Evil Autorunner by Gazcraft
My original idea (Random Battle Manager 2013) turned out to be wayyy to big a project, so I whipped this up in the past 5 hours.
As such, it's buggy if you spam the space bar.
There's not really any goal either, but it's something I made and something I want to build upon, so it's not all bad.
Plus I still have Random Battle Manager to work on in my spare time!
As such, it's buggy if you spam the space bar.
There's not really any goal either, but it's something I made and something I want to build upon, so it's not all bad.
Plus I still have Random Battle Manager to work on in my spare time!
After a while it seems like buildings appear late (like once they're in the middle of the screen; might be related to different widths?). Also it seems like it's almost too easy, the AI always trips into a gap after hitting one of the bumps on top the house with 2 bumps.
Also, it would've been a better idea to participate in the Jam, as that would've afforded you an extra 24 hours of working time.
All that aside, I see high potential for this concept. A bit more work and you've got a golden game idea.
Anyway, besides my mental lapse, interesting inverse running game. In the back of my head I see playing excite bike as a kid trying to make the level impossibly hard for my friends.