side Note:
Has anybody had any success running this under wine on Mac? I get audio but just a white screen.
Bad:
-It's sometimes hard to tell what's going on or why the police did or did not come attack you.
-The collision is a bit weird.
-Car accidents are NOT that often, nor do drivers speed right in to accidents or people on a regular basis. :D
Good:
-Great graphics.
-Great concept taken to the fullest. Feels very complete.
-Some nice A.I. work!
Oh, and P.S., I've seen a small bug where the faces of some people get replaced by a white rectangle for a few seconds. Reminds me of Slender Man.
I liked the main menu too.
Weirdo question time : does the characters you can choose to play with are indie developers/games ? :D (Edmund McMillen, Johann Sebastian Joust, Danny Baranowsky, ... ?)
Awesome graphics
awesome gameplay
just wow
*I played only the compo version!
Also guns are shooting through people if they are close. Sometimes they crib you into a corner and there is no way out.
Anyway it's a really cool project for a 48h jam. Good job!