Exploid by Quarry

[raw]
made by Quarry for LD26 (COMPO)
UP OR SPACE TO FLY AND LEFT OR RIGHT TO MOVE HORIZONTALLY!

GO THROUGH A LONG TUNNEL AND DODGE LAZORS AND BLOCKS.

COLLECT BANANAS FOR SCORE AND HEARTS FOR LIVES AND SCORE!

YOUR PRIORITY IS BANANAS; THEY AFFECT YOUR SCORE MORE, HEHE, SCORE-MORE.

P.S: IF YOU DON'T COLLECT THE GOD-DAMNED BANANAS YOU'LL SCORE A LOT LESS THAN YOU COULD WITH THE GOD-DAMNED BANANAS. THE SCORE FORMULA IS DISTANCE_TRAVELLED^2 / (BANANAS/TOTAL_BANANAS) + HEARTS_COLLECTED * 50

Ratings

Coolness 96% 2
Overall 2.89 861
Audio 1.67 1015
Fun 2.70 817
Graphics 3.26 397
Humor 2.32 487
Innovation 2.30 1084
Mood 2.29 1080
Theme 2.38 1301

Feedback

ecool377
29. Apr 2013 · 04:17 UTC
cool
CogentInvalid
29. Apr 2013 · 04:19 UTC
Overall a pretty fun game. It would be nice if it didn't throw you directly into the action, though, so that you could get used to the controls first.
baldwinthree
29. Apr 2013 · 04:22 UTC
Fun game! Had to get into the hang of it at first. It seems a lot easier if you don't go for anything and just concentrate on staying alive... not enough desire for bananas.
Jonapulse
29. Apr 2013 · 04:23 UTC
Fun little frantic game. I liked the look of it especially - pretty ufo, and the animation never felt janky.
Kom
29. Apr 2013 · 04:23 UTC
Aside from the lack of sound and the fact that pickups occasionally appear to spawn in an impossible to reach spot, this is a reasonably alright game.
Jonapulse
29. Apr 2013 · 04:23 UTC
Fun little frantic game. I liked the look of it especially - pretty ufo, and the animation never felt janky.
Rose
29. Apr 2013 · 04:24 UTC
This is a great LD game! The gameplay is simple but the mechanics make it challenging enough to require some skill. Plus the graphics are simple but appealing. Good work!
netgrind
29. Apr 2013 · 04:25 UTC
I got stuck under a block and lost all my lives instantly the first time I played, that felt pretty lame, I would destroy all blocks on screen or make you a ghost for a second.
Broxxar
29. Apr 2013 · 04:26 UTC
What happens when you fill the green bar all the way!? TWICE I died right before it was full. ARGH

Fun game though, would really benefit from sound/music.
Cory Martin
29. Apr 2013 · 04:28 UTC
The controls are satisfying and frustrating at the same time.
🎤 Quarry
29. Apr 2013 · 12:59 UTC
Thanks for all the nice comments everyone! Also the game is "finished" when you fill the bar completely but that doesn't have any other effect (such as increased score etc.)
martijn
29. Apr 2013 · 13:12 UTC
Looks great
grimpunch
29. Apr 2013 · 13:33 UTC
you get 5 stars for humor just for that description. :P
nintendoeats
29. Apr 2013 · 13:38 UTC
That's really hard p_p

I got to the top, but I couldn't see the message because I was taping space to not die and it started the game over.

That's really hard.
cmayhem
29. Apr 2013 · 13:38 UTC
I like the frantic gameplay. You really have to keep cool head or you die. The graphics are clean and minimal. Very nice overall.
YSelf Tool
29. Apr 2013 · 13:39 UTC
Music/Sounds would be great. Works (with up arrow, space was not accurate enough), but a higher display would be great, because the time is often too short to get your bananas.
PushmePullyu
29. Apr 2013 · 13:40 UTC
Your banana computation sold it for me sir! Good job!
Stiju
29. Apr 2013 · 13:48 UTC
Good game. It would be nice to have some kind of ending screen when the bar filled up 100%, showing total score or so.

I might have clicked through one but I'm not sure because the game just restarted when it finished.
EdoMiyamoto
29. Apr 2013 · 14:23 UTC
Except for a few bananas poping in the wall, it's good
Gama11
29. Apr 2013 · 14:24 UTC
Cool idea, I really like the graphics style as well. However, I really missed sfx and the controls didn't feel good at all.
🎤 Quarry
29. Apr 2013 · 14:33 UTC
Wow, really sorry for the lack of end screen. It ended up being a > rather than >= in the code!
ThirteenWB
29. Apr 2013 · 16:23 UTC
Was a good game but would be nice to have some kind of introductory level even if it was just slightly slower, I found myself dying almost instantly the first time I played it.
Like the idea of collecting bananas, and gameplay was fun once you got the hang of it. Good job :)
gilmore606
29. Apr 2013 · 16:57 UTC
I'm offended that the game places the blame directly on me for dying. I think whoever put those electric fields there bears at least some of the responsibility.
🎤 Quarry
29. Apr 2013 · 17:02 UTC
You are the one that keeps hitting them, not the guy who put them there !!!!SOLELY FOR YOUR SAFETY!!!!
mushbuh
29. Apr 2013 · 18:50 UTC
WHY WOULD ALIENS NEED BANANAS SO UNREALISTIC
🎤 Quarry
29. Apr 2013 · 19:01 UTC
BUT IT'S SO MINIMALIST, CONSIDER THAT!
egos
29. Apr 2013 · 19:08 UTC
nice game and polishing but its not minimalist its simplist
PyroSneak
29. Apr 2013 · 19:46 UTC
Fun little game :)
dasrkrain
29. Apr 2013 · 20:15 UTC
good job!
Jiggawatt
30. Apr 2013 · 03:34 UTC
This is a pretty nice take on one-button games.
omaromeir
30. Apr 2013 · 06:28 UTC
I had fun even though it can be really difficult. Cool graphics :).