Dwalk by Joritan Cety

[raw]
made by Joritan Cety for LD26 (COMPO)
Dwalk is a multiplayer game for 2 players where cooperation between players is crucial.

Players must switch between human form and stone form, push each other in order to break cracked tiles or kill enemies and reach the goal. The final goal is to pass all 10 floors.

NOTE: If you get an "Unsupported major.minor version" error, you will have to update your Java... This uses JRE 1.7

Ratings

Coolness 100% 1
Overall 2.90 848
Audio 2.13 881
Fun 2.69 826
Graphics 2.84 706
Humor 2.21 567
Innovation 3.17 515
Mood 2.62 816
Theme 2.73 1181

Feedback

Linus Lindberg
29. Apr 2013 路 08:08 UTC
Haha, that was so fun! And I love the visuals! :)
glisk
29. Apr 2013 路 09:58 UTC
Niiiice!
juaxix
29. Apr 2013 路 10:05 UTC
java.lang.UnsupportedClassVersionError: ld26/minimalism/AppletStartup : Unsupported major.minor version 51.0
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.defineClassHelper(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.access$100(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader$2.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at sun.plugin2.applet.Plugin2ClassLoader.findClassHelper(Unknown Source)
at sun.plugin2.applet.Applet2ClassLoader.findClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass0(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at sun.plugin2.applet.Plugin2ClassLoader.loadCode(Unknown Source)
at sun.plugin2.applet.Plugin2Manager.createApplet(Unknown Source)
at sun.plugin2.applet.Plugin2Manager$AppletExecutionRunnable.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)
Excepction: java.lang.UnsupportedClassVersionError: ld26/minimalism/AppletStartup : Unsupported major.minor version 51.0

----
fix?
馃帳 Joritan Cety
29. Apr 2013 路 10:24 UTC
You will have to update your java... This uses JRE 1.7
Hegemege
29. Apr 2013 路 11:22 UTC
Nice little game. Took a few tries to learn to maneuver both players on one keyboard. The enemies were kinda ruthless if they caught you into a corner :P
Skywilly
29. Apr 2013 路 11:29 UTC
Great Co-Op !
The Jahn
29. Apr 2013 路 11:32 UTC
Fun, but very tricky without a second player. :c
poohshoes
29. Apr 2013 路 11:34 UTC
I am stuck on the loading screen : (
zanzindorf
29. Apr 2013 路 11:35 UTC
That was pretty cool. Very innovative. It reminded me of ZZT a little, one of my favorite games.
entrusC
29. Apr 2013 路 11:37 UTC
Nice game - collision detection is a bit clumsy but overall a fun game.

A technically remark: try to compile your files to be 1.6 compatible because most people haven't upgraded to 1.7 yet :)
Jeremias
29. Apr 2013 路 11:43 UTC
The menu seems a bit buggy. The actions relating to the menu entry get triggered multiple times while making only one push, so if I want to turn e.g. the sound to on, a single click turns it on->off->on->off etc.. Additional, it's weird that I can enter a menu with return but need to use another key to go back. Now to the game: the local cooperative thing is a nice idea. The visuals and audio are "okay", sadly the levels are a bit too long and it gets frustrating if you die. In my opinion Ludum Dare games should have a "skip level" button to have a look at all the levels you put time into. I didn't see all :( (died 2 times by own stupidity). The collision is sometimes strange (don't think it's buggy) if you want to enter a small corridor, you are getting stuck in front of it. Anyway, nice job with your limited time!
FenrisWolf
29. Apr 2013 路 20:33 UTC
The artwork was my favorite part of the game. The game just "looked" great.

I found the game to be a little hard, maybe I'm just not that good at these sort of games.
psychomonster
29. Apr 2013 路 20:36 UTC
Nice Idea... Coop is great... need more training for the controle-setup :D
daandruff
29. Apr 2013 路 20:38 UTC
Tricky, but I loved the sound-fx and graphics!
Milo
29. Apr 2013 路 20:39 UTC
This game was sort of tricky alone (but doable, still). Sometimes it seemed like I'd get into an impossible situation where my guys would be separated by an enemy and the enemy could keep one from getting behind the other.

I quite like the idea of people turning into rocks to crush things, though. It's neat.
arrogant.gamer
30. Apr 2013 路 06:21 UTC
I got trapped in the instruction screen and couldn't play. I guess I'll clear my cache?
TenTonToon
30. Apr 2013 路 06:38 UTC
@arrogant.gamer I got stuck there, too, and got out using the Space key instead of the Enter key I'd used on the rest of the menus.
It looks like an overlook.
TenTonToon
30. Apr 2013 路 06:40 UTC
Nice entry, with an intriguing concept that unfortunately is kinda hard to play solo. On the other hand, it could be seen as a great way to improve your ambidexterity! :D

Congratulations! :)
Crazi456
30. Apr 2013 路 07:04 UTC
Very amusing, difficult without a 2nd player
Jed Mayberry
30. Apr 2013 路 07:07 UTC
Hard to play solo! But still fun.
gmaker
30. Apr 2013 路 07:10 UTC
nice graphics
Xaychru04
30. Apr 2013 路 07:27 UTC
Very cool coop game! I like the graphics, and the kill mechanic :)
rogueNoodle
30. Apr 2013 路 08:20 UTC
Great fun, and I love the look of it. Pixel art just doesn't get old for me :)
rujo
30. Apr 2013 路 09:19 UTC
i like the graphic style!
EdoMiyamoto
30. Apr 2013 路 11:40 UTC
Nice to see a coop game !
henrykun
30. Apr 2013 路 12:44 UTC
Nice game!! :) and very hard
doobdargent
30. Apr 2013 路 13:43 UTC
Floor #3 hurt the eyes! :p
nintendoeats
30. Apr 2013 路 14:54 UTC
I wish that I could play it, but it seems that I have no friends. I thought I could do it...but no. I like the audio at least.
tonic
30. Apr 2013 路 15:37 UTC
Nice, I like the cooperation aspect! Too bad I didn't have anybody to try out with right now, but I tried to play anyway, having my left and right hand co-op with each other. :)
FuzzyWuzzie
30. Apr 2013 路 15:49 UTC
Pretty cool, though very hard to control two players at once!
dasrkrain
30. Apr 2013 路 17:54 UTC
Good concept!
Griz
30. Apr 2013 路 20:14 UTC
Interesting concept. I enjoy trying out coop LD games with such player interaction mechanics, while most of the other games are just about controlling a square to move it to other square triggering a win. *Blames the theme*.
Wiering
30. Apr 2013 路 21:01 UTC
Very hard to play. But it could be fun with some tweaking.
derdragon
30. Apr 2013 路 22:42 UTC
Don't really have a 2nd person to play this with, but I approve of the multiplayer on one computer thing. I miss those days.
JFlegle
30. Apr 2013 路 22:56 UTC
Great idea, love the concept, music cut out for me on level 2.
pentaphobe
30. Apr 2013 路 23:58 UTC
Can't wait to try it with another person!

foreveralone
BrainSlugs83
01. May 2013 路 01:36 UTC
In the menus, most places you can press enter or space but some of them only allow space -- when enter didn't work, I thought the app had frozen -- I tried a bunch of other keys before it occurred to me to try space!
Beldarak
01. May 2013 路 02:00 UTC
I played with my girlfriend... my right hand ! It's difficult... The game looks good, too bad I don't have another player at disposition.
Ray_Mickelino
01. May 2013 路 02:03 UTC
Pretty good game. It's a bit difficult, but I'm sure that that could be fixed with some tweaking. Good job!
netguy204
01. May 2013 路 02:47 UTC
This was a really interesting and innovative idea. When I read the instructions my first thought was "this will never work"... but then it did. It was actually not that hard to move both characters at once. It was really hard to remember which character responded to which shift key because I was constantly flipping their order.

The enemies are really predictable and not very interesting. I actually think the game would be better if it were turn based instead of realtime.

Very clever idea. I may borrow mechanic at some point and try to flesh it out a bit.
Travis Irby
01. May 2013 路 03:38 UTC
I'll have to replay this with a friend. I love coop games! Still had fun trying to play it by myself, nice job :D
fullmontis
01. May 2013 路 06:55 UTC
I like the fact about controlling two character at once, but it's pretty easy to get stuck and die.
Smaxx
01. May 2013 路 08:30 UTC
Nice idea, but my biggest gripe is possibly the forced coop and rocks getting stuck on tiny Corners (while you're being unable to move due to enemies nearby). It could need some short tutorial stage rather than a wall-of-text instruction.
Rafael Sales
01. May 2013 路 22:11 UTC
Cool game.
lotusgame
02. May 2013 路 07:15 UTC
Nice start ! Too bad characters stick to ennemies and rocks. Anyway i like the coop gameplay. Very novel !
Thijsku
02. May 2013 路 16:00 UTC
Nice concept! Too bad it's getting a bit boring after a few levels. We love the graphics! Perhaps some music would be nice though!

Good job. :)
Kiwiboi
02. May 2013 路 17:41 UTC
Haha even though it was really difficult and frustrating me and my friend had so much fun :D Great job!
GranaDa
02. May 2013 路 18:53 UTC
Really fun to play. Nice co-op. The graphics somehow reminds me Dangerous Dave.
Prelucid
02. May 2013 路 21:20 UTC
Wish I had a second player to test. Always nice to see coop games though.
howieV (binarygirl)
02. May 2013 路 22:25 UTC
quite enjoyed it ..even tho i had to play both players myself (lack of interested friends ;( good job :)
peaveyj
03. May 2013 路 06:53 UTC
Tricky game, but fun. Nice job.
cakemonitor
03. May 2013 路 07:22 UTC
I really enjoyed playing this. A nice idea and good use of colour too.
Pinkerator
03. May 2013 路 08:41 UTC
Funny one :) Zelda style? ;)
lasergans
03. May 2013 路 12:52 UTC
Amazing! Great concept. Is a lot of fun :))
lightnarcissus
03. May 2013 路 16:15 UTC
Quite challenging and despite a slightly inconsistent collision detection, I think I can say that I enjoyed this game quite a bit. Maybe, it's the visuals! xD
PabloAlexandre31
04. May 2013 路 01:44 UTC
The game crashes in instructions and i don't can back to menu.
sP0CkEr2
06. May 2013 路 03:56 UTC
very hard -- especially without another player -- great effort.
KunoNoOni
06. May 2013 路 21:59 UTC
what a very unique game! great use of theme.
JohnnySix
08. May 2013 路 22:43 UTC
Liked the concept, would've been cool to have a single player version with just the rock/potato - I didn't have a friend to play with so was operating both players at once. If you develop further please add some more sound fx too, what you have is cool - some moving /pushing sounds and music would be extra great.
Purplescape
20. May 2013 路 22:43 UTC
I like the dynamic use of the two characters. I kept running into walls in tunnels because the collisions were exact to the player. Good job making an interesting co-op!