We Are Promoted Toknight by EatenAlive3

[raw]
made by EatenAlive3 for LD25 (COMPO)
Please be patient as it loads, because it's a 10 mB .jar! You know how long to wait depending on your connection speed :).

This morning, for the very last time, the king of Veldspar denied you a long overdue promotion. If he won't give you a promotion, then take it yourself! Rampage through his village, and massacre his peasants, and take his kingdom for yourself.

Controls:
- Arrow keys to move left, right, and jump.
- Z to slaughter

If you enjoyed playing, rate it and comment! I'd love to hear your feedback.

Also, a wild timelapse appears! Take this: http://www.youtube.com/watch?v=Mk06EhyrTN0

Oh, and if anyone's interested, somewhere in my sourcecode is a giant goat. Muahahaha...

Ratings

Coolness 79% 2
Overall 2.81 460
Audio 2.60 300
Fun 2.81 383
Graphics 2.74 451
Humor 2.68 315
Innovation 2.21 665
Mood 2.72 394
Theme 2.98 466

Feedback

deathray
17. Dec 2012 路 03:17 UTC
Pro: Fun and satisfying to stab the villagers.
Con: Jumping is tough!
ChainedLupine
17. Dec 2012 路 04:03 UTC
Woot! I shanked that king. Place is mine now.

Jumping physics did need a little work, though.

What's the fear level for?
馃帳 EatenAlive3
17. Dec 2012 路 04:06 UTC
Fear is based on how many villagers you have slaughtered. You can't fight the king until you reach maximum fear!
Edocentrique
17. Dec 2012 路 18:26 UTC
I like it, the fear system is good ! Maybe you should add a little bit of difficulty, like some guards, but it's cool !
Ramuh
17. Dec 2012 路 19:47 UTC
Jumping is annoying, rest is quite ok
rolfeth
17. Dec 2012 路 19:52 UTC
Nice music! and i liked the tiles. jumping mechanics were the most challenging part.
chrismwaite
17. Dec 2012 路 19:59 UTC
Quite enjoyed this one and liked the stabbing animation/sound. Found the jumping a little tricky and the king rather difficult to dispose of :)
joekinley
17. Dec 2012 路 21:01 UTC
Take that stupid king. Fun little game. And I did not have too much of a problem with the jumping mechanics. It was fun while it lasted.
The graphics are quite good, the theme approach is great. The audio was a bit to be wished for, but overall you did a good job.
Especially the whole setting gave it a good mood. It just was a bit short. But that's alright. Nice work and congratulations on finishing something.
Cthu
17. Dec 2012 路 22:16 UTC
Pretty fun game!
Smaxx
17. Dec 2012 路 23:20 UTC
Nice little game. Only two small bits to complain: The clouds don't fit, they should be pixelated as well. Jumping is odd. When you bump your head, you still continue moving upwards (in case you move away from the obstacle). Plus it's easy to fall off a platform, when hitting the jump key too late.
FinalMirage
18. Dec 2012 路 00:29 UTC
Fun little game to play through. I didn't have troubles with the jumping since it was at least consistent so you knew how it was going to work. Different weapons would be a cool addition.
WiseGAMER
18. Dec 2012 路 01:53 UTC
Simple but lovley
suve
18. Dec 2012 路 01:57 UTC
Apart from no guards or whatever enemies one could imagine in a game like this, it is really pleasant to play.
loren
18. Dec 2012 路 02:37 UTC
Very cool game (woo pun titles!), nice audio :)
ParaPup
18. Dec 2012 路 03:21 UTC
Fear >;) I had fun playing :3
surpy
18. Dec 2012 路 05:59 UTC
It is very fun, I got a kick killing some peasants, at first I thought they were monks or something like that, but it was fun killing them anyways. King was a challenging boss fight.
Hume
18. Dec 2012 路 21:57 UTC
Nobody else is reporting this problem, so I won't rate and penalize, but my keys stick. If I press left, I keep going left for ever. If I press jump, it's bounce, bounce, bounce. Can't really give the game a fair shot with this going on.

OS X, Java 7 u10.
馃帳 EatenAlive3
18. Dec 2012 路 22:01 UTC
Sorry to hear that Hume! I don't have OS X, so it's difficult for me to test for what's going wrong. Thanks for being fair.
oldtopman
19. Dec 2012 路 03:20 UTC
This game is just plain fun to play. 4/5
vrav
19. Dec 2012 路 05:08 UTC
Great work on the music, pretty cool score.
cardboard
20. Dec 2012 路 06:34 UTC
I really like your game :) The music was great, the graphics were good, and I like how the peasants don't disappear until you stop stabbing them. Very nice.
pighead10
21. Dec 2012 路 22:13 UTC
Awful font! Game was very short and very easy. I loved the jumping physics, not sure what others are complaining about. "Fear" seems a bit pointless, can't it just be "kill all villagers"?
馃帳 EatenAlive3
22. Dec 2012 路 01:44 UTC
Haha, awful font indeed. I was experimenting with custom fonts at the time, because I'd never done them before.

Fear was going to play a larger role in the game if I'd have been able to implement all the features I wanted. You would have been able to burn down houses, raid shops, etc. until your fear level reached a certain level, and then you could move on to the next town. It would be a method of creating a certain amount of destruction before you could continue.

Of course, I ran out of time!
Philip Wagner
23. Dec 2012 路 15:08 UTC
How can the king give me a promotion when I kill him? Anyway, I had no problems with jumping. Some guards would be great to pump up the difficulty. Which was a little surprising, when confronted with the king, cause he was kinda hard the first time.
music didn't work for me, I used the cross platform jar.
馃帳 EatenAlive3
23. Dec 2012 路 19:32 UTC
Well, the idea is that you took over his kingdom in order to promote yourself. That's odd that the music wasn't working, could you tell me what OS you are using?
recursor
24. Dec 2012 路 18:04 UTC
I felt really bad stabbing all those helpless villagers. The king, however, attacked me first so I had to defend myself. I thought the text as little hard to read, and some of the messages didn't stay up long enough for me to read them. This has a Castlevania fell to it, and that is a good thing.
Datw
04. Jan 2013 路 22:23 UTC
Sorry, I took two classNotFoundExceptions to the knee :(

Seemed fun though!
馃帳 EatenAlive3
06. Jan 2013 路 14:02 UTC
Ah, Datw D:. The most likely cause is that your version of Java is outdated. Try updating and running the application again if you can find the time! :)