Kroc Le Vilain by DrGeraud
Here is our entry for the Ludum Dare 25 Jam : Kroc le Vilain !
Pitch :
"Kroc was an evil final Boss, but no hero came up to him
Then one day he decided to help the hero to finally kill him with his own fangs"
Gameplay :
It's kind of a rhythm game. You'll have to scare you're minions at the right time, in order to let the hero go further.
All of our work has been done during the jam (we started saturday afternoon).
Geraud de Courreges : Game design & programming
Antoine Druaux : Art, music & game design
Hope you'll enjoy it !
Pitch :
"Kroc was an evil final Boss, but no hero came up to him
Then one day he decided to help the hero to finally kill him with his own fangs"
Gameplay :
It's kind of a rhythm game. You'll have to scare you're minions at the right time, in order to let the hero go further.
All of our work has been done during the jam (we started saturday afternoon).
Geraud de Courreges : Game design & programming
Antoine Druaux : Art, music & game design
Hope you'll enjoy it !
Ratings
| Coolness | 71% | 3 |
| Overall(Jam) | 3.89 | 14 |
| Audio(Jam) | 3.78 | 24 |
| Fun(Jam) | 3.56 | 34 |
| Graphics(Jam) | 4.62 | 3 |
| Humor(Jam) | 3.46 | 38 |
| Innovation(Jam) | 3.63 | 33 |
| Mood(Jam) | 3.82 | 18 |
| Theme(Jam) | 4.13 | 11 |
I like its originality, polished graphics and gameplay.
Good job.
I like the hand drawing style.
And it is so cute!
I think the levels should be shorter or with checkpoints - or the difficulty curve should be flatter. I stopped in the middle of level 2 because it was a bit frustrating always to start at the beginning, and I think that's a pity because I would've loved to see the end and if there are any new enemies introduced later on. Are there? Please make a video for all us non-hardcore-gamers!
Bonus points for the cool music and the all-around polish!
This is not just a solid game, but a really fun one on top of it. Good job you two!
It was a little bit hard, but very fun after I practiced the maps a little. This Ludum Dare has probably the most incompetent heroes ever.
So many great comments, thanks everyone. :D
Tobias --> Sorry for the level balancing, we were short of time and we adapted the difficulty to our own tastes. That was our big mistake.
And there isn't new enemies, we kept the sames for the 3 short levels we've made. Again, not enough time. :[
Aside from that, the game is fun to play, but my computer/connexion is too slow so the sound is flickering a lot. I had to play mute. Too bad because the sounds were cool! (not your fault of course)
I'm hard pressed to suggest anything to improve, other than perhaps the difficulty curve, which starts a little too easy and gets a little too hard a little too quickly.
I liked how the goats and butterflies served to distract the player and cause some degree of risk-reward.
The web version didn't work for me, and the congregate version kept popping a "register at kongregate" dialogue box after I won the game :-(
Thanks for the great game!
We understand that we need to work on the difficulty curve and variety of the game if we want to improve it and propose a nice post jam version.