FumbleAttack by TuxedoFish
This is my second entry and im pretty proud of the progress from my last game "shapelution". This game you click on the screen and release minions which mindlessly walk arround and the stupid hero(who you hate obviously "you are the villian") steps on them and you keep this up till he gives up sooo you move to the next day and different place(you have alot of evil labrotories) and you do it again but this time you have a new minion. It has 2 levels. Is extremly short because i had little time to make enough content. Use the "a" and "d" keys to scroll across the screen and cllick on the screen to spawn creatures to attack him. version - opengl 3.X. nvidia : https://developer.nvidia.com/opengl-driver amd : http://blogs.amd.com/developer/2010/03/25/ready-willing-and-able-%E2%80%93-amd-supports-opengl-3-3-and-opengl-4-0/
Ratings
| Coolness |
48% |
694 |
| Overall |
1.91 |
759 |
| Fun |
1.55 |
763 |
| Graphics |
1.78 |
723 |
| Humor |
1.33 |
706 |
| Innovation |
2.05 |
704 |
| Mood |
1.47 |
737 |
| Theme |
2.52 |
625 |
Feedback
Exception in thread "main" java.lang.UnsupportedClassVersionError: start/EntryPoint : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
My java version:
java version "1.6.0_33"
Java(TM) SE Runtime Environment (build 1.6.0_33-b03-424-12A269)
Java HotSpot(TM) 64-Bit Server VM (build 20.8-b03-424, mixed mode)
YOU ran it from .... the command line >;O.. sweet ;D
Exception in thread "main" java.lang.IllegalStateException: Function is not supported
at org.lwjgl.BufferChecks.checkFunctionAddress(BufferChecks.java:58)
at org.lwjgl.opengl.GL30.glGenVertexArrays(GL30.java:1536)
at level.LevelHolder.<init>(LevelHolder.java:27)
at level.LevelRenderer.getLevelData(LevelRenderer.java:56)
at start.Controller.start(Controller.java:109)
at start.EntryPoint.main(EntryPoint.java:11)
To all the Mac users: you can turn off the "don't run any unsigned stuff from the internet" in your system preferences under "security" or safety (the one with the lock, sry different localization)
YOU ran it from .... the command line >;O.. sweet ;D
java.lang.NullPointerException
at logic.Crab.update(Crab.java:154)
at logic.Crab$1.run(Crab.java:96)
at java.lang.Thread.run(Unknown Source)
java.lang.NullPointerException
at logic.Snake.update(Snake.java:153)
at logic.Snake$1.run(Snake.java:97)
at java.lang.Thread.run(Unknown Source)
java.lang.NullPointerException
at logic.Snake.update(Snake.java:153)
at logic.Snake$1.run(Snake.java:97)
at java.lang.Thread.run(Unknown Source)
Hell yeah terminal. The idea is quite nice, so are the graphics. Crashes when losing, but overall, it's not bad.
The game and my whole screen has black flashes and after some time it makes my NVidia OpenGL driver crash :/
I really wanted to play it. I'm sorry you're having trouble getting this to work for everyone. I'm having a similar problem with mine.
Good effort.