{"author_link":"\/author\/casimps1\/","author_name":"Jarcas Studios","author_uid":"20322","comments":[{"author_name":"DustyStylus","author_uid":"15902","time":"Apr 29, 2013 @ 10:09am","epoch":1367229840,"text":"Tough little game! I like the challenge and concept though. Maybe add the &quot;R to replay&quot; to the instructions text as the in-game pixel font looked a bit like P at first."},{"author_name":"Hyaku","author_uid":"7393","time":"Apr 29, 2013 @ 12:32pm","epoch":1367238420,"text":"Great little game.\r<br\/>\r<br\/>Very simple but somehow more complex and original than the tipical endless runner.\r<br\/>With some sound would be a lot better. \r<br\/>\r<br\/>I want this game on my android !!!"},{"author_name":"8BitPimp","author_uid":"20953","time":"Apr 29, 2013 @ 2:25pm","epoch":1367245200,"text":"simple but solidly produced. Really looks like something from the DOS era I think."},{"author_name":"Gremlin","author_uid":"12047","time":"Apr 29, 2013 @ 2:31pm","epoch":1367245560,"text":"Tiny little Unity camera! Chrome resizes it just fine though, so I zoomed in to make the pixels a bit more readable on my 1080p display.\r<br\/>\r<br\/>It's the times where I have to switch colors twice while sliding under a wall that tend to end my runs. \r<br\/>\r<br\/>Part of me wishes that I could see two barriers ahead instead of just the current and the first upcoming one, so I could anticipate what's coming next and get into even more trouble as I over-anticipated and switched too soon. Kind of works against the minimalistic purity of one focus, though.\r<br\/>\r<br\/>The timing between the barriers is about perfect, but I'd also almost want them to be more spaced out but everything moves faster, to get a better sense of speed. That would probably work against my sucky reflexes, though.\r<br\/>\r<br\/>Pity it doesn't have audio."},{"author_name":"JonRB","author_uid":"4452","time":"Apr 29, 2013 @ 3:02pm","epoch":1367247420,"text":"Cute and indeed simplistic. Not sure how to handle both obstacles appearing at once."},{"author_name":"PushmePullyu","author_uid":"2817","time":"Apr 29, 2013 @ 3:19pm","epoch":1367248440,"text":"A minimal clap to you sir. *cl*"},{"author_name":"EdoMiyamoto","author_uid":"18304","time":"Apr 29, 2013 @ 3:27pm","epoch":1367248920,"text":"It's soooo minimal"},{"author_name":"Infin8","author_uid":"4643","time":"Apr 29, 2013 @ 3:47pm","epoch":1367250120,"text":"It could fit on a wristwatch! It was hard on my tired eyes though. Great game overall"},{"author_name":"Jarcas Studios","author_uid":"20322","time":"Apr 29, 2013 @ 3:50pm","epoch":1367250300,"text":"@JonRB, you just have to be jumping\/ducking while you are the appropriate color. So, if it's a wall on the bottom with a red force field on top, then you have to be jumping while you are red to match the color of the force field."},{"author_name":"Alucard J","author_uid":"22505","time":"Apr 29, 2013 @ 5:14pm","epoch":1367255340,"text":"Apart from the actual size of the window, this is done well."},{"author_name":"@SamPotasz","author_uid":"21972","time":"Apr 29, 2013 @ 7:02pm","epoch":1367261820,"text":"Cute! TIP to future players: Just zoom in with your browser and it works great"},{"author_name":"michail","author_uid":"20486","time":"Apr 29, 2013 @ 8:15pm","epoch":1367266200,"text":"Good one and fine approach to the theme - to bad there's no sound!"},{"author_name":"dem0","author_uid":"8546","time":"Apr 29, 2013 @ 10:25pm","epoch":1367274000,"text":"Really simple yet addicting"},{"author_name":"Jellycakes","author_uid":"13474","time":"Apr 29, 2013 @ 11:42pm","epoch":1367278620,"text":"Pretty nice, very tiny! A little bit bland without sound though. But still pretty cool. Nice one!"},{"author_name":"AnTiCamPr","author_uid":"21667","time":"Apr 30, 2013 @ 9:27pm","epoch":1367356920,"text":"Very nice game! Fits the theme perfectly and you still made the game have a nice feel and I feel I could play this a lot on a mobile device. I just wish it had audio."},{"author_name":"NicoSaraintaris","author_uid":"22659","time":"May 1, 2013 @ 3:00pm","epoch":1367420100,"text":"Nice take on the theme. The matching part is a good feature to avoid getting repetitive too soon. Congrats on this!"},{"author_name":"hypp","author_uid":"14403","time":"May 1, 2013 @ 5:10pm","epoch":1367427900,"text":"I could play this one forever. Really minimal and fun!"},{"author_name":"cinnamonmelonpig","author_uid":"20526","time":"May 1, 2013 @ 5:14pm","epoch":1367428140,"text":"creative!"},{"author_name":"Stryphe","author_uid":"19128","time":"May 1, 2013 @ 8:08pm","epoch":1367438580,"text":"Have you thought about putting this on a Pebble watch?"},{"author_name":"Jarcas Studios","author_uid":"20322","time":"May 1, 2013 @ 8:16pm","epoch":1367439060,"text":"@Stryphe, I'd love to release this on some kind of platform with a miniature display, but I don't think this would work on Pebble. If I understand correctly, Pebble is based on e-ink (not LCD or LED or whatever). And last I heard, e-ink displays still have pretty horrible refresh rates, and games like this need a high frame rate since things are moving so fast."},{"author_name":"TheCze","author_uid":"17841","time":"May 2, 2013 @ 2:00am","epoch":1367459700,"text":"Impressive for 7-8 hours work. I liked the death animation."},{"author_name":"eedok","author_uid":"2551","time":"May 2, 2013 @ 2:01am","epoch":1367459760,"text":"Turning the comments into a leaderboard got 230: http:\/\/puu.sh\/2L83U.png"},{"author_name":"zatyka","author_uid":"14357","time":"May 2, 2013 @ 2:03am","epoch":1367459880,"text":"Nice use of the theme.  I played a few rounds, and definitely enjoyed myself.  I imaging this being a mini-game in warioware type game with similar mini-games."},{"author_name":"rogueNoodle","author_uid":"21449","time":"May 2, 2013 @ 3:44pm","epoch":1367509140,"text":"I was doing pretty good until I had to turn red AND slide at the same time... great entry!"},{"author_name":"LTyrosine","author_uid":"6633","time":"May 4, 2013 @ 3:54pm","epoch":1367682540,"text":"Woa never saw so little Unity player hahaha... nice one, congrats."},{"author_name":"Sebastian","author_uid":"20818","time":"May 6, 2013 @ 6:43pm","epoch":1367865480,"text":"Very cool little game! Once I turned some music on it became very addictive (lack of music is my biggest and possibly only criticism).\r<br\/>eedok wants to turn the comments into a leader-board so here we go:\r<br\/>\r<br\/>eedok: 230\r<br\/>Sebastian: 402"},{"author_name":"euwaku","author_uid":"23249","time":"May 11, 2013 @ 5:04am","epoch":1368248340,"text":"You certainly earned the weirdest\/smallest resolution award for a unity game :D"},{"author_name":"TurboDindon","author_uid":"5611","time":"May 11, 2013 @ 7:30pm","epoch":1368300300,"text":"The size of the game is very amazing and original!\r<br\/>\r<br\/>- SEPHY (@sephyka)"},{"author_name":"Tifu","author_uid":"7793","time":"May 11, 2013 @ 9:30pm","epoch":1368307500,"text":"266! Good take on the theme, very challenging having to change colours! :D"},{"author_name":"Dietrich Epp","author_uid":"7606","time":"May 12, 2013 @ 6:19am","epoch":1368339240,"text":"Fun and very minimal.  Wish it had sounds."},{"author_name":"Sylvain.p","author_uid":"20862","time":"May 14, 2013 @ 6:43pm","epoch":1368556680,"text":"It's really what we can called a small game."},{"author_name":"JohnnySix","author_uid":"20903","time":"May 14, 2013 @ 7:43pm","epoch":1368560280,"text":"Seems overkill using unity for this, but it's bang on theme haha. Bonus points for the teeny weeny layout. :D  It took a while to figure the colour change thing - I kept trying to jump the barriers unsuccessfully. If anything playing through the Ludum entries has taught me, it's that I suck at  playing video games."},{"author_name":"rzfmzn","author_uid":"4736","time":"May 15, 2013 @ 1:04am","epoch":1368579540,"text":"Loved it =OD\r<br\/>Gratz =O)"},{"author_name":"mrspeaker","author_uid":"9199","time":"May 15, 2013 @ 8:11am","epoch":1368605160,"text":"Such a great idea. Wish it had a bit of audio, but other than that I flippin' loved it!"},{"author_name":"Dotanukii","author_uid":"17685","time":"May 20, 2013 @ 6:27am","epoch":1369030920,"text":"Goes with the theme really well. I love the color aspect, it gives it a nice twist. Good job!"},{"author_name":"berareu","author_uid":"15244","time":"May 20, 2013 @ 11:30am","epoch":1369049100,"text":"Cool! The color-matching mechanic makes the game a lot more interesting than the usual runners!"},{"author_name":"GeorgeBroussard","author_uid":"8631","time":"May 20, 2013 @ 8:15pm","epoch":1369080600,"text":"I liked the vertical runner idea. You could make a solid game out of this with more work and polish. Would work on it more. Drop the Tiny and just make a cool vertical runner?"}],"images":["ld26\/20322-ba876f841f8f3888f388fa5f94abb3c5.jpg","ld26\/20322-3cf6c3d9e06ad0f6674060aa3debc79a.jpg"],"links":[{"url":"http:\/\/www.jarcas.com\/LD26\/","text":"Web (Unity)"},{"url":"http:\/\/www.jarcas.com\/LD26\/TinyRunnerSrc.zip","text":"Source"}],"metadata":{"g_key":"27280","g_author":"20322","g_event":"LD26","g_eventkey":"16","g_subevent":"COMPO","g_urlkey":"27310","g_title":"Tiny Runner","g_status":"UCHK1","g_place":"501","g_commentcount":"37","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20322-shot0.JPG-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/233892\/20322-shot1.JPG-eq-900-500.jpg"],"text":"This is a minimalist endless runner. The playfield is technically only 20 pixels wide, but I've scaled that up to 40 to make it at least somewhat visible\/readable on modern displays.\r\n\r\nObject of the game: See how far you can run (your distance is displayed at the top)\r\n\r\nPress Up\/Down to jump over\/duck under walls\r\n\r\nPress SPACE to configure your power suit to match the color of the force fields\r\n\r\nPress R to replay after game over\r\n\r\n--------------------------\r\n\r\nI ended up using Unity3D, the free RagePixel Unity add-on to draw and animate sprites, and the free Orthello Unity add-on to handle font\/text display.\r\n\r\nWas a busy weekend. Total dev time was somewhere around 7-8 hours I believe. I ran out of time, so I wasn't able to add sounds or tweak the difficulty curve like I wanted to. All the same, I think it's a pretty playable game. <\/p>","title":"Tiny Runner"}